Player Matchup

Bacchus
Bacchus
Gold III
BigWhiffy
Bacchus
Gold III
Level 144
God Stats
14W - 18L
1,547 SR
Queue Stats
41W - 35L
1,693 MMR
Party 3
Janus
Janus
Platinum V
Doleful
Janus
Platinum V
Level 101
God Stats
2W - 0L
1,679 SR
Queue Stats
60W - 43L
1,748 MMR
Solo
Bastet
Bastet
Platinum IV
Imperiorxs
Bastet
Platinum IV
Level 150
God Stats
6W - 7L
1,583 SR
Queue Stats
90W - 86L
1,771 MMR
Party 1
Medusa
Medusa
Platinum IV
Jilayia
Medusa
Platinum IV
Level 159
God Stats
7W - 3L
1,711 SR
Queue Stats
90W - 86L
1,771 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
Yaaskween
Gilgamesh
Gold III
Level 112
God Stats
5W - 0L
1,627 SR
Queue Stats
40W - 33L
1,719 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,629 SR
1,740 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,599 SR
1,639 MMR
Hera
Hera
Platinum IV
 
Hera
Platinum IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum IV
 
Artio
Platinum IV
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum V
Srd4rk
Susano
Platinum V
Level 74
God Stats
26W - 16L
1,615 SR
Queue Stats
280W - 274L
1,815 MMR
Solo
Danzaburou
Danzaburou
Gold I
ayeherbbruh
Danzaburou
Gold I
Level 147
God Stats
0W - 2L
1,661 SR
Queue Stats
38W - 34L
1,726 MMR
Party 2
Mulan
Mulan
Gold II
jaydizzle1994
Mulan
Gold II
Level 129
God Stats
2W - 2L
1,719 SR
Queue Stats
43W - 41L
1,654 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigWhiffy
Bacchus
12
0 / 0 / 6
7,509
536
6,148
8,090
7,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
Doleful
Janus
15
3 / 2 / 5
8,299
593
7,505
7,826
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Imperiorxs
Bastet
15
8 / 3 / 6
8,783
627
14,556
14,211
6,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Medusa
Jilayia
Medusa
15
4 / 2 / 1
8,426
602
8,492
9,369
3,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Yaaskween
Gilgamesh
14
3 / 3 / 2
8,687
621
11,081
20,343
12,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AnhurThanatosAtlasAthena

VS

Bans
KaliIx ChelAo KuangAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
3 / 4 / 1
7,692
549
4,077
8,301
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artio
 
Artio
11
1 / 2 / 3
6,538
467
5,182
14,034
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Srd4rk
Susano
15
2 / 4 / 3
7,531
538
8,620
16,701
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ayeherbbruh
Danzaburou
14
2 / 3 / 1
7,950
568
6,226
9,376
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 2
8,133
581
14,817
15,642
11,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
18
Kills
10
10
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
4
1
0.88
L
Artio
 
Artio
1
2
3
1.25
W
Bacchus
BigWhiffy
Bacchus
0
0
6
3
W
Janus
Doleful
Janus
3
2
5
2.75
W
Bastet
Imperiorxs
Bastet
8
3
6
3.67
W
Medusa
Jilayia
Medusa
4
2
1
2.25
L
Susano
Srd4rk
Susano
2
4
3
0.88
W
Gilgamesh
Yaaskween
Gilgamesh
3
3
2
1.33
L
Danzaburou
ayeherbbruh
Danzaburou
2
3
1
0.83
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,782
Damage
38,922
59,839
Taken
64,054
32,384
Mitigated
32,470
18,882
Healing
22,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,077
1,120
0
999
8,301
2,555
0
1,974
6,125
44,437
1,016
L
Artio
 
Artio
5,182
302
850
5,461
14,034
9,788
0
5,228
8,600
23,139
0
W
Bacchus
BigWhiffy
Bacchus
6,148
481
0
2,273
8,090
7,881
0
2,629
5,461
20,654
2,005
W
Janus
Doleful
Janus
7,505
630
0
1,329
7,826
2,565
0
3,590
4,236
70,023
0
W
Bastet
Imperiorxs
Bastet
14,556
4,089
0
4,284
14,211
6,082
0
2,026
12,185
0
57,257
W
Medusa
Jilayia
Medusa
8,492
3,356
0
1,949
9,369
3,425
64
710
8,659
0
71,294
L
Susano
Srd4rk
Susano
8,620
1,958
0
6,935
16,701
5,710
0
3,049
13,482
0
68,721
W
Gilgamesh
Yaaskween
Gilgamesh
11,081
5,006
0
9,047
20,343
12,431
617
304
20,039
0
64,239
L
Danzaburou
ayeherbbruh
Danzaburou
6,226
2,134
0
3,439
9,376
3,197
0
1,977
7,359
0
59,718
L
14,817
2,358
0
4,533
15,642
11,220
0
0
15,642
0
60,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,704
Gold Earned
37,844
485
Minions Killed
490
0
Camps Cleared
0
1,534,093
Distance Traveled
1,441,523
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,692
549
110
8
0
272,184
3
L
Artio
6,538
467
29
2
0
310,965
0
W
Bacchus
7,509
536
29
2
0
310,914
1
W
Janus
8,299
593
140
10
0
316,952
4
W
Bastet
8,783
627
80
6
0
351,862
6
W
Medusa
8,426
602
116
8
0
293,489
4
L
Susano
7,531
538
116
8
0
317,185
2
W
Gilgamesh
8,687
621
120
9
0
260,876
5
L
Danzaburou
7,950
568
117
8
0
273,420
5
L
Mulan
8,133
581
118
8
0
267,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role