Player Matchup

Maman Brigitte
Maman Brigitte
Assassinstorm50
Maman Brigitte
Level 108
God Stats
0W - 4L
1,332 SR
Queue Stats
123W - 128L
1,499 Elo+
Solo
Loki
Loki
ESC4N0R24
Loki
Level 66
God Stats
33W - 30L
1,607 SR
Queue Stats
181W - 161L
1,494 Elo+
Solo
Sol
Sol
SincFire
Sol
Level 149
God Stats
1W - 2L
1,787 SR
Queue Stats
198W - 176L
1,656 Elo+
Party 2
Danzaburou
Danzaburou
Slumow
Danzaburou
Level 47
God Stats
20W - 17L
1,517 SR
Queue Stats
35W - 48L
1,470 Elo+
Solo
Ares
Ares
batmanrockstead
Ares
Level 147
God Stats
1W - 3L
1,407 SR
Queue Stats
154W - 133L
1,633 Elo+
Party 2
Team Averages
Level 103
1,530 SR
1,550 Elo+

VS

Team Averages
Level 153
1,534 SR
1,541 Elo+
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AntiVillain
Hera
Level 156
God Stats
1W - 0L
1,715 SR
Queue Stats
40W - 26L
1,523 Elo+
Party 1
Ares
Ares
SloppySteaks103
Ares
Level 127
God Stats
1W - 2L
1,633 SR
Queue Stats
104W - 105L
1,448 Elo+
Solo
Hun Batz
Hun Batz
darkmoom8211
Hun Batz
Level 143
God Stats
2W - 4L
1,193 SR
Queue Stats
157W - 124L
1,668 Elo+
Solo
King Arthur
King Arthur
metroidhunter77
King Arthur
Level 181
God Stats
4W - 4L
1,627 SR
Queue Stats
50W - 38L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Assassinstorm50
Maman Brigitte
11
1 / 5 / 1
6,072
467
3,684
9,303
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
10
0 / 2 / 0
5,841
449
1,124
4,447
1,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 0
7,341
565
4,676
5,326
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Slumow
Danzaburou
13
1 / 2 / 2
7,238
557
5,578
11,738
6,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 2 / 3
7,058
543
6,794
9,358
7,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 2 / 3
7,674
590
3,998
6,699
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 1 / 5
8,159
628
7,523
6,193
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 6
6,608
508
2,778
8,291
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
darkmoom8211
Hun Batz
15
6 / 0 / 3
8,347
642
5,261
8,214
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
metroidhunter77
King Arthur
12
0 / 2 / 3
7,661
589
6,921
10,530
8,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
13
13
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
2
3
1.25
W
6
1
5
8.5
L
Maman Brigitte
Assassinstorm50
Maman Brigitte
1
5
1
0.3
L
Loki
0
2
0
0
L
2
2
0
1
W
0
0
6
3
L
Danzaburou
Slumow
Danzaburou
1
2
2
1
L
1
2
3
1.25
W
Hun Batz
darkmoom8211
Hun Batz
6
0
3
7.5
W
King Arthur
metroidhunter77
King Arthur
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,856
Damage
26,481
40,172
Taken
39,927
18,252
Mitigated
20,423
14,934
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,998
2,834
0
2,476
6,699
2,550
1,741
4,829
1,870
0
55,924
W
7,523
1,678
0
1,298
6,193
1,893
935
1,385
4,808
49,082
1,541
L
Maman Brigitte
Assassinstorm50
Maman Brigitte
3,684
104
0
3,313
9,303
2,089
0
3,239
6,064
34,662
714
L
Loki
1,124
127
0
783
4,447
1,161
0
1,673
2,774
0
39,186
L
4,676
1,289
0
2,454
5,326
1,497
693
1,254
4,072
55,971
5,489
W
2,778
162
0
2,107
8,291
4,588
0
4,411
3,880
15,051
0
L
Danzaburou
Slumow
Danzaburou
5,578
1,534
0
6,536
11,738
6,343
0
1,197
10,541
0
50,395
L
6,794
1,145
0
1,848
9,358
7,162
0
2,926
6,432
14,651
1,050
W
Hun Batz
darkmoom8211
Hun Batz
5,261
1,565
0
1,997
8,214
3,249
625
2,049
6,165
0
66,263
W
King Arthur
metroidhunter77
King Arthur
6,921
1,312
0
2,556
10,530
8,143
0
2,061
8,469
0
48,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,550
Gold Earned
38,449
362
Minions Killed
406
0
Camps Cleared
0
1,228,768
Distance Traveled
1,326,633
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,674
590
101
8
0
249,595
0
W
Hera
8,159
628
99
8
0
265,902
0
L
Maman Brigitte
6,072
467
64
5
0
272,332
0
L
Loki
5,841
449
62
5
0
210,111
3
L
Sol
7,341
565
115
9
0
233,941
0
W
Ares
6,608
508
19
1
0
272,379
3
L
Danzaburou
7,238
557
101
8
0
236,850
0
L
Ares
7,058
543
20
2
0
275,534
4
W
Hun Batz
8,347
642
109
8
0
304,446
0
W
King Arthur
7,661
589
78
6
0
234,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role