Player Matchup

Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
LuhCarree
Nut
Level 125
God Stats
0W - 8L
1,023 SR
Queue Stats
249W - 283L
1,526 Elo+
Party 1
Janus
Janus
SavageG4W
Janus
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 20L
1,501 Elo+
Solo
Team Averages
Level 107
1,341 SR
1,509 Elo+

VS

Team Averages
Level 93
1,573 SR
1,618 Elo+
Anhur
Anhur
Dawg133
Anhur
Level 15
God Stats
10W - 3L
1,556 SR
Queue Stats
41W - 11L
1,723 Elo+
Party 2
Nu Wa
Nu Wa
NinjaSmurf01
Nu Wa
Level 155
God Stats
102W - 87L
1,635 SR
Queue Stats
388W - 352L
1,585 Elo+
Solo
Shiva
Shiva
TheMegatron88
Shiva
Level 109
God Stats
10W - 4L
1,527 SR
Queue Stats
114W - 104L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 5 / 0
5,929
593
3,104
12,851
6,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 0
6,499
650
4,378
6,582
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Janus
SavageG4W
Janus
10
0 / 5 / 0
6,125
613
4,981
7,274
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dawg133
Anhur
14
6 / 0 / 6
8,463
846
7,576
8,824
3,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 8
7,993
799
8,023
5,055
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 7
8,273
827
8,421
7,430
6,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
13
13
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
0
0
W
Anhur
Dawg133
Anhur
6
0
6
9
L
1
3
0
0.33
W
3
1
8
7
L
Janus
SavageG4W
Janus
0
5
0
0
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,463
Damage
24,020
26,707
Taken
21,309
9,441
Mitigated
10,795
4,685
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,104
1,637
558
3,061
12,851
6,601
0
2,643
9,436
0
6,596
W
Anhur
Dawg133
Anhur
7,576
3,742
0
4,178
8,824
3,034
1,416
2,463
6,201
0
37,543
L
4,378
1,500
0
286
6,582
1,421
0
2,795
3,364
0
21,686
W
8,023
2,096
0
405
5,055
1,565
837
691
4,284
30,150
0
L
Janus
SavageG4W
Janus
4,981
46
0
780
7,274
1,419
0
1,725
5,051
26,977
168
W
8,421
930
360
1,696
7,430
6,196
23
1,786
5,337
0
18,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,553
Gold Earned
24,729
94
Minions Killed
129
0
Camps Cleared
0
509,385
Distance Traveled
574,982
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,929
593
9
1
0
186,237
0
W
Anhur
8,463
846
54
5
0
185,677
0
L
Nut
6,499
650
51
5
0
154,312
2
W
Nu Wa
7,993
799
57
6
0
174,802
0
L
Janus
6,125
613
34
3
0
168,836
0
W
Shiva
8,273
827
18
2
0
214,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role