Player Matchup

Mulan
Mulan
BlackJesus10876
Mulan
Level 127
God Stats
18W - 5L
1,854 SR
Queue Stats
51W - 34L
1,688 Elo+
Party 2
Susano
Susano
Cachaplinas123
Susano
Level 124
God Stats
3W - 0L
1,644 SR
Queue Stats
207W - 184L
1,554 Elo+
Solo
Medusa
Medusa
FSSPOT
Medusa
Level 131
God Stats
7W - 2L
1,854 SR
Queue Stats
170W - 152L
1,552 Elo+
Solo
Maui
Maui
Jesusdah0mie
Maui
Level 98
God Stats
1W - 1L
1,801 SR
Queue Stats
31W - 18L
1,772 Elo+
Party 2
Nu Wa
Nu Wa
TheGurthLord
Nu Wa
Level 135
God Stats
3W - 2L
1,647 SR
Queue Stats
120W - 89L
1,677 Elo+
Party 2
Team Averages
Level 123
1,760 SR
1,649 Elo+

VS

Team Averages
Level 138
1,683 SR
1,550 Elo+
Aphrodite
Aphrodite
ChandlersBoy
Aphrodite
Level 142
God Stats
77W - 76L
1,474 SR
Queue Stats
705W - 696L
1,480 Elo+
Party 1
Janus
Janus
Dusk62704
Janus
Level 42
God Stats
2W - 3L
1,746 SR
Queue Stats
93W - 92L
1,521 Elo+
Solo
Poseidon
Poseidon
ShackMaster
Poseidon
Level 142
God Stats
3W - 3L
1,714 SR
Queue Stats
124W - 101L
1,604 Elo+
Party 3
Susano
Susano
Shenmoki
Susano
Level 214
God Stats
7W - 5L
1,895 SR
Queue Stats
127W - 118L
1,522 Elo+
Party 1
Apollo
Apollo
theREALfatLoki
Apollo
Level 150
God Stats
5W - 4L
1,585 SR
Queue Stats
100W - 79L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
8,867
682
6,560
8,745
5,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 2 / 4
7,028
541
5,015
11,108
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
FSSPOT
Medusa
15
7 / 2 / 1
8,840
680
9,306
8,738
3,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 1 / 4
7,237
557
3,057
10,448
6,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

13
3 / 2 / 5
7,470
575
8,936
7,345
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChandlersBoy
Aphrodite
11
0 / 6 / 2
6,321
486
4,916
9,400
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Janus
Dusk62704
Janus
12
2 / 6 / 2
6,433
495
4,426
10,330
2,753
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
ShackMaster
Poseidon
14
1 / 1 / 3
7,686
591
5,790
6,706
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Susano
Shenmoki
Susano
12
3 / 1 / 3
7,523
579
7,272
11,499
5,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 1 / 0
7,444
573
5,660
7,450
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
15
Kills
7
7
Deaths
15
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
2
2
4
2
L
Aphrodite
ChandlersBoy
Aphrodite
0
6
2
0.17
L
Janus
Dusk62704
Janus
2
6
2
0.5
W
Medusa
FSSPOT
Medusa
7
2
1
3.75
W
1
1
4
3
L
Poseidon
ShackMaster
Poseidon
1
1
3
2.5
L
Susano
Shenmoki
Susano
3
1
3
4.5
W
3
2
5
2.75
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,874
Damage
28,064
46,384
Taken
45,385
21,485
Mitigated
14,949
12,001
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,560
1,069
0
3,254
8,745
5,866
338
719
8,010
0
67,217
W
5,015
1,602
0
4,818
11,108
3,444
0
3,159
7,794
0
55,175
L
Aphrodite
ChandlersBoy
Aphrodite
4,916
322
1,746
2,832
9,400
2,924
0
600
8,800
36,058
0
L
Janus
Dusk62704
Janus
4,426
909
0
3,265
10,330
2,753
0
2,502
7,786
39,159
404
W
Medusa
FSSPOT
Medusa
9,306
2,707
0
1,249
8,738
3,177
10
3,186
5,278
0
64,612
W
3,057
529
0
1,745
10,448
6,913
0
4,085
5,801
16,408
785
L
Poseidon
ShackMaster
Poseidon
5,790
469
0
1,037
6,706
1,833
0
4,569
2,137
58,093
327
L
Susano
Shenmoki
Susano
7,272
1,966
0
1,330
11,499
5,001
0
3,322
8,128
0
32,570
W
8,936
1,358
0
935
7,345
2,085
0
2,699
4,246
60,782
0
L
5,660
2,904
0
2,921
7,450
2,438
0
716
6,239
0
51,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,442
Gold Earned
35,407
484
Minions Killed
443
0
Camps Cleared
0
1,405,564
Distance Traveled
1,408,137
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,867
682
135
10
0
286,522
5
W
Susano
7,028
541
89
7
0
321,144
0
L
Aphrodite
6,321
486
90
7
0
252,379
3
L
Janus
6,433
495
71
5
0
266,099
0
W
Medusa
8,840
680
119
9
0
274,473
2
W
Maui
7,237
557
33
3
0
254,711
0
L
Poseidon
7,686
591
133
10
0
303,134
4
L
Susano
7,523
579
36
3
0
314,671
4
W
Nu Wa
7,470
575
108
8
0
268,714
5
L
Apollo
7,444
573
113
9
0
271,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role