Player Matchup

Thor
Thor
AQ22-Qill
Thor
Level 43
God Stats
29W - 46L
1,302 SR
Queue Stats
677W - 674L
1,334 Elo+
Solo
Surtr
Surtr
Angryd1nglberry
Surtr
Level 63
God Stats
11W - 10L
1,500 SR
Queue Stats
191W - 186L
1,461 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fredex2471
Morgan Le Fay
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 188L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
NobleNtNt
Danzaburou
Level 89
God Stats
4W - 4L
1,336 SR
Queue Stats
272W - 272L
1,459 Elo+
Solo
Ymir
Ymir
THELVADAAM25
Ymir
Level 63
God Stats
38W - 30L
1,603 SR
Queue Stats
631W - 637L
1,389 Elo+
Solo
Team Averages
Level 64
1,448 SR
1,428 Elo+

VS

Team Averages
Level 75
1,591 SR
1,448 Elo+
Hercules
Hercules
Cory_025
Hercules
Level 98
God Stats
8W - 7L
1,694 SR
Queue Stats
288W - 276L
1,466 Elo+
Solo
Anubis
Anubis
Crazy85000
Anubis
Level 65
God Stats
250W - 199L
1,565 SR
Queue Stats
619W - 612L
1,435 Elo+
Solo
Geb
Geb
Sir Ravish
Geb
Level 62
God Stats
1W - 2L
1,444 SR
Queue Stats
131W - 288L
1,364 Elo+
Solo
Danzaburou
Danzaburou
Undetected_Rain
Danzaburou
Level 63
God Stats
40W - 32L
1,592 SR
Queue Stats
155W - 156L
1,468 Elo+
Solo
Pele
Pele
gombastii
Pele
Level 88
God Stats
20W - 15L
1,658 SR
Queue Stats
288W - 283L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 5 / 2
8,214
483
8,619
14,321
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 7 / 0
7,328
431
4,187
15,772
15,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Fredex2471
Morgan Le Fay
11
0 / 7 / 2
6,840
402
7,480
9,856
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
NobleNtNt
Danzaburou
13
7 / 3 / 7
9,330
549
10,395
13,823
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 2 / 10
8,335
490
8,384
14,277
12,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cory_025
Hercules
14
6 / 2 / 2
9,021
531
13,255
16,591
10,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Crazy85000
Anubis
15
6 / 2 / 7
9,690
570
12,401
10,256
5,182
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
0 / 3 / 7
7,556
444
6,040
11,483
9,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Undetected_Rain
Danzaburou
15
2 / 6 / 2
8,103
477
6,083
12,643
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
16
10 / 1 / 4
9,847
579
12,119
14,242
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
14
Kills
24
24
Deaths
14
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thor
3
5
2
0.8
L
1
7
0
0.14
W
Hercules
Cory_025
Hercules
6
2
2
3.5
W
Anubis
Crazy85000
Anubis
6
2
7
4.75
L
Morgan Le Fay
Fredex2471
Morgan Le Fay
0
7
2
0.14
L
Danzaburou
NobleNtNt
Danzaburou
7
3
7
3.5
W
0
3
7
1.17
L
3
2
10
4
W
Danzaburou
Undetected_Rain
Danzaburou
2
6
2
0.5
W
Pele
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,065
Damage
49,898
68,049
Taken
65,215
40,097
Mitigated
34,291
9,852
Healing
24,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,619
3,004
0
596
14,321
5,106
192
3,931
10,390
0
48,877
L
4,187
1,385
0
2,080
15,772
15,153
0
2,159
12,882
332
24,723
W
Hercules
Cory_025
Hercules
13,255
3,849
0
6,139
16,591
10,178
185
2,810
13,781
0
55,387
W
Anubis
Crazy85000
Anubis
12,401
402
0
4,751
10,256
5,182
391
3,938
6,318
57,221
1,914
L
Morgan Le Fay
Fredex2471
Morgan Le Fay
7,480
417
158
755
9,856
2,606
0
3,329
6,527
43,166
1,134
L
Danzaburou
NobleNtNt
Danzaburou
10,395
4,069
0
4,202
13,823
4,756
350
3,003
10,621
0
62,126
W
6,040
796
0
1,547
11,483
9,558
26
2,840
8,643
19,781
562
L
8,384
1,739
0
2,061
14,277
12,476
125
5,621
8,539
24,672
0
W
Danzaburou
Undetected_Rain
Danzaburou
6,083
2,958
0
5,521
12,643
4,389
0
3,797
8,846
0
58,598
W
Pele
12,119
2,285
0
6,982
14,242
4,984
218
2,683
11,559
0
86,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,047
Gold Earned
44,217
309
Minions Killed
422
0
Camps Cleared
0
1,518,515
Distance Traveled
1,641,859
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,214
483
67
4
0
314,698
0
L
Surtr
7,328
431
40
2
0
293,507
0
W
Hercules
9,021
531
89
5
0
302,686
0
W
Anubis
9,690
570
96
6
0
311,864
3
L
Morgan Le Fay
6,840
402
68
4
0
290,870
0
L
Danzaburou
9,330
549
97
6
0
298,099
0
W
Geb
7,556
444
31
2
0
319,117
0
L
Ymir
8,335
490
37
2
0
321,341
5
W
Danzaburou
8,103
477
81
5
0
302,889
0
W
Pele
9,847
579
125
7
0
405,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role