Player Matchup

Lancelot
Lancelot
JimLafleur
Lancelot
Level 14
God Stats
2W - 2L
1,245 SR
Queue Stats
5W - 7L
1,223 Elo+
Party 1
Heimdallr
Heimdallr
Magrkillu
Heimdallr
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,223 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Myrgalad
Kumbhakarna
Level 73
God Stats
2W - 0L
1,295 SR
Queue Stats
4W - 6L
1,161 Elo+
Party 1
Anubis
Anubis
ZeTyX
Anubis
Level 43
God Stats
5W - 3L
1,399 SR
Queue Stats
22W - 29L
1,323 Elo+
Solo
Bastet
Bastet
cat_helper84
Bastet
Level 64
God Stats
12W - 21L
1,339 SR
Queue Stats
358W - 371L
1,437 Elo+
Solo
Team Averages
Level 63
1,356 SR
1,273 Elo+

VS

Team Averages
Level 85
1,517 SR
1,442 Elo+
Susano
Susano
 
Susano
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Agnessio2321
Nut
Level 66
God Stats
3W - 8L
1,538 SR
Queue Stats
39W - 45L
1,468 Elo+
Solo
Set
Set
Prince Childs
Set
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 150L
1,297 Elo+
Solo
Ra
Ra
killerkesh927
Ra
Level 85
God Stats
21W - 17L
1,548 SR
Queue Stats
122W - 115L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JimLafleur
Lancelot
11
4 / 1 / 1
6,292
629
3,784
3,453
1,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Magrkillu
Heimdallr
10
6 / 1 / 4
6,260
626
6,932
5,287
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kumbhakarna
Myrgalad
Kumbhakarna
8
0 / 0 / 8
5,990
599
3,065
5,177
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
ZeTyX
Anubis
9
2 / 2 / 2
5,065
507
2,316
3,751
1,178
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bastet
10
2 / 1 / 3
5,599
560
3,236
7,973
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
3 / 3 / 1
5,541
554
3,414
7,478
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
 
Ymir
7
0 / 3 / 1
4,227
423
2,108
7,083
5,415
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
0 / 5 / 0
3,945
395
1,564
6,164
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
4,816
482
1,286
5,067
2,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 1 / 1
6,173
617
2,523
4,789
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
5
5
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
3
1
1.17
L
Ymir
 
Ymir
0
3
1
0.17
L
0
5
0
0
W
Lancelot
JimLafleur
Lancelot
4
1
1
4.5
W
Heimdallr
Magrkillu
Heimdallr
6
1
4
8
W
Kumbhakarna
Myrgalad
Kumbhakarna
0
0
8
4
L
0
3
0
0
W
Anubis
ZeTyX
Anubis
2
2
2
1.5
W
Bastet
2
1
3
3.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,333
Damage
10,895
25,641
Taken
30,581
9,787
Mitigated
12,887
9,473
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,414
560
0
2,974
7,478
2,423
0
301
7,135
0
34,257
L
Ymir
 
Ymir
2,108
219
0
1,694
7,083
5,415
0
1,641
5,442
11,431
525
L
1,564
600
0
1,162
6,164
1,352
0
1,755
4,409
0
11,806
W
Lancelot
JimLafleur
Lancelot
3,784
577
0
358
3,453
1,401
1,307
0
3,453
0
26,740
W
Heimdallr
Magrkillu
Heimdallr
6,932
4,048
0
2,279
5,287
1,577
0
1,476
3,759
0
34,119
W
Kumbhakarna
Myrgalad
Kumbhakarna
3,065
378
0
948
5,177
3,439
0
1,724
3,453
9,190
3,779
L
1,286
382
0
1,613
5,067
2,461
0
0
4,745
0
20,014
W
Anubis
ZeTyX
Anubis
2,316
78
0
914
3,751
1,178
0
737
3,014
18,888
0
W
Bastet
3,236
1,145
0
4,974
7,973
2,192
0
507
7,466
0
34,735
L
2,523
47
275
1,910
4,789
1,236
0
1,288
3,501
35,432
1,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,206
Gold Earned
24,702
195
Minions Killed
194
0
Camps Cleared
0
988,317
Distance Traveled
924,265
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,541
554
60
6
0
211,674
4
L
Ymir
4,227
423
10
1
0
230,728
0
L
Nut
3,945
395
15
2
0
145,106
0
W
Lancelot
6,292
629
39
4
0
222,825
0
W
Heimdallr
6,260
626
60
6
0
155,189
0
W
Kumbhakarna
5,990
599
10
1
0
178,931
2
L
Set
4,816
482
40
4
0
122,133
0
W
Anubis
5,065
507
29
3
0
213,717
0
W
Bastet
5,599
560
57
6
0
217,655
2
L
Ra
6,173
617
69
7
0
214,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role