Player Matchup

Ix Chel
Ix Chel
DarkAlmasy
Ix Chel
Level 54
God Stats
3W - 5L
1,337 SR
Queue Stats
158W - 186L
1,419 Elo+
Party 1
Kali
Kali
GoddessRummy
Kali
Level 144
God Stats
106W - 132L
1,555 SR
Queue Stats
523W - 643L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
HARDCOREHenry23
Kuzenbo
Level 42
God Stats
11W - 13L
1,267 SR
Queue Stats
227W - 228L
1,393 Elo+
Solo
Arachne
Arachne
Luigi2969
Arachne
Level 55
God Stats
5W - 8L
1,296 SR
Queue Stats
464W - 479L
1,341 Elo+
Solo
Danzaburou
Danzaburou
iikky
Danzaburou
Level 26
God Stats
14W - 10L
1,518 SR
Queue Stats
42W - 66L
1,320 Elo+
Party 1
Team Averages
Level 64
1,395 SR
1,388 Elo+

VS

Team Averages
Level 75
1,365 SR
1,363 Elo+
Ymir
Ymir
DaBigCkilla
Ymir
Level 48
God Stats
0W - 3L
1,346 SR
Queue Stats
60W - 97L
1,367 Elo+
Party 2
Izanami
Izanami
ElHijoDeWarchi
Izanami
Level 164
God Stats
5W - 5L
1,493 SR
Queue Stats
228W - 232L
1,439 Elo+
Solo
Loki
Loki
Gesse Howard818
Loki
Level 103
God Stats
26W - 20L
1,379 SR
Queue Stats
685W - 733L
1,337 Elo+
Solo
Neith
Neith
GoneOutlaw
Neith
Level 38
God Stats
6W - 12L
1,423 SR
Queue Stats
36W - 49L
1,394 Elo+
Solo
Vamana
Vamana
Kijo Owl5551
Vamana
Level 23
God Stats
0W - 1L
1,181 SR
Queue Stats
5W - 12L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DarkAlmasy
Ix Chel
13
0 / 1 / 5
7,677
1,097
6,599
2,781
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 3
7,360
1,051
2,560
4,395
1,682
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 1 / 4
7,198
1,028
3,608
7,108
7,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Luigi2969
Arachne
13
3 / 0 / 2
8,011
1,144
5,618
8,101
3,569
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Danzaburou
iikky
Danzaburou
13
3 / 0 / 2
8,430
1,204
6,455
2,811
1,016
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

362

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,225
1,175
5,723
12,829
12,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 2 / 1
6,825
975
3,079
3,579
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 1
7,632
1,090
6,259
4,545
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
11
0 / 0 / 0
6,423
918
0
0
0
Vamana
12
0 / 1 / 0
6,955
994
5,127
9,229
7,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
6
Kills
2
2
Deaths
6
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Ix Chel
DarkAlmasy
Ix Chel
0
1
5
2.5
L
0
2
1
0.25
L
1
1
1
1.5
W
0
0
3
1.5
L
Neith
0
0
0
0
W
0
1
4
2
L
Vamana
0
1
0
0
W
Arachne
Luigi2969
Arachne
3
0
2
4
W
Danzaburou
iikky
Danzaburou
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,840
Damage
20,188
25,196
Taken
30,182
15,014
Mitigated
22,825
7,054
Healing
1,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,723
1,180
0
506
12,829
12,353
0
4,209
8,307
30,388
0
W
Ix Chel
DarkAlmasy
Ix Chel
6,599
403
2,212
476
2,781
1,059
0
477
2,257
28,676
333
L
3,079
1,857
0
288
3,579
1,016
0
548
2,990
0
10,513
L
6,259
137
0
585
4,545
1,617
0
1,410
3,087
0
21,155
W
2,560
1,177
0
506
4,395
1,682
0
1,643
2,705
0
12,158
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
3,608
1,440
0
1,202
7,108
7,688
0
1,320
5,576
10,276
0
L
Vamana
5,127
1,386
0
547
9,229
7,839
0
3,413
5,534
0
20,060
W
Arachne
Luigi2969
Arachne
5,618
4,982
0
1,827
8,101
3,569
0
1,882
5,927
62
9,919
W
Danzaburou
iikky
Danzaburou
6,455
2,757
0
831
2,811
1,016
0
401
2,327
0
16,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,676
Gold Earned
36,060
123
Minions Killed
139
7
Camps Cleared
2
745,599
Distance Traveled
537,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,225
1,175
58
8
0
123,180
0
W
Ix Chel
7,677
1,097
58
8
0
154,312
0
L
Izanami
6,825
975
19
3
1
95,352
0
L
Loki
7,632
1,090
35
5
0
147,486
0
W
Kali
7,360
1,051
21
3
3
163,620
0
L
Neith
6,423
918
0
0
0
0
0
W
Kuzenbo
7,198
1,028
5
1
2
135,369
0
L
Vamana
6,955
994
27
4
1
171,003
0
W
Arachne
8,011
1,144
17
2
1
157,850
0
W
Danzaburou
8,430
1,204
22
3
1
134,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role