Player Matchup

Vamana
Vamana
ElPapiPine21
Vamana
Level 156
God Stats
0W - 2L
1,274 SR
Queue Stats
50W - 66L
1,423 Elo+
Solo
Danzaburou
Danzaburou
Nyjetsva007
Danzaburou
Level 106
God Stats
28W - 21L
1,407 SR
Queue Stats
272W - 254L
1,490 Elo+
Solo
Cthulhu
Cthulhu
TheGrimGolem
Cthulhu
Level 90
God Stats
6W - 6L
1,539 SR
Queue Stats
113W - 121L
1,476 Elo+
Party 2
Ganesha
Ganesha
UpAlpha
Ganesha
Level 42
God Stats
1W - 1L
1,755 SR
Queue Stats
38W - 38L
1,433 Elo+
Solo
Awilix
Awilix
tsukiyorii
Awilix
Level 115
God Stats
19W - 18L
1,613 SR
Queue Stats
194W - 215L
1,444 Elo+
Party 2
Team Averages
Level 102
1,518 SR
1,453 Elo+

VS

Team Averages
Level 133
1,478 SR
1,484 Elo+
Charybdis
Charybdis
B1G-SKEET-
Charybdis
Level 147
God Stats
4W - 2L
1,285 SR
Queue Stats
60W - 65L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
DirtyDerrick93
Cthulhu
Level 127
God Stats
135W - 93L
1,603 SR
Queue Stats
343W - 311L
1,540 Elo+
Solo
Horus
Horus
I_DemiGod247_I
Horus
Level 107
God Stats
9W - 6L
1,501 SR
Queue Stats
329W - 311L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
J_Mitch62
Tsukuyomi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 89L
1,429 Elo+
Party 1
Ra
Ra
KJones24_
Ra
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 66L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
0 / 5 / 0
6,012
462
3,953
10,918
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Nyjetsva007
Danzaburou
12
4 / 4 / 1
6,877
529
8,585
11,244
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
TheGrimGolem
Cthulhu
12
2 / 3 / 2
6,830
525
9,703
8,578
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
UpAlpha
Ganesha
11
0 / 3 / 5
6,375
490
3,637
13,302
8,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
tsukiyorii
Awilix
13
3 / 3 / 2
6,886
530
4,070
11,629
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B1G-SKEET-
Charybdis
12
1 / 2 / 2
7,469
575
6,904
8,972
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
7 / 1 / 4
8,541
657
11,570
10,490
5,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 5
7,011
539
4,327
9,305
6,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tsukuyomi
J_Mitch62
Tsukuyomi
12
3 / 3 / 1
6,854
527
8,329
10,990
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
6 / 2 / 0
8,436
649
7,153
8,532
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
9
Kills
18
18
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
B1G-SKEET-
Charybdis
1
2
2
1
W
7
1
4
9
L
Vamana
0
5
0
0
W
1
1
5
3.5
W
Tsukuyomi
J_Mitch62
Tsukuyomi
3
3
1
1.17
W
6
2
0
3
L
Danzaburou
Nyjetsva007
Danzaburou
4
4
1
1.13
L
Cthulhu
TheGrimGolem
Cthulhu
2
3
2
1
L
Ganesha
UpAlpha
Ganesha
0
3
5
0.83
L
Awilix
tsukiyorii
Awilix
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,948
Damage
38,283
55,671
Taken
48,289
25,408
Mitigated
22,919
14,782
Healing
18,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
B1G-SKEET-
Charybdis
6,904
3,420
0
3,373
8,972
3,231
960
1,253
7,719
0
58,742
W
11,570
1,426
0
3,108
10,490
5,985
0
1,295
8,829
49,090
1,817
L
Vamana
3,953
1,286
0
1,783
10,918
5,721
0
4,260
6,144
0
37,524
W
4,327
2,012
896
2,962
9,305
6,986
0
2,412
6,645
471
18,833
W
Tsukuyomi
J_Mitch62
Tsukuyomi
8,329
2,301
0
3,410
10,990
3,757
15
2,544
7,989
0
43,816
W
7,153
1,069
948
3,971
8,532
2,960
86
4,662
3,274
59,461
0
L
Danzaburou
Nyjetsva007
Danzaburou
8,585
3,896
0
4,508
11,244
3,631
0
3,463
7,603
0
41,383
L
Cthulhu
TheGrimGolem
Cthulhu
9,703
357
125
750
8,578
3,434
0
5,124
3,355
46,300
1,124
L
Ganesha
UpAlpha
Ganesha
3,637
363
358
3,261
13,302
8,860
0
1,910
11,240
18,945
0
L
Awilix
tsukiyorii
Awilix
4,070
1,419
0
3,997
11,629
3,762
0
2,778
8,645
0
46,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,980
Gold Earned
38,311
339
Minions Killed
400
0
Camps Cleared
0
1,313,337
Distance Traveled
1,312,401
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,469
575
101
8
0
214,017
2
W
Cthulhu
8,541
657
100
8
0
272,277
0
L
Vamana
6,012
462
73
6
0
239,393
1
W
Horus
7,011
539
23
2
0
293,766
2
W
Tsukuyomi
6,854
527
63
5
0
286,927
0
W
Ra
8,436
649
113
9
0
245,414
2
L
Danzaburou
6,877
529
78
6
0
235,845
0
L
Cthulhu
6,830
525
101
8
0
290,524
0
L
Ganesha
6,375
490
7
1
0
248,085
3
L
Awilix
6,886
530
80
6
0
299,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role