Player Matchup

Horus
Horus
FahQue2
Horus
Level 69
God Stats
5W - 4L
1,425 SR
Queue Stats
64W - 83L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
RiziAda
Erlang Shen
Level 66
God Stats
2W - 2L
1,363 SR
Queue Stats
38W - 32L
1,470 Elo+
Solo
Janus
Janus
Shaolin0516
Janus
Level 179
God Stats
31W - 38L
1,621 SR
Queue Stats
398W - 392L
1,431 Elo+
Solo
Cupid
Cupid
jgalaniz87
Cupid
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
344W - 369L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
white-Death317
Baron Samedi
Level 92
God Stats
5W - 7L
1,429 SR
Queue Stats
178W - 154L
1,428 Elo+
Solo
Team Averages
Level 106
1,467 SR
1,434 Elo+

VS

Team Averages
Level 96
1,530 SR
1,450 Elo+
Athena
Athena
Am Hackin
Athena
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,443 Elo+
Party 1
Poseidon
Poseidon
Blackknight550
Poseidon
Level 77
God Stats
136W - 126L
1,502 SR
Queue Stats
218W - 210L
1,439 Elo+
Solo
Neith
Neith
PsychRN5976
Neith
Level 123
God Stats
10W - 8L
1,609 SR
Queue Stats
394W - 371L
1,489 Elo+
Solo
Ravana
Ravana
Twiztid Kris
Ravana
Level 152
God Stats
5W - 2L
1,810 SR
Queue Stats
226W - 214L
1,483 Elo+
Solo
Olorun
Olorun
You helI
Olorun
Level 65
God Stats
0W - 2L
1,230 SR
Queue Stats
13W - 22L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FahQue2
Horus
14
2 / 3 / 1
8,953
497
9,441
14,800
10,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
RiziAda
Erlang Shen
17
3 / 0 / 6
9,447
525
7,710
11,875
6,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 2 / 0
10,126
563
10,302
8,840
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
13
2 / 4 / 6
8,187
455
7,276
12,930
3,834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
white-Death317
Baron Samedi
13
4 / 1 / 5
8,108
450
11,159
10,530
7,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Am Hackin
Athena
13
2 / 3 / 1
7,913
440
8,250
17,079
17,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
15
3 / 4 / 0
9,359
520
7,691
11,273
3,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 3 / 1
7,135
396
5,844
11,038
3,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
16
2 / 1 / 3
8,961
498
6,767
9,642
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
You helI
Olorun
13
2 / 7 / 2
7,091
394
5,364
13,475
8,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
18
Kills
10
10
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
Am Hackin
Athena
2
3
1
0.83
L
Poseidon
3
4
0
0.75
W
Horus
FahQue2
Horus
2
3
1
0.83
L
1
3
1
0.5
W
Erlang Shen
RiziAda
Erlang Shen
3
0
6
6
W
7
2
0
3.5
L
Ravana
2
1
3
3.5
L
Olorun
You helI
Olorun
2
7
2
0.43
W
Cupid
2
4
6
1.25
W
Baron Samedi
white-Death317
Baron Samedi
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,888
Damage
33,916
58,975
Taken
62,507
30,450
Mitigated
36,969
19,443
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Am Hackin
Athena
8,250
2,236
0
1,357
17,079
17,864
299
1,474
14,458
37,161
1,099
L
Poseidon
7,691
946
0
3,403
11,273
3,367
453
6,060
4,667
68,418
1,732
W
Horus
FahQue2
Horus
9,441
4,121
110
4,340
14,800
10,895
0
7,041
6,896
0
52,023
L
5,844
2,473
230
3,990
11,038
3,903
0
3,650
6,596
0
38,544
W
Erlang Shen
RiziAda
Erlang Shen
7,710
4,435
0
4,452
11,875
6,019
0
1,246
10,584
0
79,538
W
10,302
646
0
360
8,840
2,617
0
4,243
4,549
57,133
912
L
Ravana
6,767
886
0
2,678
9,642
3,552
0
3,451
5,750
0
78,736
L
Olorun
You helI
Olorun
5,364
1,764
702
3,298
13,475
8,283
0
4,244
8,596
34,573
0
W
Cupid
7,276
3,317
618
4,288
12,930
3,834
1,907
3,897
9,033
0
45,664
W
Baron Samedi
white-Death317
Baron Samedi
11,159
512
1,164
4,111
10,530
7,085
86
3,338
7,192
38,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,821
Gold Earned
40,459
479
Minions Killed
347
0
Camps Cleared
0
1,725,361
Distance Traveled
1,593,659
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,913
440
41
2
0
315,147
0
L
Poseidon
9,359
520
73
4
0
312,277
0
W
Horus
8,953
497
87
5
0
281,411
2
L
Neith
7,135
396
66
4
0
288,938
0
W
Erlang Shen
9,447
525
109
6
0
395,790
2
W
Janus
10,126
563
131
7
0
364,129
2
L
Ravana
8,961
498
125
7
0
374,546
2
L
Olorun
7,091
394
42
2
0
302,751
0
W
Cupid
8,187
455
86
5
0
344,553
0
W
Baron Samedi
8,108
450
66
4
0
339,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role