Player Matchup

Hera
Hera
ManyMadMidgetz
Hera
Level 111
God Stats
9W - 4L
1,539 SR
Queue Stats
163W - 141L
1,554 Elo+
Party 1
Zeus
Zeus
Niberito
Zeus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,538 Elo+
Party 3
Persephone
Persephone
Okeania
Persephone
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
QuantumCaliber
Gilgamesh
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
26W - 30L
1,516 Elo+
Party 3
Merlin
Merlin
SlagathorUnknown
Merlin
Level 99
God Stats
2W - 1L
1,781 SR
Queue Stats
105W - 102L
1,511 Elo+
Party 1
Team Averages
Level 89
1,607 SR
1,496 Elo+

VS

Team Averages
Level 132
1,645 SR
1,558 Elo+
Ymir
Ymir
FogRaider
Ymir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 22L
1,704 Elo+
Solo
Nu Wa
Nu Wa
YellowBananas00
Nu Wa
Level 128
God Stats
15W - 5L
1,808 SR
Queue Stats
315W - 317L
1,512 Elo+
Party 2
Hades
Hades
Yzermanl19l
Hades
Level 120
God Stats
2W - 0L
1,334 SR
Queue Stats
65W - 56L
1,531 Elo+
Solo
Lancelot
Lancelot
ghostfacess124
Lancelot
Level 155
God Stats
3W - 2L
1,800 SR
Queue Stats
330W - 340L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
mtl888
Jing Wei
Level 157
God Stats
2W - 0L
1,785 SR
Queue Stats
48W - 38L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 7
9,239
924
9,605
8,148
1,990
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
15
4 / 6 / 6
8,881
888
7,211
8,730
2,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Okeania
Persephone
12
2 / 8 / 5
7,834
783
3,879
10,715
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
QuantumCaliber
Gilgamesh
14
4 / 6 / 4
8,412
841
6,260
13,396
8,234
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 3 / 6
8,459
846
9,166
6,017
1,989
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 2 / 15
10,018
1,002
4,545
11,258
12,309
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
8 / 2 / 12
10,221
1,022
16,478
9,843
4,278
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 5 / 13
9,564
956
8,624
11,681
8,086
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
15
6 / 4 / 14
9,530
953
8,410
13,428
7,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
mtl888
Jing Wei
16
3 / 4 / 13
9,350
935
5,514
8,267
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
96
17
Kills
29
28
Deaths
17
28
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
2
15
6.75
L
4
5
7
1.5
L
Zeus
4
6
6
1.17
L
Persephone
Okeania
Persephone
2
8
5
0.56
L
Gilgamesh
QuantumCaliber
Gilgamesh
4
6
4
1
L
3
3
6
2
W
8
2
12
7
W
6
5
13
2.5
W
Lancelot
6
4
14
3.25
W
Jing Wei
mtl888
Jing Wei
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,121
Damage
43,571
47,006
Taken
54,477
16,985
Mitigated
35,840
4,616
Healing
16,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,545
654
512
3,082
11,258
12,309
223
6,100
4,902
10,568
376
L
9,605
1,709
969
726
8,148
1,990
0
4,876
3,272
18,700
0
L
Zeus
7,211
922
171
108
8,730
2,593
0
4,096
4,634
22,445
0
L
Persephone
Okeania
Persephone
3,879
313
0
469
10,715
2,179
0
7,659
2,927
11,671
217
L
Gilgamesh
QuantumCaliber
Gilgamesh
6,260
969
479
742
13,396
8,234
0
8,732
4,664
0
13,140
L
9,166
310
542
410
6,017
1,989
0
3,618
2,399
23,208
0
W
16,478
3,424
571
1,701
9,843
4,278
2,842
6,352
3,325
36,423
476
W
8,624
99
1,232
3,699
11,681
8,086
925
6,179
5,331
16,881
969
W
Lancelot
8,410
639
1,024
3,164
13,428
7,383
484
4,100
9,199
0
19,126
W
Jing Wei
mtl888
Jing Wei
5,514
3,305
671
886
8,267
3,784
2,736
6,287
1,920
0
26,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,825
Gold Earned
48,683
109
Minions Killed
124
0
Camps Cleared
0
839,322
Distance Traveled
1,013,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,018
1,002
4
0
0
212,040
0
L
Hera
9,239
924
19
2
0
194,856
0
L
Zeus
8,881
888
34
3
0
122,046
0
L
Persephone
7,834
783
16
2
0
166,520
0
L
Gilgamesh
8,412
841
11
1
0
177,745
0
L
Merlin
8,459
846
29
3
0
178,155
0
W
Nu Wa
10,221
1,022
35
4
0
192,124
0
W
Hades
9,564
956
23
2
0
181,312
0
W
Lancelot
9,530
953
17
2
0
233,955
0
W
Jing Wei
9,350
935
45
5
0
194,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role