Player Matchup

Ix Chel
Ix Chel
Silver III
 
Ix Chel
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver IV
Aquay420
Ymir
Silver IV
Level 109
God Stats
0W - 2L
1,236 SR
Queue Stats
32W - 54L
790 MMR
Party 2
Danzaburou
Danzaburou
Silver IV
ICBenson995
Danzaburou
Silver IV
Level 102
God Stats
2W - 6L
1,532 SR
Queue Stats
32W - 54L
790 MMR
Party 2
Arachne
Arachne
Silver IV
KimitsuBlack
Arachne
Silver IV
Level 128
God Stats
2W - 3L
1,681 SR
Queue Stats
222W - 282L
846 MMR
Party 1
Hercules
Hercules
Silver IV
papito-stru
Hercules
Silver IV
Level 129
God Stats
2W - 3L
1,425 SR
Queue Stats
159W - 184L
859 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,475 SR
957 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,414 SR
869 MMR
Cernunnos
Cernunnos
Silver II
 
Cernunnos
Silver II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver II
GuraGod
Ne Zha
Silver II
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 38L
1,190 MMR
Solo
Cthulhu
Cthulhu
Silver IV
K1NGST1FFL3R
Cthulhu
Silver IV
Level 103
God Stats
18W - 17L
1,412 SR
Queue Stats
157W - 191L
675 MMR
Solo
Kukulkan
Kukulkan
Silver IV
aTrack06
Kukulkan
Silver IV
Level 108
God Stats
9W - 10L
1,478 SR
Queue Stats
66W - 96L
746 MMR
Solo
Poseidon
Poseidon
Bronze I
dadhelpus
Poseidon
Bronze I
Level 147
God Stats
16W - 52L
1,179 SR
Queue Stats
308W - 370L
232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
2 / 3 / 1
7,944
441
8,114
13,966
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
14
1 / 6 / 2
8,491
472
3,982
19,377
14,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
ICBenson995
Danzaburou
15
1 / 4 / 0
8,452
470
5,354
8,078
2,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
KimitsuBlack
Arachne
12
0 / 7 / 2
7,371
410
3,268
16,027
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
papito-stru
Hercules
15
4 / 4 / 1
9,379
521
9,662
20,351
16,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
AgniVulcanAwilixNu Wa

VS

Bans
Sun WukongSolAo KuangBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
6 / 0 / 9
10,812
601
12,290
11,566
4,490
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
GuraGod
Ne Zha
16
11 / 1 / 8
10,564
587
15,582
11,769
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
K1NGST1FFL3R
Cthulhu
15
2 / 1 / 9
9,946
553
7,962
14,053
12,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
aTrack06
Kukulkan
16
1 / 5 / 7
9,783
544
12,737
9,911
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
dadhelpus
Poseidon
15
3 / 1 / 5
9,714
540
8,150
9,207
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
8
Kills
23
24
Deaths
8
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
3
1
0.83
W
Cernunnos
 
Cernunnos
6
0
9
10.5
L
Ymir
1
6
2
0.33
W
Ne Zha
GuraGod
Ne Zha
11
1
8
15
L
Danzaburou
ICBenson995
Danzaburou
1
4
0
0.25
W
Cthulhu
K1NGST1FFL3R
Cthulhu
2
1
9
6.5
L
Arachne
KimitsuBlack
Arachne
0
7
2
0.14
W
Kukulkan
aTrack06
Kukulkan
1
5
7
0.9
W
Poseidon
dadhelpus
Poseidon
3
1
5
5.5
L
Hercules
papito-stru
Hercules
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,380
Damage
56,721
77,799
Taken
56,506
42,661
Mitigated
29,420
27,872
Healing
19,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
8,114
680
563
4,374
13,966
4,066
0
5,667
8,299
51,046
0
W
Cernunnos
 
Cernunnos
12,290
4,321
0
6,491
11,566
4,490
1,555
3,181
8,288
0
96,124
L
Ymir
3,982
568
344
4,181
19,377
14,865
0
6,532
12,845
29,717
0
W
Ne Zha
GuraGod
Ne Zha
15,582
4,532
0
3,140
11,769
5,614
0
2,568
9,201
0
73,027
L
Danzaburou
ICBenson995
Danzaburou
5,354
1,604
0
3,441
8,078
2,558
0
2,057
6,021
0
72,308
W
Cthulhu
K1NGST1FFL3R
Cthulhu
7,962
855
150
3,544
14,053
12,180
124
3,638
10,233
30,492
1,698
L
Arachne
KimitsuBlack
Arachne
3,268
1,861
0
5,064
16,027
5,041
0
3,458
12,569
0
38,631
W
Kukulkan
aTrack06
Kukulkan
12,737
1,423
0
2,424
9,911
3,952
177
2,354
7,079
65,236
0
W
Poseidon
dadhelpus
Poseidon
8,150
671
0
3,556
9,207
3,184
598
3,275
5,786
81,679
2,629
L
Hercules
papito-stru
Hercules
9,662
1,766
0
9,905
20,351
16,131
0
10,334
10,017
0
55,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,637
Gold Earned
50,819
434
Minions Killed
513
0
Camps Cleared
0
1,806,554
Distance Traveled
1,828,056
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,944
441
84
5
0
349,062
6
W
Cernunnos
10,812
601
134
7
0
343,447
3
L
Ymir
8,491
472
42
2
0
355,189
6
W
Ne Zha
10,564
587
89
5
0
412,895
0
L
Danzaburou
8,452
470
136
8
0
368,281
5
W
Cthulhu
9,946
553
63
4
0
372,946
5
L
Arachne
7,371
410
71
4
0
375,967
4
W
Kukulkan
9,783
544
101
6
0
333,122
0
W
Poseidon
9,714
540
126
7
0
365,646
3
L
Hercules
9,379
521
101
6
0
358,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role