Player Matchup

Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GuitarGodSRV
Poseidon
Level 85
God Stats
2W - 6L
1,506 SR
Queue Stats
22W - 23L
1,387 Elo+
Party 1
Bacchus
Bacchus
HaraldWozniew
Bacchus
Level 26
God Stats
16W - 16L
1,562 SR
Queue Stats
19W - 16L
1,469 Elo+
Party 1
Thanatos
Thanatos
KudosWizard
Thanatos
Level 61
God Stats
2W - 3L
1,483 SR
Queue Stats
113W - 130L
1,410 Elo+
Party 3
Anubis
Anubis
xTBH-_-OgAim
Anubis
Level 66
God Stats
71W - 58L
1,528 SR
Queue Stats
267W - 288L
1,403 Elo+
Party 3
Team Averages
Level 73
1,516 SR
1,434 Elo+

VS

Team Averages
Level 71
1,467 SR
1,358 Elo+
Zeus
Zeus
AgentMostafa
Zeus
Level 68
God Stats
3W - 0L
1,573 SR
Queue Stats
54W - 47L
1,379 Elo+
Solo
Mercury
Mercury
BigShotMossDogg
Mercury
Level 66
God Stats
2W - 4L
1,219 SR
Queue Stats
44W - 50L
1,405 Elo+
Solo
Nemesis
Nemesis
Inevitble-THANOS
Nemesis
Level 145
God Stats
4W - 5L
1,437 SR
Queue Stats
268W - 257L
1,393 Elo+
Solo
Medusa
Medusa
OmegaDu9177
Medusa
Level 42
God Stats
19W - 23L
1,430 SR
Queue Stats
39W - 62L
1,315 Elo+
Party 2
Ymir
Ymir
TheyCallMeBago
Ymir
Level 35
God Stats
4W - 2L
1,677 SR
Queue Stats
32W - 55L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
4 / 2 / 0
6,794
566
5,666
7,146
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
GuitarGodSRV
Poseidon
11
2 / 3 / 2
6,704
559
5,724
5,514
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
9
0 / 3 / 3
5,728
477
3,976
8,309
6,481
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
KudosWizard
Thanatos
11
3 / 4 / 3
6,673
556
4,508
9,676
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
10
0 / 6 / 2
6,149
512
2,651
7,885
2,669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,261
522
3,803
5,367
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 3 / 1
6,576
548
5,374
9,433
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 2
6,923
577
4,089
7,886
4,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
10
6 / 3 / 3
6,462
539
8,505
8,040
2,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 7
6,441
537
4,317
9,474
7,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
18
18
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
2
0
2
W
1
1
0
1
W
5
3
1
1.83
L
Poseidon
GuitarGodSRV
Poseidon
2
3
2
1
L
Bacchus
0
3
3
0.5
W
5
1
2
6
L
Thanatos
KudosWizard
Thanatos
3
4
3
1.13
W
Medusa
6
3
3
2.5
W
1
1
7
4.5
L
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,525
Damage
26,088
38,530
Taken
40,200
16,136
Mitigated
18,794
12,250
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,666
2,590
16
2,337
7,146
2,318
870
1,435
5,711
0
42,273
W
3,803
555
0
1,706
5,367
1,299
0
2,449
2,918
35,031
1,678
W
5,374
2,753
0
3,455
9,433
2,540
0
2,039
7,394
0
40,753
L
Poseidon
GuitarGodSRV
Poseidon
5,724
835
0
690
5,514
1,613
0
2,364
3,150
37,648
0
L
Bacchus
3,976
441
0
919
8,309
6,481
0
2,225
6,084
10,856
0
W
4,089
899
0
1,731
7,886
4,513
0
2,398
5,488
0
27,829
L
Thanatos
KudosWizard
Thanatos
4,508
1,523
0
5,842
9,676
3,055
473
1,950
7,525
0
30,891
W
Medusa
8,505
3,983
0
1,809
8,040
2,631
0
3,157
4,883
0
35,246
W
4,317
735
0
1,570
9,474
7,811
0
2,131
7,343
13,742
343
L
Anubis
2,651
30
0
2,446
7,885
2,669
378
0
7,572
35,440
1,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,048
Gold Earned
32,663
248
Minions Killed
265
0
Camps Cleared
0
1,156,531
Distance Traveled
1,186,159
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,794
566
68
6
0
219,657
0
W
Zeus
6,261
522
79
7
0
183,392
0
W
Mercury
6,576
548
72
6
0
272,926
0
L
Poseidon
6,704
559
56
5
0
250,300
0
L
Bacchus
5,728
477
11
1
0
226,307
0
W
Nemesis
6,923
577
46
4
0
248,202
1
L
Thanatos
6,673
556
51
4
0
251,230
1
W
Medusa
6,462
539
47
4
0
253,372
0
W
Ymir
6,441
537
21
2
0
228,267
0
L
Anubis
6,149
512
62
5
0
209,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role