Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
HELbytheTON
Xing Tian
Level 132
God Stats
9W - 1L
2,076 SR
Queue Stats
133W - 126L
1,532 Elo+
Party 3
Fenrir
Fenrir
HELbytheTON2
Fenrir
Level 25
God Stats
2W - 0L
1,260 SR
Queue Stats
2W - 1L
1,244 Elo+
Party 3
Janus
Janus
Jaytwarn
Janus
Level 126
God Stats
15W - 17L
1,584 SR
Queue Stats
144W - 137L
1,458 Elo+
Party 3
Anubis
Anubis
TehChanka
Anubis
Level 107
God Stats
28W - 15L
1,605 SR
Queue Stats
66W - 68L
1,473 Elo+
Party 3
Team Averages
Level 109
1,605 SR
1,441 Elo+

VS

Team Averages
Level 109
1,560 SR
1,481 Elo+
Heimdallr
Heimdallr
EthanW10907
Heimdallr
Level 106
God Stats
1W - 1L
1,681 SR
Queue Stats
200W - 182L
1,472 Elo+
Party 2
Chronos
Chronos
Megabex
Chronos
Level 87
God Stats
1W - 3L
1,435 SR
Queue Stats
13W - 15L
1,415 Elo+
Party 1
Sobek
Sobek
Micromas17
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,530 Elo+
Party 1
Khepri
Khepri
Shart_Sniff42
Khepri
Level 117
God Stats
9W - 8L
1,593 SR
Queue Stats
383W - 361L
1,433 Elo+
Party 2
Loki
Loki
marsleno
Loki
Level 106
God Stats
205W - 191L
1,592 SR
Queue Stats
246W - 242L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 1 / 1
7,611
585
8,724
10,771
7,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
HELbytheTON
Xing Tian
10
1 / 0 / 7
6,909
531
4,023
10,171
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fenrir
11
3 / 1 / 1
6,162
474
2,414
7,109
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Jaytwarn
Janus
13
2 / 1 / 1
7,649
588
4,587
4,659
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
TehChanka
Anubis
11
6 / 2 / 3
7,078
544
8,713
6,554
2,589
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EthanW10907
Heimdallr
6
1 / 5 / 1
5,266
405
3,686
6,616
1,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Megabex
Chronos
11
1 / 3 / 0
6,923
533
2,614
6,659
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
11
0 / 1 / 2
6,622
509
5,456
10,947
12,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 1
5,278
406
2,420
4,203
1,154
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
13
2 / 2 / 0
6,555
504
8,231
11,772
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
5
5
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
1
1.5
L
Heimdallr
EthanW10907
Heimdallr
1
5
1
0.3
W
Xing Tian
HELbytheTON
Xing Tian
1
0
7
4.5
W
Fenrir
3
1
1
3.5
W
Janus
Jaytwarn
Janus
2
1
1
2.5
L
Chronos
Megabex
Chronos
1
3
0
0.33
L
Sobek
0
1
2
1
L
1
2
1
0.75
W
Anubis
TehChanka
Anubis
6
2
3
3.75
L
Loki
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,461
Damage
22,407
39,264
Taken
40,197
19,479
Mitigated
20,218
12,079
Healing
12,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,724
1,485
0
4,103
10,771
7,721
0
5,348
5,423
0
56,037
L
Heimdallr
EthanW10907
Heimdallr
3,686
2,424
0
1,520
6,616
1,356
0
4,304
2,312
0
20,793
W
Xing Tian
HELbytheTON
Xing Tian
4,023
1,049
110
2,471
10,171
5,213
0
1,562
8,569
17,928
4,962
W
Fenrir
2,414
270
0
1,801
7,109
2,548
0
781
6,200
0
30,715
W
Janus
Jaytwarn
Janus
4,587
0
0
500
4,659
1,408
0
1,365
3,130
55,406
994
L
Chronos
Megabex
Chronos
2,614
321
0
929
6,659
1,663
0
4,204
2,167
38,975
894
L
Sobek
5,456
1,516
0
5,170
10,947
12,974
0
0
10,947
40,856
0
L
2,420
773
83
247
4,203
1,154
0
2,592
1,611
8,679
0
W
Anubis
TehChanka
Anubis
8,713
436
0
3,094
6,554
2,589
0
1,102
5,452
43,688
865
L
Loki
8,231
1,747
0
4,416
11,772
3,071
0
4,928
6,798
0
51,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,409
Gold Earned
30,644
373
Minions Killed
311
0
Camps Cleared
0
1,353,887
Distance Traveled
1,088,558
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,611
585
105
8
0
240,629
0
L
Heimdallr
5,266
405
45
3
0
152,212
0
W
Xing Tian
6,909
531
27
2
0
268,165
4
W
Fenrir
6,162
474
48
4
0
336,448
0
W
Janus
7,649
588
115
9
0
241,858
4
L
Chronos
6,923
533
100
8
0
246,306
2
L
Sobek
6,622
509
76
6
0
240,411
6
L
Khepri
5,278
406
10
1
0
165,051
0
W
Anubis
7,078
544
78
6
0
266,787
6
L
Loki
6,555
504
80
6
0
284,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role