Player Matchup

Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum IV
 
Da Ji
Platinum IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum IV
MaejorKeviinPG
Bellona
Platinum IV
Level 164
God Stats
15W - 7L
1,936 SR
Queue Stats
262W - 262L
1,762 MMR
Solo
Ganesha
Ganesha
Platinum V
xRqchell
Ganesha
Platinum V
Level 78
God Stats
80W - 88L
1,563 SR
Queue Stats
221W - 228L
1,650 MMR
Party 1
Ra
Ra
Platinum II
Εmrys
Ra
Platinum II
Level 152
God Stats
3W - 5L
1,330 SR
Queue Stats
318W - 309L
1,902 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 104
1,566 SR
1,663 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 164
1,442 SR
1,724 MMR
Cu Chulainn
Cu Chulainn
Platinum III
 
Cu Chulainn
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
DaRuthless
Khepri
Gold IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,736 MMR
Solo
Neith
Neith
Gold I
MisterHi
Neith
Gold I
Level 159
God Stats
3W - 0L
1,510 SR
Queue Stats
47W - 28L
1,795 MMR
Solo
Serqet
Serqet
Platinum I
iAnas7
Serqet
Platinum I
Level 159
God Stats
2W - 9L
1,005 SR
Queue Stats
195W - 170L
1,804 MMR
Solo
Merlin
Merlin
Platinum I
iceQubez
Merlin
Platinum I
Level 195
God Stats
3W - 1L
1,695 SR
Queue Stats
99W - 74L
1,787 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 6 / 0
5,929
593
3,218
8,356
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
 
Da Ji
7
0 / 8 / 0
4,375
438
2,308
9,744
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 0
5,876
588
4,696
10,427
7,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
xRqchell
Ganesha
8
0 / 0 / 2
5,402
540
1,701
5,585
2,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
10
0 / 2 / 0
5,413
541
2,025
3,830
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
OsirisJanusHe BoLancelotAgni

VS

Bans
KaliAo KuangAthenaSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
4 / 1 / 1
7,276
728
6,179
8,810
5,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
DaRuthless
Khepri
11
2 / 1 / 3
6,251
625
2,930
4,581
2,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
MisterHi
Neith
12
7 / 0 / 2
6,842
684
5,342
3,542
1,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
iAnas7
Serqet
12
3 / 0 / 4
6,282
628
4,440
8,610
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
iceQubez
Merlin
13
3 / 1 / 1
6,737
674
5,230
3,082
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
19
19
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
6
0
0.33
L
Da Ji
 
Da Ji
0
8
0
0
W
Cu Chulainn
 
Cu Chulainn
4
1
1
4.5
W
Khepri
DaRuthless
Khepri
2
1
3
3.5
L
1
3
0
0.33
W
Neith
MisterHi
Neith
7
0
2
8
W
Serqet
iAnas7
Serqet
3
0
4
5
W
Merlin
iceQubez
Merlin
3
1
1
3.5
L
Ganesha
xRqchell
Ganesha
0
0
2
1
L
Ra
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,948
Damage
24,121
37,942
Taken
28,625
15,708
Mitigated
12,736
9,637
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,218
2,126
0
2,192
8,356
2,133
0
4,289
3,309
0
40,212
L
Da Ji
 
Da Ji
2,308
199
0
1,974
9,744
2,446
0
687
9,057
0
17,140
W
Cu Chulainn
 
Cu Chulainn
6,179
1,045
0
2,720
8,810
5,279
0
0
8,213
5,848
46,726
W
Khepri
DaRuthless
Khepri
2,930
284
26
1,952
4,581
2,666
0
819
3,762
16,307
0
L
4,696
1,897
0
2,260
10,427
7,489
0
636
9,491
0
38,184
W
Neith
MisterHi
Neith
5,342
1,863
0
1,763
3,542
1,073
0
1,096
2,266
0
54,646
W
Serqet
iAnas7
Serqet
4,440
1,430
0
4,531
8,610
2,772
21
1,253
7,119
0
44,321
W
Merlin
iceQubez
Merlin
5,230
711
0
1,494
3,082
946
0
205
2,877
44,739
1,309
L
Ganesha
xRqchell
Ganesha
1,701
440
0
1,618
5,585
2,692
0
2,489
2,886
12,633
21
L
Ra
2,025
136
336
1,257
3,830
948
0
0
3,830
39,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,995
Gold Earned
33,388
313
Minions Killed
402
0
Camps Cleared
0
925,796
Distance Traveled
1,055,244
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,929
593
87
9
0
191,201
1
L
Da Ji
4,375
438
24
2
0
188,295
0
W
Cu Chulainn
7,276
728
105
11
0
182,393
2
W
Khepri
6,251
625
19
2
0
213,528
1
L
Bellona
5,876
588
86
9
0
184,521
0
W
Neith
6,842
684
110
11
0
195,686
3
W
Serqet
6,282
628
75
8
0
264,526
0
W
Merlin
6,737
674
93
9
0
199,111
0
L
Ganesha
5,402
540
5
1
0
175,084
4
L
Ra
5,413
541
111
11
0
186,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role