Player Matchup

Thoth
Thoth
AlleyGator10
Thoth
Level 146
God Stats
8W - 6L
1,874 SR
Queue Stats
430W - 429L
1,472 Elo+
Solo
Neith
Neith
Bendengo
Neith
Level 58
God Stats
6W - 6L
1,500 SR
Queue Stats
183W - 227L
1,444 Elo+
Solo
Fenrir
Fenrir
DreadLobster955
Fenrir
Level 64
God Stats
15W - 12L
1,478 SR
Queue Stats
141W - 130L
1,469 Elo+
Solo
Nike
Nike
Sushang
Nike
Level 89
God Stats
3W - 7L
1,335 SR
Queue Stats
13W - 20L
1,493 Elo+
Solo
Apollo
Apollo
cultured-taster1
Apollo
Level 34
God Stats
1W - 14L
975 SR
Queue Stats
25W - 59L
1,238 Elo+
Solo
Team Averages
Level 78
1,432 SR
1,423 Elo+

VS

Team Averages
Level 86
1,425 SR
1,447 Elo+
Mulan
Mulan
DankJoJo
Mulan
Level 59
God Stats
13W - 5L
1,645 SR
Queue Stats
152W - 159L
1,446 Elo+
Solo
Nox
Nox
HashEra8896
Nox
Level 147
God Stats
2W - 4L
1,219 SR
Queue Stats
238W - 236L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Karmakinss
Danzaburou
Level 65
God Stats
35W - 24L
1,612 SR
Queue Stats
69W - 78L
1,441 Elo+
Solo
Kukulkan
Kukulkan
PillsNpotions02
Kukulkan
Level 59
God Stats
1W - 2L
1,081 SR
Queue Stats
86W - 86L
1,448 Elo+
Solo
Lancelot
Lancelot
Waterman187359
Lancelot
Level 98
God Stats
6W - 5L
1,568 SR
Queue Stats
90W - 100L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,182
562
2,976
5,117
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Bendengo
Neith
8
0 / 5 / 0
4,874
443
2,973
6,324
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 3 / 0
4,892
445
1,150
7,606
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
Sushang
Nike
9
0 / 5 / 0
5,138
467
4,382
7,877
2,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 0
5,516
501
722
4,769
791
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DankJoJo
Mulan
11
4 / 0 / 1
6,246
568
4,991
9,659
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 5
7,100
645
2,332
6,513
3,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Karmakinss
Danzaburou
11
6 / 1 / 2
6,952
632
6,624
5,716
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
11
1 / 2 / 3
6,089
554
1,441
3,785
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lancelot
13
6 / 0 / 1
6,997
636
4,595
6,340
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
19
20
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Neith
Bendengo
Neith
0
5
0
0
W
Mulan
DankJoJo
Mulan
4
0
1
4.5
L
0
3
0
0
W
2
0
5
4.5
W
Danzaburou
Karmakinss
Danzaburou
6
1
2
7
W
Kukulkan
1
2
3
1.25
L
Nike
Sushang
Nike
0
5
0
0
W
Lancelot
6
0
1
6.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,203
Damage
19,983
31,693
Taken
32,013
9,328
Mitigated
14,207
2,696
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,976
146
0
90
5,117
1,457
0
1,722
3,395
39,554
0
L
Neith
Bendengo
Neith
2,973
1,241
0
565
6,324
1,492
0
502
5,822
0
25,884
W
Mulan
DankJoJo
Mulan
4,991
822
0
1,777
9,659
4,927
143
0
9,209
0
35,034
L
1,150
349
0
477
7,606
2,613
0
722
6,840
0
28,592
W
2,332
302
1,475
2,267
6,513
3,840
68
181
6,290
23,751
1,711
W
Danzaburou
Karmakinss
Danzaburou
6,624
3,311
0
2,166
5,716
1,871
0
0
5,716
0
38,827
W
Kukulkan
1,441
455
0
356
3,785
1,060
0
2,683
1,102
36,279
1,041
L
Nike
Sushang
Nike
4,382
267
0
1,191
7,877
2,975
0
638
6,856
0
23,910
W
Lancelot
4,595
708
0
594
6,340
2,509
0
112
6,156
0
56,424
L
722
331
0
373
4,769
791
0
0
4,769
0
17,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,602
Gold Earned
33,384
241
Minions Killed
307
0
Camps Cleared
0
949,584
Distance Traveled
1,104,486
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,182
562
62
6
0
199,169
0
L
Neith
4,874
443
52
5
0
194,405
0
W
Mulan
6,246
568
53
5
0
218,551
4
L
Fenrir
4,892
445
51
5
0
200,831
0
W
Nox
7,100
645
30
3
0
198,918
2
W
Danzaburou
6,952
632
70
6
0
215,944
0
W
Kukulkan
6,089
554
54
5
0
197,900
0
L
Nike
5,138
467
38
3
0
205,931
0
W
Lancelot
6,997
636
100
9
0
273,173
2
L
Apollo
5,516
501
38
3
0
149,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role