Player Matchup

Charybdis
Charybdis
Chamuco
Charybdis
Level 170
God Stats
14W - 8L
1,849 SR
Queue Stats
59W - 38L
1,582 Elo+
Solo
Mulan
Mulan
HawWaterNLemons
Mulan
Level 159
God Stats
30W - 30L
1,478 SR
Queue Stats
328W - 438L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
PathByDarkness
Ao Kuang
Level 166
God Stats
3W - 4L
1,256 SR
Queue Stats
48W - 52L
1,467 Elo+
Solo
Charon
Charon
SavageSilasDK
Charon
Level 96
God Stats
28W - 18L
1,627 SR
Queue Stats
472W - 453L
1,477 Elo+
Party 1
Merlin
Merlin
itzDRIVbaby
Merlin
Level 146
God Stats
4W - 4L
1,251 SR
Queue Stats
244W - 237L
1,507 Elo+
Solo
Team Averages
Level 147
1,492 SR
1,496 Elo+

VS

Team Averages
Level 103
1,521 SR
1,452 Elo+
Maui
Maui
LiLxChIcKeN
Maui
Level 68
God Stats
27W - 22L
1,557 SR
Queue Stats
161W - 181L
1,435 Elo+
Party 2
Hel
Hel
LonelyHeart28
Hel
Level 107
God Stats
6W - 2L
1,722 SR
Queue Stats
120W - 113L
1,498 Elo+
Solo
Arachne
Arachne
NF_Loca__
Arachne
Level 92
God Stats
75W - 76L
1,563 SR
Queue Stats
235W - 246L
1,476 Elo+
Party 2
Jing Wei
Jing Wei
Sesefrx
Jing Wei
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
457W - 452L
1,443 Elo+
Party 2
Hachiman
Hachiman
xAnGz_
Hachiman
Level 121
God Stats
16W - 9L
1,265 SR
Queue Stats
108W - 104L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chamuco
Charybdis
10
0 / 0 / 1
5,725
520
2,903
4,586
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
6 / 0 / 1
8,001
727
8,086
9,869
6,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ao Kuang
10
2 / 1 / 1
6,009
546
1,761
6,889
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

9
1 / 1 / 1
6,134
558
3,104
8,164
3,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
13
1 / 0 / 0
7,370
670
2,195
3,656
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,121
466
4,144
6,617
4,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 0
6,484
589
935
3,589
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Arachne
NF_Loca__
Arachne
10
0 / 3 / 0
5,518
502
2,234
8,417
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Sesefrx
Jing Wei
10
0 / 3 / 0
5,705
519
3,936
6,761
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
xAnGz_
Hachiman
9
0 / 2 / 0
5,074
461
2,763
4,964
1,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
10
Kills
2
2
Deaths
10
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Chamuco
Charybdis
0
0
1
0.5
W
6
0
1
6.5
L
2
1
0
2
L
0
1
0
0
L
Arachne
NF_Loca__
Arachne
0
3
0
0
W
Ao Kuang
2
1
1
2.5
W
1
1
1
1.5
L
Jing Wei
Sesefrx
Jing Wei
0
3
0
0
W
Merlin
1
0
0
1
L
Hachiman
xAnGz_
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,049
Damage
14,012
33,164
Taken
30,348
14,165
Mitigated
11,557
14,323
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Chamuco
Charybdis
2,903
1,642
0
2,182
4,586
1,479
593
1,202
3,384
0
40,657
W
8,086
530
0
4,303
9,869
6,076
0
745
9,124
0
51,727
L
4,144
878
0
1,594
6,617
4,878
0
1,619
4,998
18,123
0
L
935
0
103
2,103
3,589
1,129
0
1,781
1,808
45,581
1,138
L
Arachne
NF_Loca__
Arachne
2,234
1,501
107
2,431
8,417
2,514
0
670
7,747
0
45,171
W
Ao Kuang
1,761
216
0
3,029
6,889
2,004
52
634
6,255
26,049
1,383
W
3,104
644
1,071
2,227
8,164
3,418
295
1,563
6,601
19,743
1,489
L
Jing Wei
Sesefrx
Jing Wei
3,936
2,601
0
1,701
6,761
1,682
0
829
5,932
0
34,562
W
Merlin
2,195
179
0
1,511
3,656
1,188
0
836
2,820
62,283
156
L
Hachiman
xAnGz_
Hachiman
2,763
866
0
1,591
4,964
1,354
0
2,078
2,886
0
28,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,239
Gold Earned
27,902
390
Minions Killed
343
0
Camps Cleared
0
1,138,228
Distance Traveled
1,149,618
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,725
520
74
7
0
200,041
1
W
Mulan
8,001
727
92
8
0
236,619
2
L
Maui
5,121
466
26
2
0
242,309
5
L
Hel
6,484
589
116
11
0
237,262
0
L
Arachne
5,518
502
73
7
0
246,969
2
W
Ao Kuang
6,009
546
69
6
0
277,984
0
W
Charon
6,134
558
26
2
0
214,011
0
L
Jing Wei
5,705
519
69
6
0
213,640
0
W
Merlin
7,370
670
129
12
0
209,573
2
L
Hachiman
5,074
461
59
5
0
209,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role