Player Matchup

Jormungandr
Jormungandr
Jokey-oates9_MJK
Jormungandr
Level 128
God Stats
16W - 14L
1,342 SR
Queue Stats
755W - 864L
1,411 Elo+
Party 1
Thoth
Thoth
SPK_Mr_BooGie
Thoth
Level 124
God Stats
0W - 8L
1,093 SR
Queue Stats
885W - 1,006L
1,411 Elo+
Party 1
Mercury
Mercury
Scranda89
Mercury
Level 96
God Stats
49W - 51L
1,556 SR
Queue Stats
56W - 63L
1,444 Elo+
Solo
Team Averages
Level 116
1,330 SR
1,422 Elo+

VS

Team Averages
Level 119
1,509 SR
1,444 Elo+
Yemoja
Yemoja
 
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Captain_Zanzibar
Nu Wa
Level 129
God Stats
86W - 72L
1,498 SR
Queue Stats
400W - 402L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
DaKiiD_Heartless
Erlang Shen
Level 121
God Stats
233W - 249L
1,530 SR
Queue Stats
240W - 262L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jokey-oates9_MJK
Jormungandr
11
0 / 4 / 0
7,602
585
6,966
10,961
6,268
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 3 / 0
9,031
695
5,800
8,221
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
Scranda89
Mercury
11
0 / 2 / 1
7,705
593
3,882
7,257
1,832
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
2 / 1 / 6
9,535
733
4,646
10,236
6,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 0 / 6
9,671
744
13,624
6,084
1,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Erlang Shen
DaKiiD_Heartless
Erlang Shen
14
5 / 1 / 4
9,641
742
3,837
14,560
10,319
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
9
9
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
6
5
W
2
0
6
5
W
Erlang Shen
DaKiiD_Heartless
Erlang Shen
5
1
4
7
L
Jormungandr
Jokey-oates9_MJK
Jormungandr
0
4
0
0
L
2
3
0
0.67
L
Mercury
Scranda89
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,648
Damage
22,107
26,439
Taken
30,880
10,267
Mitigated
18,744
1,670
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,646
763
2,328
2,211
10,236
6,452
243
2,621
7,313
31,658
2,282
W
13,624
5,943
479
3,392
6,084
1,973
1,882
3,297
2,318
44,270
1,091
W
Erlang Shen
DaKiiD_Heartless
Erlang Shen
3,837
1,431
150
2,249
14,560
10,319
318
5,496
8,443
0
17,934
L
Jormungandr
Jokey-oates9_MJK
Jormungandr
6,966
1,322
0
250
10,961
6,268
0
7,310
3,163
35,486
0
L
5,800
356
55
1,060
8,221
2,167
96
5,768
2,219
36,036
0
L
Mercury
Scranda89
Mercury
3,882
982
0
305
7,257
1,832
0
4,025
2,897
0
18,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,338
Gold Earned
28,847
157
Minions Killed
144
0
Camps Cleared
0
624,197
Distance Traveled
660,643
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,535
733
58
4
0
201,974
0
W
Nu Wa
9,671
744
66
5
0
207,352
0
W
Erlang Shen
9,641
742
20
2
0
251,317
2
L
Jormungandr
7,602
585
49
4
0
199,715
2
L
Thoth
9,031
695
77
6
0
224,041
1
L
Mercury
7,705
593
31
2
0
200,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role