Player Matchup

Mulan
Mulan
Kingrygel
Mulan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,299 Elo+
Party 1
Heimdallr
Heimdallr
glantyy
Heimdallr
Level 24
God Stats
0W - 1L
1,427 SR
Queue Stats
8W - 18L
1,260 Elo+
Party 1
Scylla
Scylla
littlewolf1234
Scylla
Level 24
God Stats
1W - 2L
1,369 SR
Queue Stats
8W - 12L
1,331 Elo+
Party 1
Team Averages
Level 39
1,432 SR
1,297 Elo+

VS

Team Averages
Level 129
1,516 SR
1,403 Elo+
Sun Wukong
Sun Wukong
THAUMATURGE3022
Sun Wukong
Level 149
God Stats
43W - 44L
1,520 SR
Queue Stats
525W - 629L
1,369 Elo+
Solo
Vulcan
Vulcan
chuckthizzle
Vulcan
Level 108
God Stats
248W - 246L
1,477 SR
Queue Stats
252W - 260L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
kyFowdaSquaaa
Zhong Kui
Level 129
God Stats
25W - 17L
1,552 SR
Queue Stats
104W - 99L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kingrygel
Mulan
16
6 / 2 / 2
11,336
756
15,239
18,202
21,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
glantyy
Heimdallr
12
1 / 7 / 2
8,869
591
2,590
12,672
3,676
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

14
3 / 5 / 3
10,062
671
7,490
11,581
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
THAUMATURGE3022
Sun Wukong
15
3 / 5 / 4
11,203
747
6,969
17,840
17,320
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
17
9 / 4 / 4
13,173
878
17,037
8,267
3,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
kyFowdaSquaaa
Zhong Kui
16
2 / 2 / 6
10,978
732
10,534
15,091
10,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
10
Kills
14
14
Deaths
11
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
Kingrygel
Mulan
6
2
2
3.5
W
Sun Wukong
THAUMATURGE3022
Sun Wukong
3
5
4
1
W
Vulcan
9
4
4
2.75
L
Heimdallr
glantyy
Heimdallr
1
7
2
0.29
W
Zhong Kui
kyFowdaSquaaa
Zhong Kui
2
2
6
2.5
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,319
Damage
34,540
42,455
Taken
41,198
28,872
Mitigated
31,183
2,089
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Kingrygel
Mulan
15,239
1,724
0
2,089
18,202
21,835
0
10,756
7,430
0
42,099
W
Sun Wukong
THAUMATURGE3022
Sun Wukong
6,969
1,058
0
1,103
17,840
17,320
60
3,786
14,054
0
46,074
W
Vulcan
17,037
630
0
387
8,267
3,250
1,243
2,004
6,263
73,212
2,195
L
Heimdallr
glantyy
Heimdallr
2,590
953
0
0
12,672
3,676
0
8,358
4,309
0
10,622
W
Zhong Kui
kyFowdaSquaaa
Zhong Kui
10,534
601
0
6,453
15,091
10,613
1,154
1,850
13,241
38,787
471
L
7,490
1,033
0
0
11,581
3,361
0
8,015
3,559
32,230
964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,267
Gold Earned
35,354
120
Minions Killed
208
0
Camps Cleared
0
719,238
Distance Traveled
865,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,336
756
45
3
0
262,794
0
W
Sun Wukong
11,203
747
62
4
0
305,394
0
W
Vulcan
13,173
878
100
7
0
273,576
0
L
Heimdallr
8,869
591
22
1
0
201,567
0
W
Zhong Kui
10,978
732
46
3
0
286,346
0
L
Scylla
10,062
671
53
4
0
254,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role