Player Matchup

Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GMAN-23-
Cliodhna
Level 183
God Stats
2W - 1L
1,500 SR
Queue Stats
635W - 606L
1,522 Elo+
Party 1
Odin
Odin
Mocuddy
Odin
Level 129
God Stats
6W - 10L
1,423 SR
Queue Stats
226W - 191L
1,517 Elo+
Solo
Chang'e
Chang'e
SugonPatrick
Chang'e
Level 104
God Stats
50W - 59L
1,575 SR
Queue Stats
320W - 300L
1,553 Elo+
Party 1
Athena
Athena
xSoulxBabyx13
Athena
Level 148
God Stats
9W - 6L
1,746 SR
Queue Stats
360W - 353L
1,528 Elo+
Party 1
Team Averages
Level 137
1,549 SR
1,524 Elo+

VS

Team Averages
Level 156
1,669 SR
1,558 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Mentul
Chaac
Level 115
God Stats
61W - 59L
1,692 SR
Queue Stats
167W - 167L
1,554 Elo+
Solo
Amaterasu
Amaterasu
PyRose1734
Amaterasu
Level 214
God Stats
14W - 2L
2,004 SR
Queue Stats
272W - 257L
1,550 Elo+
Solo
Rama
Rama
npkeller
Rama
Level 155
God Stats
1W - 2L
1,647 SR
Queue Stats
34W - 19L
1,691 Elo+
Solo
Baba Yaga
Baba Yaga
smokinthekush420
Baba Yaga
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
501W - 497L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 0
5,619
468
4,126
6,066
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
GMAN-23-
Cliodhna
13
1 / 3 / 3
6,658
555
6,124
10,734
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odin
Mocuddy
Odin
12
0 / 1 / 5
6,898
575
8,296
12,589
5,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
SugonPatrick
Chang'e
13
6 / 2 / 2
7,680
640
7,961
9,307
2,768
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 2
6,031
503
3,768
10,525
7,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 0 / 4
5,885
490
4,678
6,497
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chaac
Mentul
Chaac
13
4 / 4 / 1
6,920
577
12,270
12,388
7,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
PyRose1734
Amaterasu
12
1 / 2 / 1
7,289
607
7,490
12,782
12,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
13
5 / 1 / 0
7,557
630
8,144
6,628
2,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
7
0 / 1 / 1
5,114
426
2,026
3,589
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
8
Kills
10
10
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
3
0
0
L
Ix Chel
 
Ix Chel
0
0
4
2
W
Cliodhna
GMAN-23-
Cliodhna
1
3
3
0.83
L
Chaac
Mentul
Chaac
4
4
1
1.13
W
Odin
Mocuddy
Odin
0
1
5
2.5
L
Amaterasu
PyRose1734
Amaterasu
1
2
1
0.75
W
Chang'e
SugonPatrick
Chang'e
6
2
2
3.5
L
Rama
5
1
0
5
L
Baba Yaga
0
1
1
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,275
Damage
34,608
49,221
Taken
41,884
20,509
Mitigated
26,863
16,915
Healing
17,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,126
2,557
0
1,531
6,066
1,601
0
726
5,340
0
42,495
L
Ix Chel
 
Ix Chel
4,678
767
2,193
2,661
6,497
3,602
0
1,636
4,861
27,097
358
W
Cliodhna
GMAN-23-
Cliodhna
6,124
726
0
4,928
10,734
3,273
0
1,176
9,558
0
52,678
L
Chaac
Mentul
Chaac
12,270
4,081
0
2,554
12,388
7,665
0
4,517
7,871
0
56,129
W
Odin
Mocuddy
Odin
8,296
2,429
0
3,608
12,589
5,853
0
2,925
9,664
0
48,343
L
Amaterasu
PyRose1734
Amaterasu
7,490
2,321
0
7,015
12,782
12,147
0
1,850
10,932
10,984
44,783
W
Chang'e
SugonPatrick
Chang'e
7,961
453
948
3,694
9,307
2,768
0
1,936
7,371
41,136
2,174
L
Rama
8,144
6,076
0
1,491
6,628
2,450
552
1,747
4,881
0
65,043
L
Baba Yaga
2,026
229
0
1,767
3,589
999
0
1,800
1,789
19,896
0
W
3,768
1,324
0
2,206
10,525
7,014
0
2,527
7,998
10,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
32,765
358
Minions Killed
384
0
Camps Cleared
0
1,311,898
Distance Traveled
1,079,235
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,619
468
78
7
0
248,272
0
L
Ix Chel
5,885
490
53
4
0
239,837
0
W
Cliodhna
6,658
555
97
8
0
278,969
0
L
Chaac
6,920
577
84
7
0
248,751
0
W
Odin
6,898
575
93
8
0
242,708
0
L
Amaterasu
7,289
607
108
9
0
235,974
0
W
Chang'e
7,680
640
80
7
0
257,214
4
L
Rama
7,557
630
109
9
0
217,985
5
L
Baba Yaga
5,114
426
30
3
0
136,688
0
W
Athena
6,031
503
10
1
0
284,735
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role