Player Matchup

Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
EcthulhuN1
Ravana
Level 128
God Stats
19W - 11L
1,490 SR
Queue Stats
397W - 389L
1,447 Elo+
Solo
Atlas
Atlas
MangledOrchard
Atlas
Level 109
God Stats
19W - 18L
1,454 SR
Queue Stats
132W - 120L
1,494 Elo+
Party 1
Chaac
Chaac
ROZZLER99
Chaac
Level 119
God Stats
35W - 23L
1,562 SR
Queue Stats
149W - 139L
1,505 Elo+
Party 1
Neith
Neith
SamuelPeepster
Neith
Level 112
God Stats
2W - 3L
1,445 SR
Queue Stats
33W - 41L
1,387 Elo+
Party 1
Team Averages
Level 119
1,490 SR
1,467 Elo+

VS

Team Averages
Level 52
1,576 SR
1,449 Elo+
Neith
Neith
DripCrunchyKekZ_
Neith
Level 126
God Stats
11W - 15L
1,582 SR
Queue Stats
569W - 550L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
DripViruZ_
Kukulkan
Level 67
God Stats
52W - 40L
1,607 SR
Queue Stats
461W - 477L
1,464 Elo+
Party 2
Bellona
Bellona
Pw229
Bellona
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 3
Ymir
Ymir
SJWalker6
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 59L
1,336 Elo+
Party 3
Fenrir
Fenrir
xiAdzz
Fenrir
Level 62
God Stats
4W - 7L
1,693 SR
Queue Stats
148W - 142L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
1 / 1 / 3
6,183
618
3,840
3,440
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ravana
EcthulhuN1
Ravana
10
4 / 1 / 2
5,941
594
5,767
4,735
1,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 7
6,160
616
3,281
6,893
4,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
ROZZLER99
Chaac
12
2 / 0 / 1
7,510
751
2,349
4,233
2,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
5 / 0 / 4
6,198
620
6,950
5,174
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
4,471
447
3,199
4,859
1,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
DripViruZ_
Kukulkan
9
0 / 2 / 1
4,892
489
3,914
4,383
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Pw229
Bellona
9
0 / 2 / 0
4,467
447
1,173
5,059
3,315
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
7
0 / 5 / 1
4,492
449
1,342
9,388
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
xiAdzz
Fenrir
10
1 / 3 / 1
5,270
527
3,325
8,652
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
2
2
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
1
3
2.5
L
1
1
0
1
L
Kukulkan
DripViruZ_
Kukulkan
0
2
1
0.25
W
Ravana
EcthulhuN1
Ravana
4
1
2
5
W
1
0
7
4.5
L
Bellona
Pw229
Bellona
0
2
0
0
W
Chaac
ROZZLER99
Chaac
2
0
1
2.5
L
Ymir
0
5
1
0.1
W
5
0
4
7
L
Fenrir
xiAdzz
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,187
Damage
12,953
24,475
Taken
32,341
11,048
Mitigated
13,588
9,027
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,840
278
0
1,666
3,440
1,060
381
1,011
2,429
38,100
1,346
L
3,199
939
0
1,220
4,859
1,134
0
633
4,226
0
19,640
L
Kukulkan
DripViruZ_
Kukulkan
3,914
506
0
973
4,383
1,011
0
3,267
1,116
30,306
0
W
Ravana
EcthulhuN1
Ravana
5,767
1,574
0
719
4,735
1,865
0
765
3,970
0
28,219
W
3,281
1,046
0
1,943
6,893
4,260
165
1,629
5,264
14,780
443
L
Bellona
Pw229
Bellona
1,173
308
0
994
5,059
3,315
0
0
5,059
0
13,030
W
Chaac
ROZZLER99
Chaac
2,349
259
0
1,442
4,233
2,271
69
0
4,057
0
48,068
L
Ymir
1,342
405
0
586
9,388
5,032
0
2,102
7,286
9,648
0
W
6,950
2,356
0
3,257
5,174
1,592
1,059
1,851
3,323
0
39,165
L
Fenrir
xiAdzz
Fenrir
3,325
1,308
0
2,028
8,652
3,096
0
993
7,659
0
32,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
23,592
312
Minions Killed
193
0
Camps Cleared
0
1,008,066
Distance Traveled
970,493
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,183
618
69
7
0
190,390
4
L
Neith
4,471
447
31
3
0
148,803
0
L
Kukulkan
4,892
489
63
6
0
187,353
1
W
Ravana
5,941
594
55
6
0
245,846
0
W
Atlas
6,160
616
24
2
0
210,565
0
L
Bellona
4,467
447
27
3
0
201,850
0
W
Chaac
7,510
751
103
10
0
189,118
0
L
Ymir
4,492
449
12
1
0
186,857
0
W
Neith
6,198
620
61
6
0
172,147
0
L
Fenrir
5,270
527
60
6
0
245,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role