Player Matchup

Nut
Nut
BuckaRuRu99
Nut
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
FullPushMid
Ix Chel
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,374 Elo+
Party 1
Ganesha
Ganesha
lilbuck0310
Ganesha
Level 65
God Stats
11W - 14L
1,502 SR
Queue Stats
509W - 507L
1,430 Elo+
Solo
Team Averages
Level 98
1,501 SR
1,435 Elo+

VS

Team Averages
Level 49
1,530 SR
1,446 Elo+
Sol
Sol
BiGJerry571
Sol
Level 29
God Stats
5W - 5L
1,582 SR
Queue Stats
32W - 37L
1,406 Elo+
Party 2
Surtr
Surtr
Kade538
Surtr
Level 58
God Stats
4W - 8L
1,471 SR
Queue Stats
202W - 207L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
RolLeo3568
Nu Wa
Level 61
God Stats
5W - 6L
1,537 SR
Queue Stats
25W - 26L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 9
11,189
746
6,811
12,318
3,342
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
FullPushMid
Ix Chel
18
8 / 5 / 6
12,379
825
12,542
11,516
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
lilbuck0310
Ganesha
17
2 / 4 / 12
10,253
684
4,861
19,585
18,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 7
9,173
612
4,005
11,243
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
Kade538
Surtr
16
9 / 3 / 2
11,410
761
14,981
13,145
13,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
16
4 / 4 / 8
11,247
750
16,488
7,539
2,572
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
14
Kills
13
15
Deaths
14
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
W
4
6
9
1.42
W
Ix Chel
FullPushMid
Ix Chel
8
5
6
2.2
L
Surtr
Kade538
Surtr
9
3
2
3.33
L
Nu Wa
4
4
8
2
W
Ganesha
lilbuck0310
Ganesha
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,214
Damage
35,474
43,419
Taken
31,927
25,402
Mitigated
18,869
7,966
Healing
3,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,005
600
0
1,480
11,243
3,025
847
5,956
5,287
23,767
1,956
W
6,811
3,335
0
716
12,318
3,342
1,444
6,617
5,425
0
50,450
W
Ix Chel
FullPushMid
Ix Chel
12,542
758
2,246
2,356
11,516
3,983
554
5,805
5,257
67,154
0
L
Surtr
Kade538
Surtr
14,981
5,311
0
2,147
13,145
13,272
280
6,925
6,055
3,518
43,372
L
Nu Wa
16,488
5,500
0
56
7,539
2,572
351
4,010
3,513
46,560
0
W
Ganesha
lilbuck0310
Ganesha
4,861
667
0
2,648
19,585
18,077
317
9,894
8,730
25,534
456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,821
Gold Earned
31,830
220
Minions Killed
161
0
Camps Cleared
0
746,211
Distance Traveled
759,017
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,173
612
43
3
0
235,264
0
W
Nut
11,189
746
86
6
0
225,625
1
W
Ix Chel
12,379
825
133
9
0
253,111
2
L
Surtr
11,410
761
60
4
0
279,807
0
L
Nu Wa
11,247
750
58
4
0
243,946
6
W
Ganesha
10,253
684
1
0
0
267,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role