Player Matchup

Zeus
Zeus
ScribbleBozz
Zeus
Level 157
God Stats
3W - 5L
1,410 SR
Queue Stats
322W - 300L
1,518 Elo+
Solo
Charybdis
Charybdis
Sir Bustaton
Charybdis
Level 105
God Stats
0W - 3L
1,150 SR
Queue Stats
188W - 163L
1,524 Elo+
Party 1
Ratatoskr
Ratatoskr
Slurm45
Ratatoskr
Level 115
God Stats
0W - 2L
1,309 SR
Queue Stats
472W - 478L
1,472 Elo+
Party 1
Izanami
Izanami
buddyimgoldn
Izanami
Level 136
God Stats
1W - 2L
1,544 SR
Queue Stats
115W - 123L
1,496 Elo+
Solo
Cabrakan
Cabrakan
triceratopy
Cabrakan
Level 33
God Stats
10W - 13L
1,490 SR
Queue Stats
92W - 123L
1,397 Elo+
Solo
Team Averages
Level 109
1,381 SR
1,481 Elo+

VS

Team Averages
Level 112
1,451 SR
1,500 Elo+
Jing Wei
Jing Wei
BabyPuncher4
Jing Wei
Level 49
God Stats
2W - 2L
1,386 SR
Queue Stats
204W - 179L
1,522 Elo+
Solo
Eset
Eset
BusinessTime524
Eset
Level 141
God Stats
2W - 1L
1,513 SR
Queue Stats
158W - 165L
1,523 Elo+
Solo
Mulan
Mulan
GibbyDKill
Mulan
Level 117
God Stats
8W - 8L
1,216 SR
Queue Stats
405W - 401L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
Grike
Sun Wukong
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Solo
Anubis
Anubis
marcelodemonn
Anubis
Level 111
God Stats
6W - 3L
1,642 SR
Queue Stats
165W - 140L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
9,032
531
13,034
8,409
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Sir Bustaton
Charybdis
16
4 / 5 / 2
9,397
553
9,004
17,065
5,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Slurm45
Ratatoskr
13
0 / 5 / 1
8,026
472
7,778
15,459
6,068
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
buddyimgoldn
Izanami
15
1 / 5 / 0
8,402
494
8,534
11,787
4,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
triceratopy
Cabrakan
12
0 / 4 / 2
7,878
463
4,191
16,626
16,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BabyPuncher4
Jing Wei
15
1 / 1 / 5
8,851
521
8,340
9,575
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 5
8,646
509
6,801
13,431
7,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
19
12 / 2 / 4
11,505
677
13,166
15,775
7,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
Grike
Sun Wukong
18
8 / 1 / 5
11,667
686
17,194
19,679
13,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 1 / 7
10,596
623
4,160
7,124
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
25
25
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BabyPuncher4
Jing Wei
1
1
5
3.5
W
1
3
5
1.17
W
Mulan
12
2
4
7
W
Sun Wukong
Grike
Sun Wukong
8
1
5
10.5
L
2
6
0
0.33
L
Charybdis
Sir Bustaton
Charybdis
4
5
2
1
L
Ratatoskr
Slurm45
Ratatoskr
0
5
1
0.1
L
Izanami
buddyimgoldn
Izanami
1
5
0
0.2
W
3
1
7
6.5
L
Cabrakan
triceratopy
Cabrakan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,541
Damage
49,661
69,346
Taken
65,584
34,533
Mitigated
34,189
16,972
Healing
25,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BabyPuncher4
Jing Wei
8,340
6,525
0
4,640
9,575
3,326
1,034
1,750
7,825
0
58,387
W
6,801
714
0
2,196
13,431
7,145
64
2,569
10,862
32,988
0
W
Mulan
13,166
2,283
0
8,709
15,775
7,175
0
4,738
11,037
0
89,620
W
Sun Wukong
Grike
Sun Wukong
17,194
4,282
0
7,636
19,679
13,481
0
4,438
15,241
0
92,939
L
13,034
1,044
0
358
8,409
2,320
0
1,768
6,641
72,408
0
L
Charybdis
Sir Bustaton
Charybdis
9,004
3,860
0
5,648
17,065
5,677
0
2,861
14,204
0
80,575
L
Ratatoskr
Slurm45
Ratatoskr
7,778
1,357
0
4,936
15,459
6,068
0
95
15,364
0
62,295
L
Izanami
buddyimgoldn
Izanami
8,534
4,823
0
2,718
11,787
4,082
540
2,248
9,539
0
77,090
W
4,160
124
0
2,704
7,124
3,062
140
4,140
2,984
67,177
940
L
Cabrakan
triceratopy
Cabrakan
4,191
902
0
3,312
16,626
16,386
0
3,925
12,701
16,266
1,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,735
Gold Earned
51,265
525
Minions Killed
564
0
Camps Cleared
0
1,618,558
Distance Traveled
1,671,063
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,851
521
99
6
0
343,172
4
W
Eset
8,646
509
42
2
0
313,735
2
W
Mulan
11,505
677
135
8
0
382,845
0
W
Sun Wukong
11,667
686
157
9
0
310,627
1
L
Zeus
9,032
531
138
8
0
301,162
2
L
Charybdis
9,397
553
118
7
0
322,172
0
L
Ratatoskr
8,026
472
115
7
0
345,410
2
L
Izanami
8,402
494
126
7
0
307,208
8
W
Anubis
10,596
623
131
8
0
320,684
1
L
Cabrakan
7,878
463
28
2
0
342,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role