Player Matchup

Artemis
Artemis
Emeline
Artemis
Level 84
God Stats
8W - 7L
1,570 SR
Queue Stats
223W - 220L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Gavtung
Cthulhu
Level 92
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 116L
1,375 Elo+
Solo
Bellona
Bellona
boudik35
Bellona
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,473 Elo+
Party 2
Geb
Geb
mojomo83
Geb
Level 90
God Stats
5W - 3L
1,549 SR
Queue Stats
119W - 115L
1,479 Elo+
Party 2
Baba Yaga
Baba Yaga
mrg-gang
Baba Yaga
Level 85
God Stats
3W - 4L
1,421 SR
Queue Stats
132W - 132L
1,428 Elo+
Party 2
Team Averages
Level 87
1,508 SR
1,454 Elo+

VS

Team Averages
Level 59
1,500 SR
1,440 Elo+
Apollo
Apollo
N3ght-Wolf
Apollo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 69L
1,290 Elo+
Solo
Medusa
Medusa
Romelia314
Medusa
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 122L
1,507 Elo+
Solo
Lancelot
Lancelot
SBAJRAMI7
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,476 Elo+
Solo
Thoth
Thoth
ShockedChicken
Thoth
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 98L
1,472 Elo+
Party 1
Loki
Loki
stewiepewie44
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 81L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Emeline
Artemis
17
9 / 1 / 6
10,440
870
10,059
10,787
4,601
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Gavtung
Cthulhu
15
5 / 3 / 12
9,556
796
12,879
14,473
14,263
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
boudik35
Bellona
15
1 / 3 / 13
9,125
760
5,759
12,344
10,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

18
7 / 1 / 11
11,143
929
3,818
16,604
8,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
mrg-gang
Baba Yaga
16
4 / 1 / 17
9,911
826
12,036
8,205
3,690
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
N3ght-Wolf
Apollo
14
1 / 6 / 4
8,570
714
6,552
9,034
3,758
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Romelia314
Medusa
19
5 / 2 / 2
10,151
846
17,135
9,406
4,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
SBAJRAMI7
Lancelot
10
0 / 9 / 3
7,104
592
5,286
13,651
7,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 3
8,109
676
8,624
8,814
2,904
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 3
8,229
686
7,476
7,448
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
26
Kills
9
9
Deaths
26
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
Emeline
Artemis
9
1
6
12
W
Cthulhu
Gavtung
Cthulhu
5
3
12
3.67
L
Apollo
N3ght-Wolf
Apollo
1
6
4
0.5
L
Medusa
Romelia314
Medusa
5
2
2
3
L
Lancelot
SBAJRAMI7
Lancelot
0
9
3
0.17
L
1
6
3
0.42
W
Bellona
boudik35
Bellona
1
3
13
2.5
W
7
1
11
12.5
W
Baba Yaga
mrg-gang
Baba Yaga
4
1
17
12.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,551
Damage
45,073
62,413
Taken
48,353
41,200
Mitigated
20,966
26,681
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Emeline
Artemis
10,059
3,563
1,054
3,394
10,787
4,601
2,950
1,559
9,228
0
21,477
W
Cthulhu
Gavtung
Cthulhu
12,879
313
1,184
1,807
14,473
14,263
76
2,102
12,371
22,668
2,857
L
Apollo
N3ght-Wolf
Apollo
6,552
2,357
0
244
9,034
3,758
0
4,282
4,662
0
16,229
L
Medusa
Romelia314
Medusa
17,135
3,321
627
1,684
9,406
4,101
0
5,191
4,174
0
43,774
L
Lancelot
SBAJRAMI7
Lancelot
5,286
112
329
819
13,651
7,281
0
5,741
7,529
0
9,075
L
8,624
770
248
594
8,814
2,904
0
6,553
2,214
12,229
0
W
Bellona
boudik35
Bellona
5,759
410
1,555
2,100
12,344
10,499
606
1,769
10,575
0
14,899
W
3,818
229
3,271
6,652
16,604
8,147
108
1,720
14,884
10,967
89
W
Baba Yaga
mrg-gang
Baba Yaga
12,036
597
2,650
3,014
8,205
3,690
1,734
1,474
6,731
31,072
533
L
7,476
1,140
527
1,801
7,448
2,922
0
4,649
2,799
0
15,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,175
Gold Earned
42,163
139
Minions Killed
111
0
Camps Cleared
0
1,223,212
Distance Traveled
1,197,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,440
870
29
2
0
237,718
0
W
Cthulhu
9,556
796
22
2
0
226,273
0
L
Apollo
8,570
714
25
2
0
214,627
0
L
Medusa
10,151
846
55
5
0
274,185
0
L
Lancelot
7,104
592
5
0
0
236,309
0
L
Thoth
8,109
676
8
1
0
228,347
0
W
Bellona
9,125
760
23
2
0
242,600
0
W
Geb
11,143
929
15
1
0
265,981
0
W
Baba Yaga
9,911
826
50
4
0
250,640
0
L
Loki
8,229
686
18
2
0
243,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role