Player Matchup

Scylla
Scylla
Bronze III
Elio62
Scylla
Bronze III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,476 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,500 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,500 SR
1,500 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Elio62
Scylla
15
5 / 0 / 0
9,380
1,173
5,809
4,713
1,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BakasuraUllrAh Muzen CabHou YiArachne

VS

Bans
BellonaBastetChronosPoseidonAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 5 / 0
7,452
932
3,324
6,998
3,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
0
0
W
Scylla
Elio62
Scylla
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,809
Damage
3,324
4,713
Taken
6,998
1,304
Mitigated
3,994
2,133
Healing
943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,324
1,883
0
943
6,998
3,994
120
5,877
1,121
33,623
403
W
Scylla
Elio62
Scylla
5,809
198
0
2,133
4,713
1,304
436
3,691
1,022
49,960
1,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,380
Gold Earned
7,452
112
Minions Killed
68
6
Camps Cleared
3
161,543
Distance Traveled
150,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,452
932
68
9
3
150,705
0
W
Scylla
9,380
1,173
112
14
6
161,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role