Player Matchup

Ymir
Ymir
 
Ymir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FlavoryFour0782
Neith
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,549 Elo+
Solo
Anubis
Anubis
NightmareM07
Anubis
Level 142
God Stats
0W - 4L
1,134 SR
Queue Stats
28W - 31L
1,445 Elo+
Party 1
Team Averages
Level 134
1,378 SR
1,498 Elo+

VS

Team Averages
Level 87
1,447 SR
1,426 Elo+
Lancelot
Lancelot
Bcoolx
Lancelot
Level 18
God Stats
3W - 1L
1,622 SR
Queue Stats
9W - 7L
1,428 Elo+
Party 2
Bacchus
Bacchus
Boywonder235
Bacchus
Level 121
God Stats
1W - 0L
1,220 SR
Queue Stats
10W - 8L
1,436 Elo+
Party 2
Discordia
Discordia
This9iggaday
Discordia
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
480W - 520L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 3 / 1
6,025
669
2,007
8,539
4,202
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 1
5,843
649
2,285
5,389
1,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
9
2 / 7 / 0
6,497
722
2,654
7,490
2,545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bcoolx
Lancelot
10
3 / 1 / 7
6,953
773
4,040
5,075
1,340
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Boywonder235
Bacchus
12
4 / 3 / 8
7,365
818
5,706
8,773
7,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Discordia
This9iggaday
Discordia
13
6 / 0 / 5
8,122
902
9,263
2,645
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
13
13
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
1
0.5
W
Lancelot
Bcoolx
Lancelot
3
1
7
6.5
W
Bacchus
Boywonder235
Bacchus
4
3
8
2.67
L
1
3
1
0.5
L
Anubis
2
7
0
0.29
W
Discordia
This9iggaday
Discordia
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,946
Damage
19,009
21,418
Taken
16,493
8,130
Mitigated
9,933
1,567
Healing
2,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,007
192
0
0
8,539
4,202
0
6,196
1,690
9,720
0
W
Lancelot
Bcoolx
Lancelot
4,040
656
0
451
5,075
1,340
0
1,812
3,263
0
13,559
W
Bacchus
Boywonder235
Bacchus
5,706
922
0
1,388
8,773
7,797
251
2,112
6,661
18,023
1,610
L
2,285
332
0
1,070
5,389
1,383
0
2,874
2,181
0
16,108
L
Anubis
2,654
150
131
366
7,490
2,545
0
4,282
2,899
14,116
0
W
Discordia
This9iggaday
Discordia
9,263
168
0
250
2,645
796
488
763
1,882
28,009
940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,365
Gold Earned
22,440
68
Minions Killed
104
0
Camps Cleared
0
338,095
Distance Traveled
517,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,025
669
11
1
0
129,898
0
W
Lancelot
6,953
773
19
2
0
193,857
0
W
Bacchus
7,365
818
30
3
0
164,645
0
L
Neith
5,843
649
33
4
0
95,495
0
L
Anubis
6,497
722
24
3
0
112,702
0
W
Discordia
8,122
902
55
6
0
159,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role