Player Matchup

Bellona
Bellona
 
Bellona
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Divinity-002
Fenrir
Level 59
God Stats
5W - 3L
1,283 SR
Queue Stats
40W - 40L
1,256 Elo+
Solo
Lancelot
Lancelot
LordChampaa1
Lancelot
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 194L
1,426 Elo+
Party 1
Cerberus
Cerberus
RockItOnTheDais
Cerberus
Level 119
God Stats
1W - 2L
1,702 SR
Queue Stats
202W - 206L
1,468 Elo+
Solo
Cernunnos
Cernunnos
Tandom
Cernunnos
Level 29
God Stats
1W - 3L
1,258 SR
Queue Stats
78W - 75L
1,433 Elo+
Party 1
Team Averages
Level 100
1,449 SR
1,417 Elo+

VS

Team Averages
Level 104
1,501 SR
1,430 Elo+
Kumbhakarna
Kumbhakarna
AZombieDoesntZz
Kumbhakarna
Level 69
God Stats
7W - 3L
1,696 SR
Queue Stats
640W - 650L
1,477 Elo+
Solo
Ratatoskr
Ratatoskr
DEZZNO
Ratatoskr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,430 Elo+
Solo
Artemis
Artemis
Flametossor
Artemis
Level 126
God Stats
1W - 1L
1,292 SR
Queue Stats
121W - 142L
1,439 Elo+
Solo
Hun Batz
Hun Batz
GreaseMonkey657
Hun Batz
Level 88
God Stats
9W - 3L
1,500 SR
Queue Stats
238W - 209L
1,329 Elo+
Solo
Zhong Kui
Zhong Kui
kidqz
Zhong Kui
Level 159
God Stats
2W - 4L
1,518 SR
Queue Stats
362W - 423L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 6 / 8
7,443
744
3,764
15,022
10,283
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
3 / 5 / 9
8,120
812
4,799
14,575
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Lancelot
LordChampaa1
Lancelot
13
2 / 6 / 9
7,528
753
7,488
11,041
6,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
15
5 / 3 / 8
8,880
888
6,840
9,697
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Tandom
Cernunnos
16
3 / 4 / 10
8,790
879
8,364
8,184
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AZombieDoesntZz
Kumbhakarna
17
3 / 2 / 16
9,535
954
6,696
11,603
15,450
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
DEZZNO
Ratatoskr
14
3 / 4 / 12
8,689
869
7,804
6,995
2,536
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Flametossor
Artemis
15
8 / 4 / 12
9,461
946
12,372
6,826
2,867
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
15
4 / 1 / 12
9,030
903
8,182
6,393
3,404
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zhong Kui
kidqz
Zhong Kui
16
6 / 5 / 13
10,004
1,000
16,704
10,764
7,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
89
16
Kills
24
24
Deaths
16
44
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
6
8
1.17
W
Kumbhakarna
AZombieDoesntZz
Kumbhakarna
3
2
16
5.5
W
Ratatoskr
DEZZNO
Ratatoskr
3
4
12
2.25
L
Fenrir
3
5
9
1.5
W
Artemis
Flametossor
Artemis
8
4
12
3.5
W
Hun Batz
4
1
12
10
L
Lancelot
LordChampaa1
Lancelot
2
6
9
1.08
L
Cerberus
5
3
8
3
L
Cernunnos
Tandom
Cernunnos
3
4
10
2
W
Zhong Kui
kidqz
Zhong Kui
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,255
Damage
51,758
58,519
Taken
42,581
34,672
Mitigated
31,700
12,468
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,764
1,161
223
2,338
15,022
10,283
0
4,644
10,378
0
7,557
W
Kumbhakarna
AZombieDoesntZz
Kumbhakarna
6,696
379
566
862
11,603
15,450
537
987
10,616
17,175
147
W
Ratatoskr
DEZZNO
Ratatoskr
7,804
1,026
628
902
6,995
2,536
1,033
768
6,227
0
14,106
L
Fenrir
4,799
1,147
281
3,159
14,575
5,951
0
6,400
8,175
0
10,350
W
Artemis
Flametossor
Artemis
12,372
6,763
65
690
6,826
2,867
1,452
1,615
5,211
0
21,751
W
Hun Batz
8,182
1,219
1,131
2,148
6,393
3,404
1,265
990
5,403
0
16,405
L
Lancelot
LordChampaa1
Lancelot
7,488
919
1,145
1,831
11,041
6,516
0
3,138
7,903
0
13,075
L
Cerberus
6,840
322
407
1,986
9,697
8,946
0
4,805
4,892
11,987
565
L
Cernunnos
Tandom
Cernunnos
8,364
3,695
0
1,098
8,184
2,976
0
4,338
3,846
0
30,107
W
Zhong Kui
kidqz
Zhong Kui
16,704
501
206
1,980
10,764
7,443
42
1,915
8,849
32,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,761
Gold Earned
46,719
94
Minions Killed
120
0
Camps Cleared
0
790,571
Distance Traveled
976,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,443
744
5
1
0
149,371
0
W
Kumbhakarna
9,535
954
12
1
0
215,926
0
W
Ratatoskr
8,689
869
20
2
0
229,819
0
L
Fenrir
8,120
812
16
2
0
169,601
0
W
Artemis
9,461
946
26
3
0
144,947
0
W
Hun Batz
9,030
903
26
3
0
228,409
0
L
Lancelot
7,528
753
20
2
0
158,122
0
L
Cerberus
8,880
888
13
1
0
163,291
0
L
Cernunnos
8,790
879
40
4
0
150,186
0
W
Zhong Kui
10,004
1,000
36
4
0
157,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role