Player Matchup

Morgan Le Fay
Morgan Le Fay
Bronze III
Bob650
Morgan Le Fay
Bronze III
Level 97
God Stats
0W - 3L
1,574 SR
Queue Stats
0W - 6L
1,408 MMR
Party 1
Osiris
Osiris
Gold V
Viltehhh
Osiris
Gold V
Level 67
God Stats
10W - 11L
1,517 SR
Queue Stats
113W - 134L
1,365 MMR
Solo
Yemoja
Yemoja
Gold III
ZakkMontana
Yemoja
Gold III
Level 162
God Stats
0W - 1L
1,576 SR
Queue Stats
158W - 155L
1,369 MMR
Solo
Apollo
Apollo
Bronze III
glennxgaming
Apollo
Bronze III
Level 88
God Stats
0W - 1L
1,751 SR
Queue Stats
0W - 6L
1,408 MMR
Party 1
Pele
Pele
Bronze III
sykkal
Pele
Bronze III
Level 96
God Stats
0W - 3L
1,451 SR
Queue Stats
0W - 5L
1,415 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,574 SR
1,393 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,509 SR
1,389 MMR
Chang'e
Chang'e
Silver I
AllfatherFloki
Chang'e
Silver I
Level 47
God Stats
1W - 0L
1,147 SR
Queue Stats
20W - 23L
1,359 MMR
Solo
Shiva
Shiva
Silver I
ChilliLover3001
Shiva
Silver I
Level 158
God Stats
3W - 0L
1,768 SR
Queue Stats
29W - 32L
1,407 MMR
Party 2
Medusa
Medusa
Gold IV
babi7222
Medusa
Gold IV
Level 217
God Stats
28W - 19L
1,630 SR
Queue Stats
369W - 392L
1,355 MMR
Solo
Set
Set
Bronze III
shlash8
Set
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,417 MMR
Solo
Poseidon
Poseidon
Gold V
xXLightSilverXx
Poseidon
Gold V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,407 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bob650
Morgan Le Fay
10
2 / 2 / 0
5,545
555
5,331
5,836
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Viltehhh
Osiris
12
4 / 2 / 0
6,996
700
6,597
8,874
6,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
9
0 / 0 / 0
5,352
535
1,061
3,380
1,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
10
0 / 2 / 0
5,255
526
2,021
5,790
1,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
sykkal
Pele
9
1 / 3 / 2
5,315
532
4,142
7,544
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
AgniSusanoAnubisThor

VS

Bans
SurtrThanatosXbalanqueArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,130
613
2,821
5,396
1,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 1
5,977
598
3,136
9,584
3,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
babi7222
Medusa
12
1 / 0 / 1
6,813
681
1,845
2,535
705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
11
3 / 1 / 3
6,022
602
5,748
7,181
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
11
3 / 2 / 0
6,299
630
3,842
5,951
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
7
Kills
9
9
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Morgan Le Fay
Bob650
Morgan Le Fay
2
2
0
1
W
1
4
1
0.38
L
Osiris
Viltehhh
Osiris
4
2
0
2
L
Yemoja
0
0
0
0
W
Medusa
babi7222
Medusa
1
0
1
1.5
L
Apollo
0
2
0
0
W
Set
3
1
3
4.5
L
Pele
sykkal
Pele
1
3
2
0.67
W
Poseidon
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,152
Damage
17,392
31,424
Taken
30,647
13,201
Mitigated
10,675
14,514
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,821
385
885
3,820
5,396
1,889
0
1,225
4,171
19,793
1,022
L
Morgan Le Fay
Bob650
Morgan Le Fay
5,331
347
0
935
5,836
1,607
0
2,038
3,798
36,519
0
W
3,136
804
55
1,785
9,584
3,825
0
0
9,584
0
34,773
L
Osiris
Viltehhh
Osiris
6,597
2,027
0
5,028
8,874
6,186
0
0
8,874
0
50,152
L
Yemoja
1,061
154
1,555
2,228
3,380
1,986
0
823
2,557
12,942
1,215
W
Medusa
babi7222
Medusa
1,845
369
0
521
2,535
705
570
135
2,400
0
55,477
L
Apollo
2,021
786
0
1,437
5,790
1,442
0
921
4,869
0
37,282
W
Set
5,748
2,452
0
3,428
7,181
2,830
0
2,278
4,903
0
36,415
L
Pele
sykkal
Pele
4,142
852
0
3,331
7,544
1,980
0
2,816
4,728
0
34,336
W
Poseidon
3,842
393
0
1,235
5,951
1,426
0
2,675
3,276
41,625
123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,463
Gold Earned
31,241
305
Minions Killed
370
0
Camps Cleared
0
1,064,458
Distance Traveled
1,089,204
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,130
613
31
3
0
219,847
0
L
Morgan Le Fay
5,545
555
67
7
0
198,257
1
W
Shiva
5,977
598
77
8
0
210,175
1
L
Osiris
6,996
700
75
8
0
213,117
0
L
Yemoja
5,352
535
22
2
0
188,013
2
W
Medusa
6,813
681
113
11
0
193,641
0
L
Apollo
5,255
526
80
8
0
230,451
0
W
Set
6,022
602
60
6
0
242,363
3
L
Pele
5,315
532
61
6
0
234,620
0
W
Poseidon
6,299
630
89
9
0
223,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role