Player Matchup

Camazotz
Camazotz
Dudderz 1570
Camazotz
Level 129
God Stats
1W - 2L
1,720 SR
Queue Stats
100W - 85L
1,534 Elo+
Party 1
Ix Chel
Ix Chel
FEAR ROBSTA
Ix Chel
Level 148
God Stats
4W - 4L
1,510 SR
Queue Stats
153W - 129L
1,526 Elo+
Party 1
King Arthur
King Arthur
Felios
King Arthur
Level 158
God Stats
0W - 1L
1,262 SR
Queue Stats
79W - 58L
1,586 Elo+
Solo
Ishtar
Ishtar
JadeDragonSlayer
Ishtar
Level 156
God Stats
2W - 3L
1,301 SR
Queue Stats
149W - 159L
1,518 Elo+
Solo
Bacchus
Bacchus
iCyclow
Bacchus
Level 123
God Stats
3W - 4L
1,878 SR
Queue Stats
66W - 70L
1,523 Elo+
Solo
Team Averages
Level 143
1,534 SR
1,538 Elo+

VS

Team Averages
Level 156
1,550 SR
1,584 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CocolaWeed78
Hun Batz
Level 142
God Stats
41W - 31L
1,626 SR
Queue Stats
283W - 286L
1,551 Elo+
Solo
Skadi
Skadi
JohnWaits
Skadi
Level 147
God Stats
6W - 4L
1,245 SR
Queue Stats
467W - 453L
1,560 Elo+
Solo
Bakasura
Bakasura
SiouXW
Bakasura
Level 192
God Stats
15W - 19L
1,521 SR
Queue Stats
127W - 91L
1,669 Elo+
Solo
Sobek
Sobek
minijug
Sobek
Level 155
God Stats
2W - 0L
1,856 SR
Queue Stats
26W - 23L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dudderz 1570
Camazotz
12
5 / 3 / 2
7,098
546
7,438
13,733
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
FEAR ROBSTA
Ix Chel
13
3 / 3 / 2
7,579
583
5,020
8,974
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Felios
King Arthur
11
0 / 6 / 2
6,163
474
5,351
13,289
7,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
4 / 4 / 2
7,608
585
9,663
11,539
4,204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
iCyclow
Bacchus
12
3 / 3 / 4
7,043
542
5,800
10,642
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 3 / 1
8,279
637
6,351
5,576
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
CocolaWeed78
Hun Batz
14
5 / 4 / 2
8,048
619
7,663
10,818
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
JohnWaits
Skadi
12
3 / 5 / 1
7,554
581
6,559
9,316
2,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
SiouXW
Bakasura
16
8 / 0 / 2
10,272
790
14,609
14,606
6,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sobek
minijug
Sobek
11
0 / 3 / 9
7,347
565
4,915
9,767
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
15
Kills
19
19
Deaths
15
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
3
1
1.17
W
Hun Batz
CocolaWeed78
Hun Batz
5
4
2
1.5
L
Camazotz
Dudderz 1570
Camazotz
5
3
2
2
L
Ix Chel
FEAR ROBSTA
Ix Chel
3
3
2
1.33
L
King Arthur
Felios
King Arthur
0
6
2
0.17
L
4
4
2
1.25
W
Skadi
JohnWaits
Skadi
3
5
1
0.7
W
Bakasura
SiouXW
Bakasura
8
0
2
9
L
Bacchus
iCyclow
Bacchus
3
3
4
1.67
W
Sobek
minijug
Sobek
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,272
Damage
40,097
58,177
Taken
50,083
26,744
Mitigated
21,542
11,558
Healing
19,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,351
699
0
415
5,576
1,488
0
2,020
3,556
57,515
135
W
Hun Batz
CocolaWeed78
Hun Batz
7,663
2,437
0
3,282
10,818
3,284
0
1,844
8,974
0
53,801
L
Camazotz
Dudderz 1570
Camazotz
7,438
2,861
0
3,072
13,733
4,477
0
2,443
10,955
0
52,794
L
Ix Chel
FEAR ROBSTA
Ix Chel
5,020
328
458
1,639
8,974
2,188
0
2,869
5,280
51,888
888
L
King Arthur
Felios
King Arthur
5,351
243
0
738
13,289
7,088
0
1,384
10,386
0
39,541
L
9,663
6,569
0
3,393
11,539
4,204
23
2,712
8,827
0
66,808
W
Skadi
JohnWaits
Skadi
6,559
2,307
0
848
9,316
2,406
37
2,124
7,192
0
44,763
W
Bakasura
SiouXW
Bakasura
14,609
8,266
0
11,871
14,606
6,745
1,870
2,960
11,646
0
51,920
L
Bacchus
iCyclow
Bacchus
5,800
754
0
2,258
10,642
8,787
0
1,858
7,643
26,002
0
W
Sobek
minijug
Sobek
4,915
744
0
3,316
9,767
7,619
0
2,258
7,509
17,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,491
Gold Earned
41,500
393
Minions Killed
428
0
Camps Cleared
0
1,414,425
Distance Traveled
1,395,336
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,279
637
98
8
0
266,539
4
W
Hun Batz
8,048
619
87
7
0
298,799
2
L
Camazotz
7,098
546
77
6
0
319,144
1
L
Ix Chel
7,579
583
100
8
0
286,970
3
L
King Arthur
6,163
474
71
5
0
291,175
0
L
Ishtar
7,608
585
114
9
0
251,888
0
W
Skadi
7,554
581
87
7
0
256,958
4
W
Bakasura
10,272
790
141
11
0
315,296
5
L
Bacchus
7,043
542
31
2
0
265,248
0
W
Sobek
7,347
565
15
1
0
257,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role