Player Matchup

Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum III
 
Artio
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold I
GreyScorpio
Ix Chel
Gold I
Level 147
God Stats
1W - 3L
1,574 SR
Queue Stats
131W - 136L
1,705 MMR
Solo
Bastet
Bastet
Platinum V
KneecapBiter
Bastet
Platinum V
Level 125
God Stats
5W - 2L
1,956 SR
Queue Stats
257W - 250L
1,659 MMR
Solo
Jormungandr
Jormungandr
Platinum V
metalvador
Jormungandr
Platinum V
Level 226
God Stats
35W - 30L
1,587 SR
Queue Stats
281W - 263L
1,602 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,623 SR
1,593 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,622 SR
1,673 MMR
Ah Puch
Ah Puch
Gold II
Angryduck1289
Ah Puch
Gold II
Level 89
God Stats
94W - 108L
1,481 SR
Queue Stats
236W - 235L
1,647 MMR
Solo
Sylvanus
Sylvanus
Gold I
Bhûta
Sylvanus
Gold I
Level 79
God Stats
3W - 2L
1,529 SR
Queue Stats
94W - 89L
1,656 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
DaRuthless
Ratatoskr
Gold IV
Level 160
God Stats
2W - 0L
1,849 SR
Queue Stats
17W - 17L
1,690 MMR
Solo
Surtr
Surtr
Platinum V
Sonik68
Surtr
Platinum V
Level 121
God Stats
6W - 3L
1,589 SR
Queue Stats
53W - 49L
1,686 MMR
Solo
Medusa
Medusa
Platinum III
martingrub
Medusa
Platinum III
Level 185
God Stats
7W - 3L
1,661 SR
Queue Stats
228W - 197L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
0 / 4 / 2
7,080
545
7,253
10,980
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
 
Artio
11
0 / 2 / 2
6,272
482
3,919
9,991
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
GreyScorpio
Ix Chel
12
0 / 2 / 3
6,658
512
5,806
7,565
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
12
3 / 4 / 0
6,910
532
5,061
11,168
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
metalvador
Jormungandr
12
0 / 3 / 0
6,766
520
5,820
12,386
7,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
OsirisThorJanusMulan

VS

Bans
AnhurKuzenboHeimdallrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
0 / 0 / 4
7,703
593
6,800
3,736
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Bhûta
Sylvanus
12
0 / 1 / 6
7,230
556
5,118
11,597
8,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ratatoskr
DaRuthless
Ratatoskr
15
4 / 1 / 3
8,024
617
4,030
10,112
3,904
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Sonik68
Surtr
15
4 / 0 / 0
9,337
718
10,900
11,776
6,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
martingrub
Medusa
16
7 / 1 / 2
9,500
731
10,148
8,690
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
3
Kills
15
15
Deaths
3
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
4
2
0.25
L
Artio
 
Artio
0
2
2
0.5
W
Ah Puch
0
0
4
2
W
Sylvanus
Bhûta
Sylvanus
0
1
6
3
W
Ratatoskr
DaRuthless
Ratatoskr
4
1
3
5.5
L
Ix Chel
GreyScorpio
Ix Chel
0
2
3
0.75
L
Bastet
3
4
0
0.75
W
Surtr
Sonik68
Surtr
4
0
0
4
W
Medusa
martingrub
Medusa
7
1
2
8
L
Jormungandr
metalvador
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,859
Damage
36,996
52,090
Taken
45,911
22,467
Mitigated
23,606
19,838
Healing
17,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,253
4,030
0
4,179
10,980
3,520
0
264
10,716
0
65,685
L
Artio
 
Artio
3,919
114
918
3,985
9,991
5,797
0
4,290
5,507
21,747
1,425
W
Ah Puch
6,800
343
0
1,711
3,736
1,269
0
1,035
2,701
69,141
0
W
Sylvanus
Bhûta
Sylvanus
5,118
1,670
2,763
5,064
11,597
8,332
0
5,298
6,299
16,352
1,262
W
Ratatoskr
DaRuthless
Ratatoskr
4,030
1,034
0
1,888
10,112
3,904
0
2,567
7,545
0
65,011
L
Ix Chel
GreyScorpio
Ix Chel
5,806
790
952
1,942
7,565
2,081
0
4,162
3,221
43,940
1,100
L
Bastet
5,061
1,137
0
5,291
11,168
3,291
0
2,682
8,360
0
52,713
W
Surtr
Sonik68
Surtr
10,900
3,084
0
4,089
11,776
6,774
0
5,820
5,956
1,797
69,486
W
Medusa
martingrub
Medusa
10,148
3,462
0
1,896
8,690
3,327
472
699
7,991
0
83,468
L
Jormungandr
metalvador
Jormungandr
5,820
605
0
2,571
12,386
7,778
0
868
11,518
54,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
41,794
474
Minions Killed
555
0
Camps Cleared
0
1,360,460
Distance Traveled
1,486,656
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,080
545
120
9
0
235,888
0
L
Artio
6,272
482
52
4
0
261,998
3
W
Ah Puch
7,703
593
150
12
0
305,951
4
W
Sylvanus
7,230
556
33
3
0
288,735
2
W
Ratatoskr
8,024
617
111
9
0
340,539
2
L
Ix Chel
6,658
512
107
8
0
279,645
3
L
Bastet
6,910
532
89
7
0
306,921
0
W
Surtr
9,337
718
127
10
0
262,126
1
W
Medusa
9,500
731
134
10
0
289,305
0
L
Jormungandr
6,766
520
106
8
0
276,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role