Player Matchup

Hachiman
Hachiman
Diamond IV
 
Hachiman
Diamond IV
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Diamond II
AzusagawaSakutα
Freya
Diamond II
Level 142
God Stats
0W - 2L
1,333 SR
Queue Stats
55W - 53L
2,408 MMR
Party 2
Hercules
Hercules
Bronze III
GodiewD
Hercules
Bronze III
Level 41
God Stats
0W - 1L
1,629 SR
Queue Stats
11W - 12L
1,695 MMR
Solo
Achilles
Achilles
Masters
LaHijaDeBoyka
Achilles
Masters
Level 233
God Stats
18W - 38L
1,569 SR
Queue Stats
563W - 521L
2,621 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
bedoyraja
Kuzenbo
Gold I
Level 157
God Stats
8W - 5L
1,687 SR
Queue Stats
296W - 295L
1,525 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,543 SR
1,950 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,568 SR
2,079 MMR
Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold IV
 
Charon
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Masters
FutabaˆRio
Mulan
Masters
Level 170
God Stats
9W - 4L
1,766 SR
Queue Stats
274W - 227L
2,739 MMR
Party 1
Rama
Rama
Masters
GatinhaMimosa
Rama
Masters
Level 156
God Stats
5W - 3L
1,478 SR
Queue Stats
129W - 91L
2,623 MMR
Party 1
Thor
Thor
Diamond IV
TTHEKINGG
Thor
Diamond IV
Level 128
God Stats
51W - 47L
1,594 SR
Queue Stats
542W - 529L
2,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 3 / 0
3,350
670
2,479
4,934
1,238
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 1 / 1
3,224
645
1,690
3,603
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hercules
GodiewD
Hercules
1
0 / 0 / 0
2,484
497
0
0
0
Achilles
LaHijaDeBoyka
Achilles
5
1 / 2 / 0
3,337
667
2,858
4,190
1,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kuzenbo
bedoyraja
Kuzenbo
6
0 / 0 / 0
3,059
612
765
3,102
2,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KhepriAgniSusano

VS

Bans
Cu ChulainnOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 0 / 0
4,397
879
1,231
2,005
818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
 
Charon
5
1 / 1 / 1
3,687
737
2,458
3,830
1,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 1
4,260
852
1,663
3,522
1,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
2 / 0 / 1
3,622
724
2,719
3,033
811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thor
7
1 / 0 / 0
3,635
727
1,660
2,980
955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
6
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
0
0
W
Anubis
 
Anubis
1
0
0
1
W
Charon
 
Charon
1
1
1
1.5
L
0
1
1
0.5
W
0
0
1
0.5
W
2
0
1
2.5
L
Hercules
GodiewD
Hercules
0
0
0
0
L
Achilles
LaHijaDeBoyka
Achilles
1
2
0
0.5
W
Thor
1
0
0
1
L
Kuzenbo
bedoyraja
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,792
Damage
9,731
15,829
Taken
15,370
6,212
Mitigated
5,680
5,470
Healing
5,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,479
1,376
0
1,802
4,934
1,238
0
1,005
3,929
0
19,593
W
Anubis
 
Anubis
1,231
95
0
1,220
2,005
818
659
835
1,052
24,288
1,864
W
Charon
 
Charon
2,458
498
49
1,497
3,830
1,979
0
212
3,572
7,987
0
L
1,690
502
0
895
3,603
712
0
1,468
2,135
11,942
616
W
1,663
394
0
1,594
3,522
1,117
0
466
3,056
0
26,366
W
2,719
2,427
0
1,243
3,033
811
17
257
2,754
0
16,148
L
Hercules
GodiewD
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
LaHijaDeBoyka
Achilles
2,858
798
0
1,365
4,190
1,631
0
1,213
2,977
0
6,744
W
Thor
1,660
787
0
240
2,980
955
0
447
2,493
0
13,963
L
Kuzenbo
bedoyraja
Kuzenbo
765
132
0
1,408
3,102
2,631
0
0
3,102
10,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,454
Gold Earned
19,601
94
Minions Killed
185
0
Camps Cleared
0
432,207
Distance Traveled
502,668
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,350
670
38
8
0
107,563
0
W
Anubis
4,397
879
55
11
0
85,192
0
W
Charon
3,687
737
12
2
0
104,207
0
L
Freya
3,224
645
29
6
0
110,078
0
W
Mulan
4,260
852
56
11
0
91,128
0
W
Rama
3,622
724
34
7
0
115,070
0
L
Hercules
2,484
497
0
0
0
0
0
L
Achilles
3,337
667
7
1
0
118,522
2
W
Thor
3,635
727
28
6
0
107,071
0
L
Kuzenbo
3,059
612
20
4
0
96,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role