Player Matchup

Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 105
God Stats
463W - 401L
1,552 SR
Queue Stats
463W - 402L
1,522 Elo+
Solo
Atlas
Atlas
TheDeadlyOne325
Atlas
Level 134
God Stats
6W - 3L
1,518 SR
Queue Stats
257W - 267L
1,382 Elo+
Solo
Artemis
Artemis
ThineDoughnut
Artemis
Level 81
God Stats
2W - 3L
1,446 SR
Queue Stats
339W - 298L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
vega_LP
Baron Samedi
Level 122
God Stats
8W - 5L
1,571 SR
Queue Stats
88W - 78L
1,584 Elo+
Solo
Team Averages
Level 120
1,517 SR
1,495 Elo+

VS

Team Averages
Level 115
1,416 SR
1,403 Elo+
Sylvanus
Sylvanus
DustyRedshot
Sylvanus
Level 149
God Stats
3W - 9L
1,115 SR
Queue Stats
231W - 216L
1,460 Elo+
Solo
Arachne
Arachne
NEOTOXICO2510
Arachne
Level 66
God Stats
22W - 16L
1,616 SR
Queue Stats
194W - 184L
1,455 Elo+
Solo
Nike
Nike
PapaSandro59
Nike
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 64L
1,344 Elo+
Party 1
Neith
Neith
iZaziq
Neith
Level 29
God Stats
19W - 25L
1,229 SR
Queue Stats
53W - 78L
1,237 Elo+
Party 1
Ix Chel
Ix Chel
meril123
Ix Chel
Level 227
God Stats
17W - 14L
1,621 SR
Queue Stats
301W - 345L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 2 / 2
6,048
550
5,148
8,863
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
5 / 1 / 1
7,229
657
7,215
7,199
3,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
6 / 2 / 4
6,750
614
4,387
8,380
5,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
10
1 / 4 / 5
5,902
537
6,602
7,369
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
vega_LP
Baron Samedi
11
1 / 1 / 4
6,094
554
4,343
4,980
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DustyRedshot
Sylvanus
10
4 / 6 / 2
5,815
529
7,153
13,414
7,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
8
3 / 3 / 2
5,289
481
3,122
8,452
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 4 / 0
5,260
478
2,595
8,751
5,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
iZaziq
Neith
9
1 / 2 / 3
5,588
508
4,609
5,813
1,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
meril123
Ix Chel
11
1 / 1 / 0
6,169
561
5,261
5,713
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
16
Kills
10
10
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
2
2
2
W
5
1
1
5.5
L
Sylvanus
DustyRedshot
Sylvanus
4
6
2
0.83
L
Arachne
3
3
2
1.33
L
1
4
0
0.25
W
6
2
4
4
W
Artemis
1
4
5
0.88
L
Neith
iZaziq
Neith
1
2
3
1.25
L
Ix Chel
meril123
Ix Chel
1
1
0
1
W
Baron Samedi
vega_LP
Baron Samedi
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,695
Damage
22,740
36,791
Taken
42,143
15,586
Mitigated
19,204
10,797
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,148
1,002
0
2,309
8,863
2,755
0
1,945
6,840
0
37,769
W
7,215
2,655
0
2,932
7,199
3,704
243
676
6,465
1,727
45,970
L
Sylvanus
DustyRedshot
Sylvanus
7,153
3,117
214
1,640
13,414
7,089
8
3,419
9,817
19,374
8,347
L
Arachne
3,122
2,381
0
2,054
8,452
2,900
39
1,733
6,524
0
21,436
L
2,595
84
0
832
8,751
5,786
0
703
7,508
0
31,230
W
4,387
1,712
0
952
8,380
5,394
0
2,112
6,252
16,928
0
W
Artemis
6,602
3,898
0
2,811
7,369
1,784
0
2,934
4,387
0
35,185
L
Neith
iZaziq
Neith
4,609
1,703
0
837
5,813
1,571
0
1,045
4,768
0
27,419
L
Ix Chel
meril123
Ix Chel
5,261
555
475
1,445
5,713
1,858
0
1,853
3,630
39,081
2,433
W
Baron Samedi
vega_LP
Baron Samedi
4,343
263
289
1,504
4,980
1,949
0
3,167
1,430
30,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
28,121
299
Minions Killed
298
0
Camps Cleared
0
1,127,583
Distance Traveled
1,113,135
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,048
550
64
6
0
228,523
0
W
Surtr
7,229
657
77
7
0
232,406
0
L
Sylvanus
5,815
529
46
4
0
192,724
0
L
Arachne
5,289
481
35
3
0
272,498
0
L
Nike
5,260
478
61
6
0
217,349
0
W
Atlas
6,750
614
23
2
0
247,427
2
W
Artemis
5,902
537
62
6
0
202,350
0
L
Neith
5,588
508
51
5
0
224,047
0
L
Ix Chel
6,169
561
105
10
0
206,517
2
W
Baron Samedi
6,094
554
73
7
0
216,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role