Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BlizzardFX
Anhur
Level 181
God Stats
2W - 0L
1,465 SR
Queue Stats
175W - 137L
1,633 Elo+
Solo
Nu Wa
Nu Wa
Franck2206
Nu Wa
Level 120
God Stats
3W - 0L
1,570 SR
Queue Stats
241W - 229L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
Mikawosi
Sun Wukong
Level 159
God Stats
4W - 7L
1,331 SR
Queue Stats
137W - 143L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
UniSoL
Sylvanus
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 41L
1,546 Elo+
Solo
Team Averages
Level 148
1,473 SR
1,531 Elo+

VS

Team Averages
Level 150
1,575 SR
1,548 Elo+
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LordFotherMucker
Mulan
Level 142
God Stats
9W - 5L
1,711 SR
Queue Stats
82W - 74L
1,546 Elo+
Solo
Anhur
Anhur
Shînyuu
Anhur
Level 225
God Stats
7W - 4L
1,822 SR
Queue Stats
46W - 44L
1,584 Elo+
Solo
Scylla
Scylla
aldeano26112019
Scylla
Level 129
God Stats
1W - 3L
1,305 SR
Queue Stats
140W - 134L
1,495 Elo+
Solo
Geb
Geb
x3Z097
Geb
Level 127
God Stats
1W - 4L
1,539 SR
Queue Stats
321W - 310L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 3 / 6
6,031
603
5,840
8,106
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
11
4 / 1 / 2
6,189
619
5,422
5,445
1,541
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
11
3 / 2 / 3
6,146
615
4,259
5,447
1,437
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Mikawosi
Sun Wukong
12
6 / 0 / 5
7,048
705
9,138
9,519
5,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
UniSoL
Sylvanus
9
1 / 0 / 6
5,943
594
3,380
6,554
2,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 5 / 0
4,987
499
5,227
8,894
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 1
5,104
510
3,914
10,792
3,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
Shînyuu
Anhur
8
0 / 3 / 1
4,407
441
2,385
5,889
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 2
6,019
602
4,991
4,667
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
x3Z097
Geb
8
1 / 3 / 2
4,939
494
4,161
9,664
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
6
6
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
3
6
2.33
L
Nemesis
 
Nemesis
3
5
0
0.6
W
Anhur
4
1
2
5
W
Nu Wa
3
2
3
2.25
L
0
6
1
0.08
W
Sun Wukong
Mikawosi
Sun Wukong
6
0
5
8.5
L
Anhur
Shînyuu
Anhur
0
3
1
0.17
W
Sylvanus
UniSoL
Sylvanus
1
0
6
4
L
2
1
2
3
L
Geb
x3Z097
Geb
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,039
Damage
20,678
35,071
Taken
39,906
13,760
Mitigated
14,774
14,677
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,840
3,947
0
3,221
8,106
2,421
5
1,736
6,370
0
29,486
L
Nemesis
 
Nemesis
5,227
1,712
0
918
8,894
2,835
0
678
8,216
0
31,686
W
Anhur
5,422
3,447
0
1,358
5,445
1,541
0
886
4,559
0
49,183
W
Nu Wa
4,259
405
0
613
5,447
1,437
11
3,179
2,268
35,365
711
L
3,914
446
0
2,420
10,792
3,951
0
804
9,988
0
33,931
W
Sun Wukong
Mikawosi
Sun Wukong
9,138
2,124
0
4,180
9,519
5,437
0
1,249
8,270
0
43,850
L
Anhur
Shînyuu
Anhur
2,385
1,294
0
1,885
5,889
1,009
0
1,538
4,351
0
24,802
W
Sylvanus
UniSoL
Sylvanus
3,380
1,076
2,654
2,651
6,554
2,924
0
2,065
4,489
12,211
0
L
4,991
618
0
375
4,667
1,349
0
1,880
2,787
43,428
1,718
L
Geb
x3Z097
Geb
4,161
241
0
3,326
9,664
5,630
0
2,641
7,023
19,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,357
Gold Earned
25,456
302
Minions Killed
281
0
Camps Cleared
0
994,437
Distance Traveled
953,642
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,031
603
50
5
0
235,287
2
L
Nemesis
4,987
499
54
5
0
227,606
0
W
Anhur
6,189
619
79
8
0
168,938
0
W
Nu Wa
6,146
615
76
8
0
186,018
0
L
Mulan
5,104
510
60
6
0
187,281
2
W
Sun Wukong
7,048
705
78
8
0
213,200
1
L
Anhur
4,407
441
57
6
0
140,769
0
W
Sylvanus
5,943
594
19
2
0
190,994
0
L
Scylla
6,019
602
91
9
0
197,502
0
L
Geb
4,939
494
19
2
0
200,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role