Player Matchup

Artio
Artio
 
Artio
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Fierybiscuit672
Baron Samedi
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 248L
1,497 Elo+
Party 1
Amaterasu
Amaterasu
LJHarribo
Amaterasu
Level 100
God Stats
3W - 1L
1,528 SR
Queue Stats
21W - 28L
1,402 Elo+
Solo
Fenrir
Fenrir
Meedzzee
Fenrir
Level 106
God Stats
10W - 10L
1,397 SR
Queue Stats
166W - 170L
1,499 Elo+
Party 1
Artemis
Artemis
Nékoha
Artemis
Level 127
God Stats
15W - 10L
1,474 SR
Queue Stats
284W - 276L
1,502 Elo+
Solo
Team Averages
Level 116
1,480 SR
1,480 Elo+

VS

Team Averages
Level 113
1,636 SR
1,497 Elo+
Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DarkReaZe
Danzaburou
Level 107
God Stats
2W - 3L
1,718 SR
Queue Stats
95W - 93L
1,509 Elo+
Solo
Hades
Hades
JohnDestor
Hades
Level 117
God Stats
6W - 3L
1,792 SR
Queue Stats
331W - 329L
1,501 Elo+
Party 2
Anhur
Anhur
UnderbIade
Anhur
Level 151
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 47L
1,527 Elo+
Party 2
Jormungandr
Jormungandr
iZYMAv
Jormungandr
Level 68
God Stats
24W - 21L
1,668 SR
Queue Stats
463W - 492L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
3 / 1 / 5
4,839
691
3,447
7,780
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Fierybiscuit672
Baron Samedi
10
1 / 0 / 3
4,991
713
2,016
974
319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
LJHarribo
Amaterasu
10
5 / 1 / 0
5,936
848
3,465
5,703
2,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Meedzzee
Fenrir
7
1 / 1 / 0
3,814
545
1,250
5,000
1,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Nékoha
Artemis
7
4 / 1 / 2
4,579
654
5,067
4,899
1,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
1 / 5 / 0
4,173
596
2,177
6,624
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
DarkReaZe
Danzaburou
7
2 / 2 / 0
4,360
623
3,435
4,660
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
8
1 / 1 / 0
4,179
597
1,580
4,237
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
5
0 / 3 / 1
3,526
504
1,141
4,089
1,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
iZYMAv
Jormungandr
6
0 / 3 / 0
3,499
500
4,333
5,589
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
4
4
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
5
5.5
L
Thanatos
 
Thanatos
1
5
0
0.2
L
Danzaburou
DarkReaZe
Danzaburou
2
2
0
1
W
Baron Samedi
Fierybiscuit672
Baron Samedi
1
0
3
2.5
L
Hades
1
1
0
1
W
Amaterasu
LJHarribo
Amaterasu
5
1
0
5
W
Fenrir
Meedzzee
Fenrir
1
1
0
1
W
Artemis
Nékoha
Artemis
4
1
2
5
L
Anhur
0
3
1
0.17
L
Jormungandr
iZYMAv
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,245
Damage
12,666
24,356
Taken
25,199
10,756
Mitigated
6,959
12,819
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,447
166
360
4,842
7,780
4,820
0
2,590
5,190
10,654
0
L
Thanatos
 
Thanatos
2,177
633
0
3,588
6,624
1,541
0
0
6,286
0
18,154
L
Danzaburou
DarkReaZe
Danzaburou
3,435
1,455
0
1,506
4,660
1,360
0
1,142
3,478
0
22,862
W
Baron Samedi
Fierybiscuit672
Baron Samedi
2,016
112
339
195
974
319
0
98
876
26,376
562
L
Hades
1,580
70
0
2,115
4,237
1,329
0
1,356
2,687
20,582
0
W
Amaterasu
LJHarribo
Amaterasu
3,465
1,486
0
2,242
5,703
2,991
0
0
5,703
0
32,055
W
Fenrir
Meedzzee
Fenrir
1,250
175
0
3,260
5,000
1,367
0
1,482
3,518
0
18,285
W
Artemis
Nékoha
Artemis
5,067
2,236
0
1,581
4,899
1,259
0
1,743
3,156
0
21,785
L
Anhur
1,141
574
0
507
4,089
1,050
0
609
3,450
0
12,378
L
Jormungandr
iZYMAv
Jormungandr
4,333
1,801
0
1,896
5,589
1,679
0
2,076
3,497
13,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,159
Gold Earned
19,737
231
Minions Killed
167
0
Camps Cleared
0
686,026
Distance Traveled
625,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,839
691
16
2
0
136,300
0
L
Thanatos
4,173
596
35
5
0
141,124
0
L
Danzaburou
4,360
623
40
6
0
114,346
0
W
Baron Samedi
4,991
713
66
9
0
152,642
0
L
Hades
4,179
597
46
7
0
149,020
0
W
Amaterasu
5,936
848
68
10
0
130,470
0
W
Fenrir
3,814
545
44
6
0
152,293
0
W
Artemis
4,579
654
37
5
0
114,321
0
L
Anhur
3,526
504
27
4
0
95,176
0
L
Jormungandr
3,499
500
19
3
0
125,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role