Player Matchup

King Arthur
King Arthur
Ablorok
King Arthur
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,617 Elo+
Party 1
Eset
Eset
enkidu32
Eset
Level 153
God Stats
70W - 66L
1,630 SR
Queue Stats
135W - 145L
1,546 Elo+
Solo
Charon
Charon
harlock94
Charon
Level 126
God Stats
21W - 12L
1,716 SR
Queue Stats
45W - 29L
1,620 Elo+
Party 1
Bakasura
Bakasura
tormentox1
Bakasura
Level 149
God Stats
9W - 6L
1,578 SR
Queue Stats
73W - 60L
1,565 Elo+
Solo
Nut
Nut
xocream
Nut
Level 146
God Stats
0W - 1L
1,722 SR
Queue Stats
65W - 52L
1,593 Elo+
Party 1
Team Averages
Level 125
1,629 SR
1,588 Elo+

VS

Team Averages
Level 122
1,608 SR
1,518 Elo+
Xing Tian
Xing Tian
CHANITO141526
Xing Tian
Level 157
God Stats
1W - 0L
1,777 SR
Queue Stats
13W - 17L
1,466 Elo+
Party 2
Mulan
Mulan
DANGER_NINJAjlj
Mulan
Level 98
God Stats
8W - 8L
1,759 SR
Queue Stats
240W - 230L
1,550 Elo+
Solo
Ra
Ra
HERNANDEZ1415
Ra
Level 159
God Stats
35W - 20L
1,708 SR
Queue Stats
120W - 90L
1,631 Elo+
Party 2
Cupid
Cupid
IceyKev
Cupid
Level 158
God Stats
4W - 1L
1,631 SR
Queue Stats
141W - 121L
1,575 Elo+
Solo
Raijin
Raijin
SckrowGGB
Raijin
Level 39
God Stats
2W - 4L
1,166 SR
Queue Stats
25W - 49L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ablorok
King Arthur
11
1 / 3 / 1
6,360
1,272
4,100
7,321
5,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
10
0 / 1 / 0
5,555
1,111
1,066
1,524
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
harlock94
Charon
11
1 / 0 / 1
7,168
1,434
3,399
2,364
1,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
tormentox1
Bakasura
11
1 / 3 / 1
6,641
1,328
4,370
9,279
4,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nut
11
0 / 2 / 2
6,056
1,211
6,478
4,125
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

337

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CHANITO141526
Xing Tian
11
1 / 1 / 6
6,303
1,261
3,064
6,717
7,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 1 / 5
7,127
1,425
5,296
5,177
4,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
5 / 0 / 4
7,857
1,571
5,192
2,825
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
IceyKev
Cupid
12
0 / 0 / 6
6,349
1,270
4,215
3,828
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
SckrowGGB
Raijin
11
0 / 1 / 6
6,135
1,227
3,676
3,738
1,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
9
9
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ablorok
King Arthur
1
3
1
0.5
W
Xing Tian
CHANITO141526
Xing Tian
1
1
6
4
W
3
1
5
5.5
W
5
0
4
7
W
Cupid
IceyKev
Cupid
0
0
6
3
W
Raijin
SckrowGGB
Raijin
0
1
6
3
L
Eset
0
1
0
0
L
Charon
harlock94
Charon
1
0
1
1.5
L
Bakasura
tormentox1
Bakasura
1
3
1
0.5
L
Nut
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,413
Damage
21,443
24,613
Taken
22,285
14,060
Mitigated
15,544
3,546
Healing
3,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ablorok
King Arthur
4,100
439
0
240
7,321
5,584
0
2,962
3,786
0
14,795
W
Xing Tian
CHANITO141526
Xing Tian
3,064
235
0
437
6,717
7,164
0
1,544
4,703
7,546
0
W
5,296
985
8
641
5,177
4,738
0
716
4,296
0
9,579
W
5,192
495
860
366
2,825
1,127
0
747
2,023
28,389
0
W
Cupid
IceyKev
Cupid
4,215
2,261
54
930
3,828
1,197
0
314
3,079
0
16,109
W
Raijin
SckrowGGB
Raijin
3,676
487
0
0
3,738
1,318
0
1,144
2,341
9,699
43
L
Eset
1,066
37
0
345
1,524
454
0
905
560
4,914
0
L
Charon
harlock94
Charon
3,399
319
0
635
2,364
1,796
0
1,063
1,211
11,154
0
L
Bakasura
tormentox1
Bakasura
4,370
2,787
0
1,148
9,279
4,851
0
4,166
4,680
0
12,366
L
Nut
6,478
3,019
0
1,178
4,125
1,375
0
1,855
2,012
0
18,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,780
Gold Earned
33,771
122
Minions Killed
129
5
Camps Cleared
7
519,260
Distance Traveled
584,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,360
1,272
28
6
1
119,272
0
W
Xing Tian
6,303
1,261
7
1
0
122,522
0
W
Mulan
7,127
1,425
10
2
0
111,541
0
W
Ra
7,857
1,571
64
13
4
126,796
0
W
Cupid
6,349
1,270
27
5
2
111,155
0
W
Raijin
6,135
1,227
21
4
1
112,479
0
L
Eset
5,555
1,111
7
1
0
38,227
0
L
Charon
7,168
1,434
12
2
0
124,742
0
L
Bakasura
6,641
1,328
48
10
4
138,821
0
L
Nut
6,056
1,211
27
5
0
98,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role