Player Matchup

Ix Chel
Ix Chel
A Majestic Pear
Ix Chel
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 203L
1,406 Elo+
Party 3
Surtr
Surtr
AirrxJordannx23
Surtr
Level 142
God Stats
4W - 3L
1,741 SR
Queue Stats
414W - 458L
1,397 Elo+
Party 3
Rama
Rama
DyedGucci
Rama
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,434 Elo+
Party 2
Artemis
Artemis
NYCKILLER09
Artemis
Level 131
God Stats
9W - 12L
1,541 SR
Queue Stats
692W - 698L
1,453 Elo+
Solo
Arachne
Arachne
RedLegoBrick
Arachne
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,409 Elo+
Party 2
Team Averages
Level 95
1,556 SR
1,420 Elo+

VS

Team Averages
Level 129
1,461 SR
1,546 Elo+
Hera
Hera
Lacke54
Hera
Level 124
God Stats
5W - 5L
1,366 SR
Queue Stats
333W - 335L
1,467 Elo+
Solo
Susano
Susano
MasterSuntzuuu
Susano
Level 149
God Stats
2W - 1L
1,470 SR
Queue Stats
69W - 58L
1,525 Elo+
Solo
Ra
Ra
SerGeoTB33
Ra
Level 107
God Stats
3W - 2L
1,274 SR
Queue Stats
111W - 104L
1,637 Elo+
Party 1
Vulcan
Vulcan
giantnine
Vulcan
Level 147
God Stats
7W - 1L
1,696 SR
Queue Stats
356W - 368L
1,483 Elo+
Solo
Sobek
Sobek
gonzalo2438
Sobek
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
167W - 155L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
7,477
680
5,626
10,267
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
2 / 6 / 10
8,377
762
9,504
16,699
18,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
15
4 / 7 / 4
8,453
768
7,534
11,552
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
NYCKILLER09
Artemis
14
1 / 7 / 8
8,251
750
11,903
12,495
5,046
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
RedLegoBrick
Arachne
14
5 / 6 / 2
9,297
845
3,371
13,588
8,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Lacke54
Hera
15
2 / 3 / 19
9,544
868
14,051
7,192
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
13 / 4 / 15
10,950
995
18,341
11,930
5,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
6 / 3 / 21
10,746
977
9,443
12,392
6,139
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
giantnine
Vulcan
16
7 / 1 / 16
9,838
894
13,297
10,245
4,708
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
4 / 4 / 21
9,933
903
4,778
16,832
14,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
124
13
Kills
32
32
Deaths
15
29
Assists
92
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
2
6
10
1.17
L
Rama
4
7
4
0.86
W
Hera
Lacke54
Hera
2
3
19
3.83
W
13
4
15
5.13
L
Artemis
NYCKILLER09
Artemis
1
7
8
0.71
L
Arachne
RedLegoBrick
Arachne
5
6
2
1
W
6
3
21
5.5
W
Vulcan
giantnine
Vulcan
7
1
16
15
W
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,938
Damage
59,910
64,601
Taken
58,591
38,973
Mitigated
34,194
11,642
Healing
26,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,626
697
912
1,215
10,267
3,259
0
5,948
4,264
18,730
0
L
9,504
1,516
894
3,781
16,699
18,756
0
11,191
5,508
231
22,770
L
Rama
7,534
5,678
495
1,249
11,552
3,775
520
7,474
4,009
0
19,079
W
Hera
Lacke54
Hera
14,051
2,857
243
1,142
7,192
2,860
1,254
525
6,667
32,555
0
W
18,341
3,069
518
2,853
11,930
5,539
1,913
1,348
10,582
0
30,815
L
Artemis
NYCKILLER09
Artemis
11,903
2,735
619
1,388
12,495
5,046
52
7,696
4,661
1,437
20,505
L
Arachne
RedLegoBrick
Arachne
3,371
2,246
343
746
13,588
8,137
0
8,681
4,713
0
10,481
W
9,443
303
5,733
5,697
12,392
6,139
850
1,921
10,471
27,735
0
W
Vulcan
giantnine
Vulcan
13,297
210
1,381
1,763
10,245
4,708
2,183
994
9,251
29,662
305
W
4,778
189
1,655
5,186
16,832
14,948
142
1,900
14,932
9,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,855
Gold Earned
51,011
104
Minions Killed
179
0
Camps Cleared
0
913,181
Distance Traveled
1,072,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,477
680
25
2
0
203,318
0
L
Surtr
8,377
762
18
2
0
202,600
0
L
Rama
8,453
768
27
2
0
150,238
0
W
Hera
9,544
868
46
4
0
193,468
0
W
Susano
10,950
995
35
3
0
199,625
0
L
Artemis
8,251
750
14
1
0
159,597
0
L
Arachne
9,297
845
20
2
0
197,428
0
W
Ra
10,746
977
53
5
0
227,707
0
W
Vulcan
9,838
894
36
3
0
251,457
0
W
Sobek
9,933
903
9
1
0
199,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role