Player Matchup

Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
MYMAINISSUPPORT
King Arthur
Level 158
God Stats
2W - 1L
1,842 SR
Queue Stats
447W - 437L
1,458 Elo+
Party 2
Anubis
Anubis
SpeedingStag
Anubis
Level 144
God Stats
18W - 11L
1,687 SR
Queue Stats
201W - 210L
1,465 Elo+
Party 2
Jormungandr
Jormungandr
TMasked
Jormungandr
Level 77
God Stats
6W - 6L
1,514 SR
Queue Stats
347W - 326L
1,530 Elo+
Solo
Charybdis
Charybdis
tojiswrld
Charybdis
Level 126
God Stats
4W - 2L
1,226 SR
Queue Stats
20W - 25L
1,384 Elo+
Party 1
Team Averages
Level 122
1,554 SR
1,467 Elo+

VS

Team Averages
Level 96
1,533 SR
1,503 Elo+
Zeus
Zeus
FancyJoey630906
Zeus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,618 Elo+
Solo
Skadi
Skadi
RolLeo3568
Skadi
Level 61
God Stats
3W - 4L
1,468 SR
Queue Stats
35W - 49L
1,399 Elo+
Solo
Cerberus
Cerberus
StiffyAnski
Cerberus
Level 121
God Stats
4W - 8L
1,389 SR
Queue Stats
58W - 61L
1,433 Elo+
Solo
Artio
Artio
Tigersrule37
Artio
Level 128
God Stats
10W - 6L
1,549 SR
Queue Stats
235W - 207L
1,541 Elo+
Solo
Pele
Pele
johnsysinns
Pele
Level 64
God Stats
2W - 3L
1,756 SR
Queue Stats
194W - 169L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 1 / 5
6,063
606
3,034
8,484
5,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
MYMAINISSUPPORT
King Arthur
11
2 / 3 / 0
6,303
630
7,319
10,221
7,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
12
2 / 2 / 1
6,598
660
5,454
5,367
2,487
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
TMasked
Jormungandr
3
0 / 0 / 0
3,871
387
0
808
379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
tojiswrld
Charybdis
11
5 / 2 / 1
6,179
618
6,946
4,584
1,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,116
612
2,286
4,310
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
9
2 / 3 / 1
5,431
543
4,184
5,991
1,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
StiffyAnski
Cerberus
7
0 / 4 / 2
4,826
483
2,001
8,479
5,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 2
6,206
621
5,115
11,333
5,807
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 1 / 3
5,712
571
3,775
9,192
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
10
Kills
8
8
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
5
3.5
W
2
1
1
2.5
L
King Arthur
MYMAINISSUPPORT
King Arthur
2
3
0
0.67
W
Skadi
2
3
1
0.83
L
Anubis
2
2
1
1.25
W
Cerberus
StiffyAnski
Cerberus
0
4
2
0.25
L
Jormungandr
TMasked
Jormungandr
0
0
0
0
W
2
1
2
3
W
2
1
3
3.5
L
Charybdis
tojiswrld
Charybdis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,753
Damage
17,361
29,464
Taken
39,305
17,549
Mitigated
15,840
8,483
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,034
783
167
2,224
8,484
5,456
262
1,141
7,343
14,116
1,429
W
2,286
557
0
1,378
4,310
809
0
2,475
1,835
35,066
879
L
King Arthur
MYMAINISSUPPORT
King Arthur
7,319
1,085
0
1,517
10,221
7,626
0
4,093
6,128
162
41,320
W
Skadi
4,184
1,473
0
710
5,991
1,233
0
1,719
4,272
0
26,944
L
Anubis
5,454
0
0
2,157
5,367
2,487
0
2,916
2,451
48,061
1,114
W
Cerberus
StiffyAnski
Cerberus
2,001
381
0
1,378
8,479
5,108
0
2,181
6,298
21,390
0
L
Jormungandr
TMasked
Jormungandr
0
0
0
455
808
379
0
82
726
3,577
0
W
5,115
406
200
6,196
11,333
5,807
0
979
10,354
39,377
989
W
3,775
555
0
5,098
9,192
2,883
0
1,194
7,998
0
43,435
L
Charybdis
tojiswrld
Charybdis
6,946
3,988
0
1,963
4,584
1,601
867
860
3,724
0
48,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,014
Gold Earned
28,291
272
Minions Killed
341
0
Camps Cleared
0
846,080
Distance Traveled
1,036,132
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,063
606
27
3
0
218,867
1
W
Zeus
6,116
612
85
9
0
199,724
0
L
King Arthur
6,303
630
64
6
0
197,295
0
W
Skadi
5,431
543
47
5
0
206,988
1
L
Anubis
6,598
660
95
10
0
205,798
2
W
Cerberus
4,826
483
64
6
0
204,343
3
L
Jormungandr
3,871
387
8
1
0
30,007
0
W
Artio
6,206
621
64
6
0
198,068
0
W
Pele
5,712
571
81
8
0
227,009
0
L
Charybdis
6,179
618
78
8
0
194,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role