Player Matchup

Mulan
Mulan
 
Mulan
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Arzeku
Achilles
Level 102
God Stats
3W - 2L
1,630 SR
Queue Stats
55W - 47L
1,581 Elo+
Party 2
Sol
Sol
Averseuncl
Sol
Level 187
God Stats
2W - 0L
1,813 SR
Queue Stats
54W - 51L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
MemeLordMcGee97
Danzaburou
Level 142
God Stats
6W - 7L
1,500 SR
Queue Stats
327W - 334L
1,476 Elo+
Solo
Sylvanus
Sylvanus
atlasgamer
Sylvanus
Level 157
God Stats
1W - 0L
1,618 SR
Queue Stats
56W - 49L
1,559 Elo+
Party 2
Team Averages
Level 159
1,612 SR
1,533 Elo+

VS

Team Averages
Level 97
1,443 SR
1,469 Elo+
Medusa
Medusa
ImHerSlayerr
Medusa
Level 118
God Stats
12W - 6L
1,537 SR
Queue Stats
513W - 494L
1,477 Elo+
Solo
Bellona
Bellona
Inevitablett77
Bellona
Level 110
God Stats
29W - 34L
1,482 SR
Queue Stats
305W - 286L
1,509 Elo+
Solo
Nut
Nut
Nugz-in-Sauce
Nut
Level 54
God Stats
17W - 29L
1,452 SR
Queue Stats
73W - 96L
1,434 Elo+
Party 1
Thanatos
Thanatos
TheGrimGolem
Thanatos
Level 90
God Stats
0W - 3L
1,155 SR
Queue Stats
113W - 121L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
tsukiyorii
Nu Wa
Level 115
God Stats
10W - 10L
1,589 SR
Queue Stats
194W - 215L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 0 / 5
7,989
571
5,826
7,511
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Arzeku
Achilles
16
9 / 1 / 2
9,960
711
9,184
12,370
10,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 3 / 0
8,151
582
5,756
10,472
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MemeLordMcGee97
Danzaburou
13
2 / 1 / 5
7,991
571
7,455
7,878
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
atlasgamer
Sylvanus
10
2 / 1 / 4
7,208
515
4,625
13,438
8,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 5 / 0
6,331
452
3,477
8,573
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 3 / 2
6,256
447
4,864
12,875
9,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 6 / 1
6,411
458
6,945
9,598
3,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
TheGrimGolem
Thanatos
13
3 / 3 / 0
7,261
519
4,754
11,743
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
12
0 / 2 / 1
6,805
486
10,232
5,673
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
19
Kills
5
6
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
5
3.5
W
Achilles
Arzeku
Achilles
9
1
2
10
W
5
3
0
1.67
L
Medusa
1
5
0
0.2
L
0
3
2
0.33
W
Danzaburou
MemeLordMcGee97
Danzaburou
2
1
5
4.5
L
1
6
1
0.25
L
Thanatos
TheGrimGolem
Thanatos
3
3
0
1
W
Sylvanus
atlasgamer
Sylvanus
2
1
4
4
L
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,846
Damage
30,272
51,669
Taken
48,462
28,435
Mitigated
19,548
25,550
Healing
18,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,826
1,027
0
5,402
7,511
2,900
0
1,443
6,068
0
66,223
W
Achilles
Arzeku
Achilles
9,184
2,659
0
5,054
12,370
10,827
544
2,144
10,226
326
63,669
W
5,756
1,711
0
5,090
10,472
2,835
1,112
3,930
6,542
55,144
5,858
L
Medusa
3,477
1,004
0
1,888
8,573
1,903
0
0
8,072
0
33,538
L
4,864
969
151
3,407
12,875
9,209
0
2,880
9,831
0
22,107
W
Danzaburou
MemeLordMcGee97
Danzaburou
7,455
2,672
0
3,671
7,878
2,876
498
838
7,040
0
53,256
L
6,945
4,830
0
2,219
9,598
3,011
0
1,515
8,031
0
37,001
L
Thanatos
TheGrimGolem
Thanatos
4,754
591
0
9,813
11,743
4,005
0
4,179
7,512
0
43,847
W
Sylvanus
atlasgamer
Sylvanus
4,625
1,307
2,338
3,995
13,438
8,997
209
1,682
11,756
19,863
1,095
L
Nu Wa
10,232
4,586
0
773
5,673
1,420
0
1,734
3,939
50,277
2,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,299
Gold Earned
33,064
455
Minions Killed
339
0
Camps Cleared
0
1,319,615
Distance Traveled
1,317,527
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,989
571
119
9
0
307,816
0
W
Achilles
9,960
711
97
7
0
242,245
0
W
Sol
8,151
582
115
8
0
245,092
0
L
Medusa
6,331
452
59
4
0
170,546
4
L
Bellona
6,256
447
35
3
0
305,733
3
W
Danzaburou
7,991
571
95
7
0
264,573
0
L
Nut
6,411
458
73
5
0
271,063
1
L
Thanatos
7,261
519
92
7
0
322,249
0
W
Sylvanus
7,208
515
29
2
0
259,889
0
L
Nu Wa
6,805
486
80
6
0
247,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role