Player Matchup

Nu Wa
Nu Wa
CryBabyy-NyaUwU
Nu Wa
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
140W - 148L
1,268 Elo+
Party 1
Danzaburou
Danzaburou
KobeForever
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 219L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ksawery077
Tsukuyomi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,452 Elo+
Solo
Ymir
Ymir
SpitzzkopfLarry
Ymir
Level 34
God Stats
1W - 4L
1,165 SR
Queue Stats
8W - 12L
1,296 Elo+
Solo
Surtr
Surtr
miku2101
Surtr
Level 128
God Stats
3W - 6L
1,126 SR
Queue Stats
195W - 206L
1,392 Elo+
Party 1
Team Averages
Level 91
1,358 SR
1,371 Elo+

VS

Team Averages
Level 76
1,482 SR
1,440 Elo+
Ra
Ra
BigShotMossDogg
Ra
Level 66
God Stats
7W - 8L
1,480 SR
Queue Stats
44W - 50L
1,395 Elo+
Solo
Achilles
Achilles
ColossalHail
Achilles
Level 69
God Stats
21W - 21L
1,532 SR
Queue Stats
278W - 301L
1,452 Elo+
Solo
Medusa
Medusa
Farbror_Hanibal
Medusa
Level 98
God Stats
3W - 3L
1,267 SR
Queue Stats
179W - 156L
1,462 Elo+
Party 2
Vamana
Vamana
K1CAN-WH0
Vamana
Level 62
God Stats
14W - 6L
1,630 SR
Queue Stats
172W - 147L
1,424 Elo+
Solo
Bastet
Bastet
Kawaii_potato69-
Bastet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 118L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
6,923
495
8,156
7,190
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KobeForever
Danzaburou
12
4 / 7 / 2
7,491
535
6,144
9,674
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tsukuyomi
Ksawery077
Tsukuyomi
8
1 / 4 / 0
5,553
397
2,973
8,741
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 6 / 1
5,398
386
2,384
9,228
6,518
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Surtr
miku2101
Surtr
13
2 / 0 / 0
7,132
509
4,152
8,706
4,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
8,382
599
4,721
6,250
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ColossalHail
Achilles
12
1 / 3 / 5
6,879
491
5,178
11,692
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
13 / 4 / 4
9,207
658
12,527
10,009
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
K1CAN-WH0
Vamana
14
0 / 1 / 0
8,281
592
3,289
7,350
5,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 2 / 9
7,540
539
4,709
8,093
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
11
Kills
22
22
Deaths
11
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Achilles
ColossalHail
Achilles
1
3
5
1.17
L
3
5
1
0.7
W
13
4
4
3.75
W
Vamana
K1CAN-WH0
Vamana
0
1
0
0
W
4
2
9
4.25
L
Danzaburou
KobeForever
Danzaburou
4
7
2
0.71
L
Tsukuyomi
Ksawery077
Tsukuyomi
1
4
0
0.25
L
1
6
1
0.25
L
Surtr
miku2101
Surtr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,809
Damage
30,424
43,539
Taken
43,394
17,760
Mitigated
17,029
8,719
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,721
269
254
2,525
6,250
1,975
0
3,299
2,904
63,137
1,149
W
Achilles
ColossalHail
Achilles
5,178
1,366
0
4,647
11,692
4,265
0
2,352
9,236
0
42,423
L
8,156
2,456
0
877
7,190
1,565
0
2,013
4,851
36,463
0
W
12,527
4,998
0
1,956
10,009
2,929
1,334
2,996
6,944
0
52,737
W
Vamana
K1CAN-WH0
Vamana
3,289
876
0
1,320
7,350
5,632
484
503
6,378
0
60,549
W
4,709
1,106
38
1,389
8,093
2,228
208
1,418
6,562
0
26,969
L
Danzaburou
KobeForever
Danzaburou
6,144
2,680
0
2,201
9,674
2,815
0
0
9,674
0
33,675
L
Tsukuyomi
Ksawery077
Tsukuyomi
2,973
936
0
2,935
8,741
2,337
0
1,845
6,648
0
23,842
L
2,384
349
0
172
9,228
6,518
0
0
9,228
12,710
0
L
Surtr
miku2101
Surtr
4,152
1,316
0
2,534
8,706
4,525
0
204
7,932
2,881
42,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,497
Gold Earned
40,289
276
Minions Killed
444
0
Camps Cleared
0
1,160,990
Distance Traveled
1,349,793
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,382
599
135
10
0
288,067
1
W
Achilles
6,879
491
67
5
0
309,392
0
L
Nu Wa
6,923
495
64
5
0
228,629
0
W
Medusa
9,207
658
80
6
0
239,637
0
W
Vamana
8,281
592
124
9
0
214,507
0
W
Bastet
7,540
539
38
3
0
298,190
0
L
Danzaburou
7,491
535
48
3
0
223,551
3
L
Tsukuyomi
5,553
397
45
3
0
226,773
0
L
Ymir
5,398
386
25
2
0
190,498
0
L
Surtr
7,132
509
94
7
0
291,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role