Player Matchup

Izanami
Izanami
RoccoSo
Izanami
Level 84
God Stats
2W - 0L
1,463 SR
Queue Stats
7W - 10L
1,637 Elo+
Party 1
Hel
Hel
UriLeash
Hel
Level 91
God Stats
2W - 0L
1,814 SR
Queue Stats
8W - 6L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
uoroleo
Cthulhu
Level 60
God Stats
5W - 3L
1,483 SR
Queue Stats
9W - 11L
1,530 Elo+
Party 1
Team Averages
Level 78
1,587 SR
1,566 Elo+

VS

Team Averages
Level 56
1,460 SR
1,405 Elo+
Ao Kuang
Ao Kuang
ElAsesinoInsano
Ao Kuang
Level 47
God Stats
3W - 2L
1,721 SR
Queue Stats
19W - 24L
1,434 Elo+
Solo
Kali
Kali
ScapeNinja
Kali
Level 61
God Stats
16W - 18L
1,468 SR
Queue Stats
182W - 212L
1,406 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xxxvalleykiller
Kumbhakarna
Level 61
God Stats
1W - 2L
1,193 SR
Queue Stats
104W - 112L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RoccoSo
Izanami
12
2 / 1 / 10
7,924
792
8,998
7,555
2,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 8
8,497
850
7,810
7,045
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
uoroleo
Cthulhu
12
6 / 2 / 7
8,363
836
6,700
9,111
5,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
1 / 6 / 2
6,258
626
4,220
8,559
3,201
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
2 / 3 / 1
6,860
686
4,573
10,178
3,798
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
Xxxvalleykiller
Kumbhakarna
11
0 / 4 / 2
6,060
606
3,574
10,128
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
3
3
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
6
2
0.33
W
Izanami
RoccoSo
Izanami
2
1
10
7
L
2
3
1
0.83
W
5
0
8
9
L
Kumbhakarna
Xxxvalleykiller
Kumbhakarna
0
4
2
0.25
W
Cthulhu
uoroleo
Cthulhu
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,508
Damage
12,367
23,711
Taken
28,865
10,180
Mitigated
11,057
14,680
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
4,220
734
0
1,529
8,559
3,201
0
5,121
3,077
9,622
338
W
Izanami
RoccoSo
Izanami
8,998
6,486
0
0
7,555
2,407
1,746
1,809
5,746
0
35,413
L
4,573
1,679
79
2,030
10,178
3,798
0
4,706
5,183
0
15,733
W
7,810
78
6,437
6,358
7,045
2,254
352
3,049
3,996
24,775
0
L
Kumbhakarna
Xxxvalleykiller
Kumbhakarna
3,574
246
0
346
10,128
4,058
0
3,622
6,276
21,310
643
W
Cthulhu
uoroleo
Cthulhu
6,700
820
327
1,558
9,111
5,519
395
3,265
5,846
20,357
646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,784
Gold Earned
19,178
126
Minions Killed
64
0
Camps Cleared
0
552,691
Distance Traveled
484,543
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,258
626
19
2
0
152,259
0
W
Izanami
7,924
792
66
7
0
178,317
0
L
Kali
6,860
686
14
1
0
167,623
0
W
Hel
8,497
850
27
3
0
209,483
0
L
Kumbhakarna
6,060
606
31
3
0
164,661
2
W
Cthulhu
8,363
836
33
3
0
164,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role