Player Matchup

Sol
Sol
DAVE LIFAEN
Sol
Level 166
God Stats
190W - 138L
1,579 SR
Queue Stats
338W - 325L
1,448 Elo+
Solo
Arachne
Arachne
Koshyro-
Arachne
Level 148
God Stats
3W - 1L
1,616 SR
Queue Stats
145W - 132L
1,562 Elo+
Party 2
Xing Tian
Xing Tian
MagicAtDawn
Xing Tian
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 79L
1,556 Elo+
Solo
Ullr
Ullr
Xantrahx
Ullr
Level 158
God Stats
1W - 1L
1,195 SR
Queue Stats
240W - 219L
1,540 Elo+
Party 2
Sylvanus
Sylvanus
yumibeer_UWU
Sylvanus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 128L
1,560 Elo+
Party 2
Team Averages
Level 138
1,478 SR
1,533 Elo+

VS

Team Averages
Level 135
1,569 SR
1,483 Elo+
Anubis
Anubis
IIIKED
Anubis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,374 Elo+
Solo
Scylla
Scylla
IIStrucnjakII
Scylla
Level 153
God Stats
5W - 9L
1,408 SR
Queue Stats
362W - 348L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
Jendrinjo
Danzaburou
Level 145
God Stats
16W - 15L
1,582 SR
Queue Stats
323W - 304L
1,517 Elo+
Party 1
Athena
Athena
Robit5611
Athena
Level 148
God Stats
14W - 14L
1,613 SR
Queue Stats
308W - 309L
1,501 Elo+
Party 1
Awilix
Awilix
Szatanuu
Awilix
Level 106
God Stats
2W - 2L
1,742 SR
Queue Stats
214W - 219L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,833
560
5,721
7,425
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Koshyro-
Arachne
15
4 / 2 / 5
8,330
595
8,756
14,915
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
MagicAtDawn
Xing Tian
14
7 / 0 / 4
8,784
627
8,378
12,346
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
15
2 / 2 / 1
7,630
545
6,838
9,088
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
yumibeer_UWU
Sylvanus
13
1 / 2 / 5
7,665
548
4,156
9,660
6,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IIIKED
Anubis
13
0 / 6 / 1
7,264
519
4,483
8,575
3,885
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 1 / 0
7,201
514
6,433
6,978
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Jendrinjo
Danzaburou
14
3 / 1 / 1
8,377
598
9,445
7,530
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Robit5611
Athena
11
2 / 2 / 3
7,388
528
5,441
13,968
15,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Szatanuu
Awilix
12
1 / 6 / 2
6,814
487
7,455
14,739
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
15
Kills
7
7
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Anubis
IIIKED
Anubis
0
6
1
0.08
L
1
1
0
1
L
Danzaburou
Jendrinjo
Danzaburou
3
1
1
3.5
W
Arachne
Koshyro-
Arachne
4
2
5
3.25
W
Xing Tian
MagicAtDawn
Xing Tian
7
0
4
9
L
Athena
Robit5611
Athena
2
2
3
1.75
L
Awilix
Szatanuu
Awilix
1
6
2
0.33
W
Ullr
2
2
1
1.25
W
Sylvanus
yumibeer_UWU
Sylvanus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,849
Damage
33,257
53,434
Taken
51,790
25,654
Mitigated
29,874
21,133
Healing
16,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,721
1,454
0
4,102
7,425
2,025
510
3,833
3,256
48,672
1,692
L
Anubis
IIIKED
Anubis
4,483
780
0
2,504
8,575
3,885
387
3,810
4,302
54,160
0
L
6,433
844
0
1,491
6,978
2,366
0
4,381
2,208
50,587
0
L
Danzaburou
Jendrinjo
Danzaburou
9,445
3,905
0
3,460
7,530
2,752
395
1,057
6,473
0
68,907
W
Arachne
Koshyro-
Arachne
8,756
5,382
0
8,952
14,915
4,984
0
3,208
11,559
0
69,629
W
Xing Tian
MagicAtDawn
Xing Tian
8,378
1,592
0
1,613
12,346
9,170
0
4,135
8,135
45,837
5,504
L
Athena
Robit5611
Athena
5,441
1,978
0
4,270
13,968
15,172
0
4,467
9,122
19,783
2,703
L
Awilix
Szatanuu
Awilix
7,455
3,617
0
5,092
14,739
5,699
0
2,510
11,982
0
53,108
W
Ullr
6,838
2,621
0
1,175
9,088
2,927
0
1,095
7,993
0
60,982
W
Sylvanus
yumibeer_UWU
Sylvanus
4,156
1,282
2,541
2,750
9,660
6,548
0
3,231
6,289
24,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,242
Gold Earned
37,044
430
Minions Killed
446
0
Camps Cleared
0
1,460,748
Distance Traveled
1,334,156
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,833
560
109
8
0
267,606
0
L
Anubis
7,264
519
96
7
0
219,814
0
L
Scylla
7,201
514
107
8
0
259,597
1
L
Danzaburou
8,377
598
117
8
0
276,056
0
W
Arachne
8,330
595
92
7
0
353,961
3
W
Xing Tian
8,784
627
81
6
0
286,045
0
L
Athena
7,388
528
34
2
0
271,978
1
L
Awilix
6,814
487
92
7
0
306,711
0
W
Ullr
7,630
545
115
8
0
298,210
5
W
Sylvanus
7,665
548
33
2
0
254,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role