Player Matchup

Surtr
Surtr
DoubleTap1807
Surtr
Level 69
God Stats
5W - 4L
1,466 SR
Queue Stats
184W - 169L
1,467 Elo+
Party 2
Medusa
Medusa
OmegaDu9177
Medusa
Level 42
God Stats
19W - 23L
1,413 SR
Queue Stats
39W - 62L
1,301 Elo+
Party 4
Anubis
Anubis
QueenDoubletap
Anubis
Level 73
God Stats
136W - 118L
1,526 SR
Queue Stats
415W - 405L
1,436 Elo+
Party 2
Ymir
Ymir
TheyCallMeBago
Ymir
Level 34
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 55L
1,283 Elo+
Party 4
Thor
Thor
Z3LM0
Thor
Level 109
God Stats
22W - 28L
1,444 SR
Queue Stats
569W - 552L
1,394 Elo+
Solo
Team Averages
Level 65
1,470 SR
1,376 Elo+

VS

Team Averages
Level 55
1,403 SR
1,386 Elo+
Thanatos
Thanatos
Krokmouyoyo
Thanatos
Level 80
God Stats
15W - 17L
1,471 SR
Queue Stats
40W - 45L
1,457 Elo+
Party 3
Cerberus
Cerberus
SKunX_Bass
Cerberus
Level 35
God Stats
3W - 3L
1,271 SR
Queue Stats
66W - 78L
1,336 Elo+
Solo
Xbalanque
Xbalanque
aidendarke
Xbalanque
Level 48
God Stats
2W - 4L
1,510 SR
Queue Stats
12W - 12L
1,449 Elo+
Party 3
Bellona
Bellona
lowkey419_
Bellona
Level 65
God Stats
2W - 6L
1,537 SR
Queue Stats
33W - 49L
1,402 Elo+
Party 1
Hel
Hel
x_Yook_x
Hel
Level 48
God Stats
0W - 3L
1,226 SR
Queue Stats
4W - 7L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
8,419
601
4,378
6,580
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
13
8 / 1 / 2
7,810
558
7,457
6,928
2,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 0
8,530
609
4,521
3,049
1,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 9
7,739
553
4,230
10,255
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thor
Z3LM0
Thor
16
2 / 0 / 1
7,977
570
1,737
7,981
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Krokmouyoyo
Thanatos
11
1 / 1 / 0
6,159
440
1,291
7,127
2,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
SKunX_Bass
Cerberus
9
1 / 5 / 1
5,698
407
1,593
9,330
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
aidendarke
Xbalanque
10
0 / 5 / 2
6,083
435
7,147
8,270
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bellona
lowkey419_
Bellona
11
0 / 1 / 0
6,217
444
2,538
9,578
8,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,762
412
872
7,764
1,622
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
2
2
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Thanatos
Krokmouyoyo
Thanatos
1
1
0
1
W
Medusa
8
1
2
9
W
3
0
0
3
L
Cerberus
SKunX_Bass
Cerberus
1
5
1
0.3
W
0
1
9
4.5
W
Thor
Z3LM0
Thor
2
0
1
2.5
L
Xbalanque
aidendarke
Xbalanque
0
5
2
0.2
L
Bellona
lowkey419_
Bellona
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,323
Damage
13,441
34,793
Taken
42,069
22,104
Mitigated
20,348
12,323
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,378
1,319
0
2,915
6,580
5,095
257
0
6,580
1,923
54,126
L
Thanatos
Krokmouyoyo
Thanatos
1,291
184
0
5,225
7,127
2,263
42
249
6,834
0
31,744
W
Medusa
7,457
3,057
0
1,935
6,928
2,521
0
394
6,534
0
44,801
W
4,521
56
0
2,205
3,049
1,409
312
616
2,433
63,434
2,248
L
Cerberus
SKunX_Bass
Cerberus
1,593
61
0
973
9,330
4,911
0
1,731
7,599
15,005
455
W
4,230
648
0
2,095
10,255
9,556
0
1,199
9,056
22,068
2,486
W
Thor
Z3LM0
Thor
1,737
272
0
3,173
7,981
3,523
0
256
7,725
0
83,016
L
Xbalanque
aidendarke
Xbalanque
7,147
5,102
0
1,273
8,270
2,682
132
1,884
6,386
0
39,612
L
Bellona
lowkey419_
Bellona
2,538
517
0
2,244
9,578
8,870
0
96
8,832
0
33,641
L
872
39
225
1,108
7,764
1,622
0
4,487
3,277
26,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,475
Gold Earned
29,919
454
Minions Killed
290
0
Camps Cleared
0
1,445,322
Distance Traveled
1,282,288
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,419
601
102
7
0
273,480
0
L
Thanatos
6,159
440
65
5
0
279,761
0
W
Medusa
7,810
558
71
5
0
313,300
0
W
Anubis
8,530
609
110
8
0
267,674
0
L
Cerberus
5,698
407
36
3
0
260,860
0
W
Ymir
7,739
553
34
2
0
273,614
0
W
Thor
7,977
570
137
10
0
317,254
0
L
Xbalanque
6,083
435
64
5
0
245,374
0
L
Bellona
6,217
444
74
5
0
278,322
2
L
Hel
5,762
412
51
4
0
217,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role