Player Matchup

Pele
Pele
GreyGrimm
Pele
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 147L
1,550 Elo+
Solo
Neith
Neith
MeatMode
Neith
Level 27
God Stats
15W - 11L
1,605 SR
Queue Stats
26W - 22L
1,486 Elo+
Party 1
Thoth
Thoth
cadusters
Thoth
Level 158
God Stats
1W - 1L
1,284 SR
Queue Stats
109W - 70L
1,679 Elo+
Party 2
Mulan
Mulan
okNeon
Mulan
Level 48
God Stats
7W - 2L
1,899 SR
Queue Stats
114W - 92L
1,536 Elo+
Party 1
Ix Chel
Ix Chel
ƶephyr
Ix Chel
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 64L
1,651 Elo+
Party 2
Team Averages
Level 98
1,558 SR
1,580 Elo+

VS

Team Averages
Level 158
1,516 SR
1,541 Elo+
Merlin
Merlin
 
Merlin
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dullknee
Sylvanus
Level 118
God Stats
5W - 4L
1,457 SR
Queue Stats
492W - 474L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
SAZONCITO
Erlang Shen
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 143L
1,571 Elo+
Solo
Apollo
Apollo
Tankcola
Apollo
Level 148
God Stats
2W - 1L
1,635 SR
Queue Stats
84W - 78L
1,583 Elo+
Solo
Surtr
Surtr
santos50
Surtr
Level 154
God Stats
6W - 9L
1,490 SR
Queue Stats
436W - 406L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
2 / 0 / 1
5,712
571
2,423
6,945
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
MeatMode
Neith
12
4 / 0 / 4
6,322
632
6,774
3,373
1,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
cadusters
Thoth
11
0 / 0 / 0
6,237
624
4,085
3,143
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
okNeon
Mulan
12
3 / 0 / 5
6,884
688
5,857
9,749
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
ƶephyr
Ix Chel
12
6 / 0 / 0
7,359
736
6,347
7,355
2,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 0
5,572
557
2,215
4,591
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Dullknee
Sylvanus
8
0 / 2 / 0
4,943
494
2,598
8,885
5,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
SAZONCITO
Erlang Shen
10
0 / 6 / 0
5,000
500
3,152
10,939
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
Tankcola
Apollo
8
0 / 3 / 0
4,542
454
2,748
6,325
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
santos50
Surtr
9
0 / 4 / 0
5,197
520
3,302
7,924
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
15
Kills
0
0
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Sylvanus
Dullknee
Sylvanus
0
2
0
0
W
Pele
2
0
1
2.5
W
Neith
MeatMode
Neith
4
0
4
6
L
Erlang Shen
SAZONCITO
Erlang Shen
0
6
0
0
L
Apollo
Tankcola
Apollo
0
3
0
0
W
Thoth
cadusters
Thoth
0
0
0
0
W
Mulan
okNeon
Mulan
3
0
5
5.5
L
Surtr
santos50
Surtr
0
4
0
0
W
Ix Chel
ƶephyr
Ix Chel
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,486
Damage
14,015
30,565
Taken
38,664
13,879
Mitigated
15,605
14,711
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,215
0
0
1,645
4,591
1,116
0
2,945
1,188
37,715
0
L
Sylvanus
Dullknee
Sylvanus
2,598
325
1,904
3,527
8,885
5,448
0
234
8,611
13,126
0
W
Pele
2,423
277
0
2,460
6,945
2,357
0
679
6,186
0
45,918
W
Neith
MeatMode
Neith
6,774
2,741
0
1,451
3,373
1,061
698
970
2,403
0
38,444
L
Erlang Shen
SAZONCITO
Erlang Shen
3,152
1,527
0
3,234
10,939
4,144
0
873
10,026
0
35,330
L
Apollo
Tankcola
Apollo
2,748
1,418
0
705
6,325
2,011
0
0
6,325
0
23,611
W
Thoth
cadusters
Thoth
4,085
0
0
679
3,143
744
689
1,392
1,383
41,792
1,651
W
Mulan
okNeon
Mulan
5,857
817
0
4,271
9,749
7,300
0
1,324
8,425
0
30,785
L
Surtr
santos50
Surtr
3,302
1,035
0
1,656
7,924
2,886
0
5,402
2,522
832
25,761
W
Ix Chel
ƶephyr
Ix Chel
6,347
875
50
5,800
7,355
2,417
0
287
7,068
52,461
2,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,514
Gold Earned
25,254
401
Minions Killed
263
0
Camps Cleared
0
1,055,255
Distance Traveled
963,635
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,572
557
81
8
0
202,037
0
L
Sylvanus
4,943
494
19
2
0
201,481
0
W
Pele
5,712
571
77
8
0
250,140
1
W
Neith
6,322
632
71
7
0
199,940
0
L
Erlang Shen
5,000
500
62
6
0
224,484
0
L
Apollo
4,542
454
44
4
0
185,231
0
W
Thoth
6,237
624
95
10
0
212,350
2
W
Mulan
6,884
688
55
6
0
214,970
0
L
Surtr
5,197
520
57
6
0
150,402
0
W
Ix Chel
7,359
736
103
10
0
177,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role