Player Matchup

Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
TMES_Wyp
Chaac
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,109 Elo+
Party 1
Sylvanus
Sylvanus
star-luc66
Sylvanus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,109 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,239 Elo+

VS

Team Averages
Level 74
1,619 SR
1,479 Elo+
Anubis
Anubis
Dyzmak
Anubis
Level 28
God Stats
3W - 7L
1,330 SR
Queue Stats
80W - 82L
1,419 Elo+
Party 2
Chaac
Chaac
Machond
Chaac
Level 41
God Stats
6W - 1L
1,798 SR
Queue Stats
77W - 77L
1,404 Elo+
Party 2
Hachiman
Hachiman
TemHa9IMArI9I
Hachiman
Level 154
God Stats
7W - 2L
1,729 SR
Queue Stats
88W - 50L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 1 / 0
7,214
721
4,335
5,782
2,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chaac
TMES_Wyp
Chaac
10
0 / 6 / 3
6,505
651
4,803
10,572
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
star-luc66
Sylvanus
11
0 / 4 / 3
6,579
658
2,846
9,796
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dyzmak
Anubis
13
2 / 3 / 7
8,154
815
9,569
7,485
3,234
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
Machond
Chaac
13
4 / 0 / 5
8,200
820
5,019
9,349
8,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
TemHa9IMArI9I
Hachiman
14
5 / 0 / 6
8,835
884
7,856
5,393
1,922
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
11
11
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
1
0
3
W
Anubis
Dyzmak
Anubis
2
3
7
1.83
W
Chaac
Machond
Chaac
4
0
5
6.5
L
Chaac
TMES_Wyp
Chaac
0
6
3
0.25
W
Hachiman
TemHa9IMArI9I
Hachiman
5
0
6
8
L
Sylvanus
star-luc66
Sylvanus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,984
Damage
22,444
26,150
Taken
22,227
11,612
Mitigated
13,991
4,938
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,335
1,659
0
565
5,782
2,131
0
2,562
3,218
0
15,324
W
Anubis
Dyzmak
Anubis
9,569
657
160
2,178
7,485
3,234
552
1,500
5,540
31,454
1,329
W
Chaac
Machond
Chaac
5,019
772
0
1,413
9,349
8,835
170
1,395
7,666
0
20,567
L
Chaac
TMES_Wyp
Chaac
4,803
1,285
0
2,126
10,572
5,444
0
4,140
6,405
0
24,899
W
Hachiman
TemHa9IMArI9I
Hachiman
7,856
4,638
0
1,403
5,393
1,922
1,967
421
4,809
0
49,735
L
Sylvanus
star-luc66
Sylvanus
2,846
432
401
1,846
9,796
4,037
0
2,705
7,074
12,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,298
Gold Earned
25,189
83
Minions Killed
144
0
Camps Cleared
0
562,368
Distance Traveled
549,360
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,214
721
18
2
0
216,492
0
W
Anubis
8,154
815
63
6
0
172,304
0
W
Chaac
8,200
820
17
2
0
193,493
0
L
Chaac
6,505
651
31
3
0
188,058
0
W
Hachiman
8,835
884
64
6
0
183,563
2
L
Sylvanus
6,579
658
34
3
0
157,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role