Player Matchup

Morgan Le Fay
Morgan Le Fay
AjLaKaos
Morgan Le Fay
Level 159
God Stats
7W - 10L
1,473 SR
Queue Stats
247W - 236L
1,412 Elo+
Solo
Nemesis
Nemesis
PhoenixEshael
Nemesis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,499 Elo+
Solo
Bacchus
Bacchus
XxMoogle
Bacchus
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 28L
1,428 Elo+
Party 2
Medusa
Medusa
Zepher
Medusa
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 28L
1,435 Elo+
Party 2
Chaac
Chaac
ЕвГEH
Chaac
Level 76
God Stats
1W - 2L
1,140 SR
Queue Stats
6W - 4L
1,346 Elo+
Solo
Team Averages
Level 83
1,422 SR
1,424 Elo+

VS

Team Averages
Level 89
1,514 SR
1,354 Elo+
Scylla
Scylla
Dannyrobbo8
Scylla
Level 48
God Stats
7W - 15L
1,487 SR
Queue Stats
19W - 36L
1,325 Elo+
Solo
Neith
Neith
Dio_9000
Neith
Level 67
God Stats
196W - 190L
1,506 SR
Queue Stats
333W - 350L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
iamp173
Cu Chulainn
Level 128
God Stats
6W - 1L
1,552 SR
Queue Stats
14W - 21L
1,339 Elo+
Party 1
Nemesis
Nemesis
smilnirk
Nemesis
Level 99
God Stats
10W - 10L
1,466 SR
Queue Stats
15W - 24L
1,339 Elo+
Party 1
Cerberus
Cerberus
t995ob
Cerberus
Level 101
God Stats
3W - 6L
1,560 SR
Queue Stats
17W - 24L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AjLaKaos
Morgan Le Fay
12
3 / 4 / 0
6,276
571
3,738
6,422
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
9
1 / 3 / 0
5,150
468
1,812
6,749
4,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
XxMoogle
Bacchus
9
3 / 1 / 1
5,984
544
3,529
6,214
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Zepher
Medusa
11
2 / 2 / 4
6,003
546
9,161
6,301
1,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
ЕвГEH
Chaac
9
1 / 5 / 1
5,620
511
4,510
6,137
3,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 3 / 2
6,085
553
3,950
4,589
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Dio_9000
Neith
9
3 / 3 / 1
5,722
520
3,387
6,939
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
iamp173
Cu Chulainn
10
5 / 3 / 0
6,501
591
4,357
10,017
5,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Nemesis
smilnirk
Nemesis
12
6 / 0 / 3
6,921
629
5,273
7,312
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
t995ob
Cerberus
9
0 / 2 / 3
5,478
498
3,506
7,506
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
10
Kills
15
15
Deaths
11
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AjLaKaos
Morgan Le Fay
3
4
0
0.75
W
Scylla
1
3
2
0.67
W
Neith
Dio_9000
Neith
3
3
1
1.17
L
Nemesis
1
3
0
0.33
L
Bacchus
XxMoogle
Bacchus
3
1
1
3.5
L
Medusa
Zepher
Medusa
2
2
4
2
W
Cu Chulainn
iamp173
Cu Chulainn
5
3
0
1.67
W
Nemesis
smilnirk
Nemesis
6
0
3
7.5
W
Cerberus
t995ob
Cerberus
0
2
3
0.75
L
Chaac
ЕвГEH
Chaac
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,750
Damage
20,473
31,823
Taken
36,363
14,548
Mitigated
15,406
6,853
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AjLaKaos
Morgan Le Fay
3,738
500
0
926
6,422
1,662
0
3,134
3,288
37,406
0
W
Scylla
3,950
54
0
202
4,589
1,262
135
2,962
1,243
35,443
777
W
Neith
Dio_9000
Neith
3,387
1,134
0
1,221
6,939
1,840
0
1,219
5,720
0
28,252
L
Nemesis
1,812
829
0
558
6,749
4,133
0
653
6,096
0
20,175
L
Bacchus
XxMoogle
Bacchus
3,529
443
0
2,210
6,214
4,006
0
1,895
4,319
12,219
0
L
Medusa
Zepher
Medusa
9,161
3,806
0
2,142
6,301
1,657
0
1,749
4,552
0
47,631
W
Cu Chulainn
iamp173
Cu Chulainn
4,357
657
0
1,984
10,017
5,676
204
0
9,518
5,424
30,299
W
Nemesis
smilnirk
Nemesis
5,273
2,627
0
1,111
7,312
2,831
0
763
6,418
0
50,170
W
Cerberus
t995ob
Cerberus
3,506
143
77
2,661
7,506
3,797
0
1,851
5,615
11,278
652
L
Chaac
ЕвГEH
Chaac
4,510
1,032
0
1,017
6,137
3,090
65
580
5,557
0
21,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,033
Gold Earned
30,707
277
Minions Killed
267
0
Camps Cleared
0
1,029,965
Distance Traveled
1,074,640
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,276
571
89
8
0
181,679
0
W
Scylla
6,085
553
70
6
0
188,193
0
W
Neith
5,722
520
48
4
0
195,208
0
L
Nemesis
5,150
468
40
4
0
237,430
2
L
Bacchus
5,984
544
23
2
0
207,515
7
L
Medusa
6,003
546
84
8
0
215,432
0
W
Cu Chulainn
6,501
591
54
5
0
195,947
0
W
Nemesis
6,921
629
82
7
0
254,048
0
W
Cerberus
5,478
498
13
1
0
241,244
5
L
Chaac
5,620
511
41
4
0
187,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role