Player Matchup

Janus
Janus
Dusk62704
Janus
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 92L
1,510 Elo+
Solo
Ishtar
Ishtar
IntenseDaberoni
Ishtar
Level 136
God Stats
1W - 4L
1,302 SR
Queue Stats
49W - 52L
1,489 Elo+
Solo
Kukulkan
Kukulkan
WoDY2X
Kukulkan
Level 144
God Stats
1W - 1L
1,320 SR
Queue Stats
131W - 126L
1,504 Elo+
Party 1
King Arthur
King Arthur
iBlueFlxme
King Arthur
Level 142
God Stats
12W - 8L
1,681 SR
Queue Stats
179W - 168L
1,516 Elo+
Solo
Athena
Athena
iTs WoDY 2X
Athena
Level 89
God Stats
26W - 30L
1,528 SR
Queue Stats
78W - 79L
1,473 Elo+
Party 1
Team Averages
Level 111
1,466 SR
1,498 Elo+

VS

Team Averages
Level 105
1,539 SR
1,492 Elo+
Ravana
Ravana
Blank-innocence
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,406 Elo+
Solo
The Morrigan
The Morrigan
Hungwy
The Morrigan
Level 141
God Stats
3W - 5L
1,170 SR
Queue Stats
338W - 362L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
Luxtonic
Sun Wukong
Level 98
God Stats
6W - 5L
1,759 SR
Queue Stats
385W - 363L
1,471 Elo+
Party 2
Nut
Nut
lKaizal
Nut
Level 129
God Stats
11W - 8L
1,659 SR
Queue Stats
36W - 22L
1,658 Elo+
Solo
Sylvanus
Sylvanus
smashinteags2
Sylvanus
Level 70
God Stats
4W - 7L
1,608 SR
Queue Stats
385W - 374L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dusk62704
Janus
13
4 / 1 / 4
7,264
519
6,355
8,636
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 2
7,009
501
2,075
7,979
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
WoDY2X
Kukulkan
14
2 / 0 / 5
8,058
576
6,024
4,561
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
iBlueFlxme
King Arthur
15
5 / 1 / 3
9,499
679
11,641
12,654
10,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Athena
10
2 / 1 / 4
6,725
480
2,968
8,693
6,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,731
481
4,045
8,779
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Hungwy
The Morrigan
13
0 / 1 / 0
7,403
529
5,044
2,820
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Luxtonic
Sun Wukong
13
1 / 4 / 1
7,202
514
5,764
13,274
9,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nut
15
4 / 0 / 0
8,917
637
8,441
5,885
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
smashinteags2
Sylvanus
7
0 / 5 / 3
5,916
423
3,489
12,151
6,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
13
Kills
6
6
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Janus
Dusk62704
Janus
4
1
4
6
L
The Morrigan
Hungwy
The Morrigan
0
1
0
0
W
0
3
2
0.33
L
Sun Wukong
Luxtonic
Sun Wukong
1
4
1
0.38
W
Kukulkan
WoDY2X
Kukulkan
2
0
5
4.5
W
King Arthur
iBlueFlxme
King Arthur
5
1
3
6.5
W
Athena
2
1
4
4
L
Nut
4
0
0
4
L
Sylvanus
smashinteags2
Sylvanus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,063
Damage
26,783
42,523
Taken
42,909
23,039
Mitigated
22,318
13,671
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,045
1,149
0
880
8,779
3,072
0
3,932
4,847
0
43,344
W
Janus
Dusk62704
Janus
6,355
1,444
0
4,154
8,636
2,702
296
1,989
6,561
52,283
1,028
L
The Morrigan
Hungwy
The Morrigan
5,044
756
0
933
2,820
863
0
1,071
1,726
60,055
1,792
W
2,075
1,109
0
3,366
7,979
2,091
0
162
7,817
0
50,320
L
Sun Wukong
Luxtonic
Sun Wukong
5,764
528
0
4,487
13,274
9,183
0
816
12,458
0
44,538
W
Kukulkan
WoDY2X
Kukulkan
6,024
1,026
0
724
4,561
1,486
0
3,242
1,319
78,554
553
W
King Arthur
iBlueFlxme
King Arthur
11,641
1,813
0
2,487
12,654
10,747
0
477
11,440
0
74,703
W
Athena
2,968
763
0
2,940
8,693
6,013
0
2,032
6,661
16,934
523
L
Nut
8,441
5,774
0
4,384
5,885
2,307
570
1,016
4,869
0
80,630
L
Sylvanus
smashinteags2
Sylvanus
3,489
981
360
1,756
12,151
6,893
0
8,308
3,843
10,713
1,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,555
Gold Earned
36,169
494
Minions Killed
447
0
Camps Cleared
0
1,495,540
Distance Traveled
1,464,958
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,731
481
75
5
0
330,283
5
W
Janus
7,264
519
90
6
0
313,778
0
L
The Morrigan
7,403
529
121
9
0
297,034
0
W
Ishtar
7,009
501
105
8
0
275,465
8
L
Sun Wukong
7,202
514
82
6
0
272,935
0
W
Kukulkan
8,058
576
142
10
0
314,614
3
W
King Arthur
9,499
679
128
9
0
290,661
0
W
Athena
6,725
480
29
2
0
301,022
7
L
Nut
8,917
637
154
11
0
296,174
4
L
Sylvanus
5,916
423
15
1
0
268,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role