Player Matchup

Athena
Athena
DDProphet
Athena
Level 100
God Stats
17W - 24L
1,662 SR
Queue Stats
258W - 252L
1,504 Elo+
Solo
Vulcan
Vulcan
PlugawySzyderca
Vulcan
Level 144
God Stats
20W - 8L
1,736 SR
Queue Stats
284W - 279L
1,509 Elo+
Solo
Chang'e
Chang'e
Scepty
Chang'e
Level 128
God Stats
4W - 2L
1,468 SR
Queue Stats
171W - 141L
1,612 Elo+
Solo
Camazotz
Camazotz
SelfishWinner60
Camazotz
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 187L
1,458 Elo+
Solo
Danzaburou
Danzaburou
kefir4ikLove
Danzaburou
Level 101
God Stats
2W - 1L
1,702 SR
Queue Stats
20W - 9L
1,707 Elo+
Solo
Team Averages
Level 106
1,614 SR
1,558 Elo+

VS

Team Averages
Level 120
1,601 SR
1,515 Elo+
Poseidon
Poseidon
LycaondArcadie
Poseidon
Level 128
God Stats
8W - 9L
1,470 SR
Queue Stats
83W - 55L
1,565 Elo+
Solo
Janus
Janus
ModeKer
Janus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,451 Elo+
Party 1
Mulan
Mulan
Neesson
Mulan
Level 114
God Stats
112W - 95L
1,547 SR
Queue Stats
145W - 125L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
Pepernoot12
Amaterasu
Level 153
God Stats
24W - 16L
1,639 SR
Queue Stats
263W - 242L
1,537 Elo+
Solo
Ishtar
Ishtar
chippychipboi
Ishtar
Level 119
God Stats
7W - 2L
1,848 SR
Queue Stats
49W - 55L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DDProphet
Athena
12
2 / 4 / 6
7,395
462
4,593
19,854
16,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
4 / 3 / 3
8,944
559
7,818
8,352
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Scepty
Chang'e
12
0 / 3 / 2
7,239
452
4,191
11,642
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
16
4 / 2 / 5
8,482
530
10,238
15,301
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
kefir4ikLove
Danzaburou
12
1 / 7 / 2
7,299
456
4,821
13,358
4,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
5 / 2 / 2
9,333
583
13,240
10,325
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Janus
ModeKer
Janus
15
1 / 2 / 4
9,338
584
3,670
8,318
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Neesson
Mulan
15
7 / 4 / 7
9,707
607
13,776
14,467
9,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
Pepernoot12
Amaterasu
17
4 / 2 / 4
11,354
710
10,374
14,528
8,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 2 / 9
8,997
562
9,785
7,468
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
11
Kills
19
19
Deaths
12
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Athena
DDProphet
Athena
2
4
6
1.25
W
Poseidon
5
2
2
3
W
Janus
ModeKer
Janus
1
2
4
1.5
W
Mulan
Neesson
Mulan
7
4
7
2.63
W
Amaterasu
Pepernoot12
Amaterasu
4
2
4
3
L
4
3
3
1.83
L
Chang'e
Scepty
Chang'e
0
3
2
0.33
L
Camazotz
4
2
5
3.25
W
2
2
9
3.25
L
Danzaburou
kefir4ikLove
Danzaburou
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,661
Damage
50,845
68,507
Taken
55,106
33,643
Mitigated
26,388
18,094
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DDProphet
Athena
4,593
1,691
0
2,266
19,854
16,455
0
7,590
11,745
19,230
364
W
Poseidon
13,240
1,901
0
1,662
10,325
3,417
862
3,661
6,656
83,971
853
W
Janus
ModeKer
Janus
3,670
280
0
1,822
8,318
2,520
432
2,344
5,974
70,519
1,337
W
Mulan
Neesson
Mulan
13,776
1,961
0
2,526
14,467
9,174
704
5,322
9,120
0
34,320
W
Amaterasu
Pepernoot12
Amaterasu
10,374
3,280
0
7,279
14,528
8,769
2,600
4,059
10,380
0
96,694
L
7,818
493
0
1,676
8,352
2,811
0
1,984
6,186
55,060
0
L
Chang'e
Scepty
Chang'e
4,191
401
80
3,752
11,642
4,854
0
1,468
10,075
36,500
0
L
Camazotz
10,238
3,376
0
8,117
15,301
5,409
0
1,316
13,706
0
62,180
W
9,785
5,748
0
2,901
7,468
2,508
1,516
1,506
5,962
0
57,874
L
Danzaburou
kefir4ikLove
Danzaburou
4,821
1,740
0
2,203
13,358
4,114
0
4,258
8,763
0
43,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,359
Gold Earned
48,729
396
Minions Killed
555
0
Camps Cleared
0
1,563,952
Distance Traveled
1,625,208
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,395
462
23
1
0
314,770
2
W
Poseidon
9,333
583
121
8
0
383,401
3
W
Janus
9,338
584
141
9
0
300,508
4
W
Mulan
9,707
607
37
2
0
321,560
6
W
Amaterasu
11,354
710
161
10
0
315,675
3
L
Vulcan
8,944
559
104
7
0
330,624
5
L
Chang'e
7,239
452
80
5
0
288,717
3
L
Camazotz
8,482
530
109
7
0
343,209
1
W
Ishtar
8,997
562
95
6
0
304,064
2
L
Danzaburou
7,299
456
80
5
0
286,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role