Player Matchup

Skadi
Skadi
BubblesTheHorse
Skadi
Level 129
God Stats
17W - 18L
1,472 SR
Queue Stats
378W - 321L
1,602 Elo+
Party 1
Mulan
Mulan
Moonadoo
Mulan
Level 130
God Stats
5W - 5L
1,577 SR
Queue Stats
272W - 232L
1,554 Elo+
Solo
Nox
Nox
RollForGlizzy
Nox
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
71W - 59L
1,516 Elo+
Solo
Bacchus
Bacchus
edwin497
Bacchus
Level 159
God Stats
1W - 1L
1,298 SR
Queue Stats
35W - 29L
1,582 Elo+
Solo
Tsukuyomi
Tsukuyomi
serafin12
Tsukuyomi
Level 93
God Stats
75W - 59L
1,588 SR
Queue Stats
310W - 263L
1,592 Elo+
Party 1
Team Averages
Level 115
1,487 SR
1,569 Elo+

VS

Team Averages
Level 147
1,697 SR
1,521 Elo+
Bacchus
Bacchus
AKA_DCreech
Bacchus
Level 154
God Stats
2W - 2L
1,772 SR
Queue Stats
142W - 130L
1,488 Elo+
Solo
Surtr
Surtr
KJtheGreat
Surtr
Level 209
God Stats
6W - 3L
1,730 SR
Queue Stats
71W - 65L
1,587 Elo+
Solo
Thoth
Thoth
PeryvSage
Thoth
Level 128
God Stats
0W - 2L
1,621 SR
Queue Stats
21W - 31L
1,434 Elo+
Solo
Nut
Nut
TooCalmForYou
Nut
Level 126
God Stats
1W - 2L
1,651 SR
Queue Stats
54W - 36L
1,537 Elo+
Solo
Skadi
Skadi
Wrayy
Skadi
Level 118
God Stats
9W - 5L
1,713 SR
Queue Stats
64W - 51L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 6
5,612
802
5,551
5,732
1,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Moonadoo
Mulan
10
4 / 1 / 0
5,291
756
5,396
6,289
3,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 3 / 3
4,735
676
1,239
4,044
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
edwin497
Bacchus
8
7 / 2 / 4
5,741
820
5,576
4,864
2,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
serafin12
Tsukuyomi
8
1 / 1 / 4
4,398
628
2,407
5,008
1,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AKA_DCreech
Bacchus
6
0 / 4 / 4
4,159
594
2,615
6,712
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
9
1 / 3 / 0
4,983
712
4,339
8,167
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
PeryvSage
Thoth
7
3 / 1 / 0
4,718
674
2,717
2,864
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 2
4,398
628
2,593
4,786
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Wrayy
Skadi
9
3 / 4 / 2
4,930
704
5,103
6,427
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
8
8
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AKA_DCreech
Bacchus
0
4
4
0.5
W
4
1
6
7
L
Surtr
1
3
0
0.33
W
Mulan
Moonadoo
Mulan
4
1
0
4
L
Thoth
PeryvSage
Thoth
3
1
0
3
W
0
3
3
0.5
L
1
4
2
0.5
L
Skadi
Wrayy
Skadi
3
4
2
1
W
Bacchus
edwin497
Bacchus
7
2
4
4.5
W
Tsukuyomi
serafin12
Tsukuyomi
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,169
Damage
17,367
25,937
Taken
28,956
9,976
Mitigated
13,093
10,139
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AKA_DCreech
Bacchus
2,615
472
0
1,841
6,712
5,331
0
2,214
4,498
9,575
0
W
5,551
2,214
0
2,492
5,732
1,496
3
1,951
3,697
0
29,530
L
Surtr
4,339
1,968
0
3,236
8,167
4,260
0
97
8,070
439
32,271
W
Mulan
Moonadoo
Mulan
5,396
1,539
0
2,300
6,289
3,469
0
170
6,119
0
29,236
L
Thoth
PeryvSage
Thoth
2,717
107
0
719
2,864
641
0
1,320
1,462
18,050
815
W
1,239
226
0
1,183
4,044
1,030
0
1,462
2,360
25,064
0
L
2,593
1,548
0
807
4,786
1,122
0
1,353
3,433
0
17,375
L
Skadi
Wrayy
Skadi
5,103
2,128
0
1,389
6,427
1,739
0
1,705
4,678
0
31,600
W
Bacchus
edwin497
Bacchus
5,576
827
0
1,088
4,864
2,756
0
1,107
3,717
12,918
0
W
Tsukuyomi
serafin12
Tsukuyomi
2,407
534
0
3,076
5,008
1,225
0
429
4,539
0
21,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,777
Gold Earned
23,188
233
Minions Killed
201
0
Camps Cleared
0
829,089
Distance Traveled
702,983
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,159
594
11
2
0
150,882
1
W
Skadi
5,612
802
48
7
0
175,050
2
L
Surtr
4,983
712
54
8
0
143,357
0
W
Mulan
5,291
756
58
8
0
158,865
0
L
Thoth
4,718
674
46
7
0
103,705
0
W
Nox
4,735
676
59
8
0
149,550
0
L
Nut
4,398
628
36
5
0
137,788
0
L
Skadi
4,930
704
54
8
0
167,251
0
W
Bacchus
5,741
820
21
3
0
158,971
1
W
Tsukuyomi
4,398
628
47
7
0
186,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role