Player Matchup

Cupid
Cupid
BaldDem0n
Cupid
Level 89
God Stats
10W - 6L
1,500 SR
Queue Stats
48W - 47L
1,371 Elo+
Party 1
Hercules
Hercules
DeadlyArsenal
Hercules
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 48L
1,365 Elo+
Party 1
Ra
Ra
Kame3148
Ra
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 27L
1,203 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,313 Elo+

VS

Team Averages
Level 55
1,218 SR
1,257 Elo+
Cerberus
Cerberus
BarbaricxViking
Cerberus
Level 106
God Stats
0W - 1L
1,330 SR
Queue Stats
1W - 3L
1,374 Elo+
Solo
Shiva
Shiva
Spicy HPA
Shiva
Level 31
God Stats
4W - 6L
1,121 SR
Queue Stats
50W - 81L
1,131 Elo+
Party 2
Anubis
Anubis
Spicy Ramen6647
Anubis
Level 28
God Stats
2W - 8L
1,204 SR
Queue Stats
97W - 119L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BaldDem0n
Cupid
11
2 / 1 / 7
7,211
721
2,986
4,605
1,292
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
DeadlyArsenal
Hercules
12
4 / 1 / 5
7,730
773
5,837
8,161
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
3 / 0 / 6
7,841
784
5,538
2,063
657
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 1 / 0
7,147
715
3,909
7,420
6,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Shiva
Spicy HPA
Shiva
11
0 / 4 / 1
6,657
666
3,484
6,728
2,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 4 / 0
6,013
601
1,570
5,356
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
2
2
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
BaldDem0n
Cupid
2
1
7
5.5
L
Cerberus
2
1
0
2
W
Hercules
DeadlyArsenal
Hercules
4
1
5
6.5
W
3
0
6
6
L
Shiva
Spicy HPA
Shiva
0
4
1
0.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,361
Damage
8,963
14,829
Taken
19,504
5,956
Mitigated
11,002
4,609
Healing
4,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BaldDem0n
Cupid
2,986
1,518
245
646
4,605
1,292
956
2,609
1,870
0
17,502
L
Cerberus
3,909
156
0
2,058
7,420
6,391
0
3,133
4,085
20,719
845
W
Hercules
DeadlyArsenal
Hercules
5,837
1,286
0
1,550
8,161
4,007
270
1,505
6,166
0
21,328
W
5,538
869
955
1,213
2,063
657
525
772
1,251
25,487
0
L
Shiva
Spicy HPA
Shiva
3,484
721
47
1,323
6,728
2,754
0
1,249
5,301
0
27,823
L
1,570
135
0
652
5,356
1,857
0
1,167
3,944
11,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,782
Gold Earned
19,817
108
Minions Killed
131
0
Camps Cleared
0
500,327
Distance Traveled
484,565
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,211
721
28
3
0
162,666
2
L
Cerberus
7,147
715
56
6
0
160,069
2
W
Hercules
7,730
773
32
3
0
164,693
3
W
Ra
7,841
784
48
5
0
172,968
4
L
Shiva
6,657
666
54
5
0
179,590
0
L
Anubis
6,013
601
21
2
0
144,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role