Player Matchup

Guan Yu
Guan Yu
Silver V
IamCleve-
Guan Yu
Silver V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 52L
806 MMR
Party 1
Athena
Athena
Silver III
ImperatriceNoth
Athena
Silver III
Level 188
God Stats
21W - 24L
1,464 SR
Queue Stats
439W - 461L
764 MMR
Solo
Anhur
Anhur
Silver IV
LetGetShwifty89
Anhur
Silver IV
Level 80
God Stats
4W - 15L
1,500 SR
Queue Stats
76W - 118L
851 MMR
Solo
Janus
Janus
Silver II
jenifry
Janus
Silver II
Level 127
God Stats
6W - 9L
1,319 SR
Queue Stats
36W - 49L
982 MMR
Party 1
Camazotz
Camazotz
Silver II
pikonn
Camazotz
Silver II
Level 102
God Stats
16W - 21L
1,399 SR
Queue Stats
297W - 327L
1,130 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,436 SR
907 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 152
1,595 SR
899 MMR
Hou Yi
Hou Yi
Silver IV
CaptnCaliber
Hou Yi
Silver IV
Level 126
God Stats
7W - 4L
1,655 SR
Queue Stats
220W - 269L
578 MMR
Solo
Da Ji
Da Ji
Silver II
Drybread365
Da Ji
Silver II
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 99L
1,248 MMR
Solo
Sobek
Sobek
Silver III
La_Shorty_Lini
Sobek
Silver III
Level 73
God Stats
52W - 58L
1,404 SR
Queue Stats
110W - 141L
874 MMR
Solo
Nu Wa
Nu Wa
Silver III
ccmixcoatl
Nu Wa
Silver III
Level 168
God Stats
10W - 9L
1,705 SR
Queue Stats
306W - 317L
863 MMR
Solo
Shiva
Shiva
Silver III
pr4yf0rpl4gues
Shiva
Silver III
Level 238
God Stats
21W - 9L
1,710 SR
Queue Stats
179W - 197L
930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IamCleve-
Guan Yu
12
0 / 3 / 0
6,705
479
2,050
11,312
8,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 2 / 1
6,545
468
2,358
11,527
7,500
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 1 / 0
6,664
476
2,392
6,137
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
jenifry
Janus
13
0 / 3 / 1
7,288
521
5,167
7,238
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
pikonn
Camazotz
12
1 / 2 / 0
6,432
459
3,154
15,474
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AgniThanatosCerberusBastet

VS

Bans
MedusaAphroditeUllrOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
4 / 0 / 1
8,455
604
2,177
5,686
1,857
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 1 / 6
7,532
538
6,598
11,585
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 0 / 6
8,062
576
4,292
9,146
7,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
14
1 / 0 / 0
7,821
559
11,622
4,017
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 1
9,697
693
11,157
10,391
8,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
11
11
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
0
1
4.5
W
1
1
6
4
L
Guan Yu
IamCleve-
Guan Yu
0
3
0
0
L
0
2
1
0.25
W
1
0
6
4
L
0
1
0
0
W
Nu Wa
1
0
0
1
L
Janus
jenifry
Janus
0
3
1
0.17
L
Camazotz
pikonn
Camazotz
1
2
0
0.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,121
Damage
35,846
51,688
Taken
40,825
24,563
Mitigated
23,042
16,791
Healing
16,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
2,177
715
0
3,151
5,686
1,857
252
479
5,207
0
50,154
W
6,598
1,807
0
6,014
11,585
3,955
0
1,716
9,763
0
59,542
L
Guan Yu
IamCleve-
Guan Yu
2,050
269
0
3,189
11,312
8,347
0
1,789
9,523
0
39,684
L
2,358
752
1,617
2,570
11,527
7,500
0
6,319
5,208
19,372
987
W
4,292
442
0
5,001
9,146
7,247
0
1,971
7,017
25,656
2,042
L
2,392
1,065
0
2,042
6,137
1,769
0
1,299
4,838
0
47,509
W
Nu Wa
11,622
4,166
42
862
4,017
1,055
367
2,553
1,228
68,186
0
L
Janus
jenifry
Janus
5,167
0
0
974
7,238
2,288
0
4,019
3,219
75,696
0
L
Camazotz
pikonn
Camazotz
3,154
559
0
6,399
15,474
4,659
0
3,645
11,829
0
44,803
W
11,157
1,644
10
1,286
10,391
8,928
272
266
10,085
12,999
60,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,634
Gold Earned
41,567
433
Minions Killed
469
0
Camps Cleared
0
1,498,519
Distance Traveled
1,451,688
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,455
604
94
7
0
272,541
9
W
Da Ji
7,532
538
93
7
0
309,475
0
L
Guan Yu
6,705
479
76
5
0
286,653
0
L
Athena
6,545
468
28
2
0
313,441
4
W
Sobek
8,062
576
44
3
0
308,493
2
L
Anhur
6,664
476
82
6
0
269,751
0
W
Nu Wa
7,821
559
103
7
0
276,084
0
L
Janus
7,288
521
165
12
0
285,046
0
L
Camazotz
6,432
459
82
6
0
343,628
0
W
Shiva
9,697
693
135
10
0
285,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role