Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
GiantBirl
Sobek
Level 75
God Stats
0W - 1L
1,269 SR
Queue Stats
11W - 14L
1,789 Elo+
Party 1
Chaac
Chaac
Undoing_Madara
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,789 Elo+
Party 1
Loki
Loki
benjamenar1231
Loki
Level 120
God Stats
10W - 2L
1,897 SR
Queue Stats
26W - 18L
1,586 Elo+
Solo
Thoth
Thoth
jatepeguei
Thoth
Level 107
God Stats
0W - 2L
1,147 SR
Queue Stats
261W - 251L
1,464 Elo+
Solo
Team Averages
Level 87
1,462 SR
1,625 Elo+

VS

Team Averages
Level 97
1,529 SR
1,482 Elo+
Osiris
Osiris
 
Osiris
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AIN_GUI
Apollo
Level 126
God Stats
5W - 3L
1,621 SR
Queue Stats
159W - 165L
1,460 Elo+
Solo
Horus
Horus
OmegaAvenger2025
Horus
Level 66
God Stats
3W - 3L
1,295 SR
Queue Stats
237W - 229L
1,454 Elo+
Solo
Ix Chel
Ix Chel
RickDS2006
Ix Chel
Level 67
God Stats
23W - 12L
1,648 SR
Queue Stats
228W - 234L
1,509 Elo+
Solo
The Morrigan
The Morrigan
Zenphrar
The Morrigan
Level 157
God Stats
66W - 36L
1,580 SR
Queue Stats
275W - 266L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
3 / 1 / 1
5,486
610
7,771
6,000
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
GiantBirl
Sobek
8
0 / 2 / 3
4,704
523
2,697
5,345
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 0
5,443
605
2,878
7,087
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 1
4,754
528
1,611
4,974
1,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
9
1 / 5 / 0
4,970
552
3,982
6,066
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 1 / 0
5,953
661
3,054
5,543
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
AIN_GUI
Apollo
10
2 / 2 / 2
5,533
615
4,433
5,976
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 2 / 2
5,314
590
4,017
10,303
5,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
RickDS2006
Ix Chel
11
3 / 1 / 2
6,009
668
2,766
4,747
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Zenphrar
The Morrigan
12
4 / 0 / 1
5,829
648
3,727
5,244
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
13
13
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
1
1
3.5
W
Osiris
 
Osiris
2
1
0
2
W
Apollo
AIN_GUI
Apollo
2
2
2
1.5
L
Sobek
GiantBirl
Sobek
0
2
3
0.75
W
2
2
2
1.5
W
Ix Chel
RickDS2006
Ix Chel
3
1
2
4
L
1
2
0
0.5
W
The Morrigan
Zenphrar
The Morrigan
4
0
1
4.5
L
1
3
1
0.5
L
Thoth
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,939
Damage
17,997
29,472
Taken
31,813
13,136
Mitigated
14,056
8,664
Healing
14,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,771
3,836
0
2,030
6,000
1,731
0
0
6,000
0
41,948
W
Osiris
 
Osiris
3,054
1,148
0
2,126
5,543
3,005
0
0
5,543
0
37,553
W
Apollo
AIN_GUI
Apollo
4,433
2,769
0
1,292
5,976
2,011
0
956
5,020
0
32,620
L
Sobek
GiantBirl
Sobek
2,697
348
18
1,988
5,345
4,194
0
44
5,301
6,909
0
W
4,017
2,032
480
4,467
10,303
5,964
0
1,548
8,755
0
15,917
W
Ix Chel
RickDS2006
Ix Chel
2,766
167
236
1,605
4,747
1,463
165
3,025
1,722
32,031
963
L
2,878
726
0
1,608
7,087
4,290
72
997
6,090
0
33,345
W
The Morrigan
Zenphrar
The Morrigan
3,727
1,075
0
3,847
5,244
1,613
0
997
4,247
40,656
1,735
L
1,611
204
0
2,116
4,974
1,288
0
1,115
3,859
0
25,955
L
Thoth
3,982
93
0
904
6,066
1,633
0
3,522
2,544
29,575
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,357
Gold Earned
28,638
249
Minions Killed
329
0
Camps Cleared
0
879,466
Distance Traveled
913,714
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,486
610
69
8
0
173,222
4
W
Osiris
5,953
661
86
10
0
177,626
0
W
Apollo
5,533
615
74
8
0
176,245
0
L
Sobek
4,704
523
9
1
0
172,602
2
W
Horus
5,314
590
22
2
0
189,204
1
W
Ix Chel
6,009
668
70
8
0
181,738
0
L
Chaac
5,443
605
68
8
0
185,632
0
W
The Morrigan
5,829
648
77
9
0
188,901
2
L
Loki
4,754
528
60
7
0
183,095
0
L
Thoth
4,970
552
43
5
0
164,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role